forked from BigfootDev/flatbuffers
[Swift] Renaming protocols (#6469)
* Renaming protocols * Updates Generated code * format code
This commit is contained in:
@@ -187,7 +187,7 @@ class SwiftGenerator : public BaseGenerator {
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GenComment(struct_def.doc_comment);
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code_.SetValue("STRUCTNAME", NameWrappedInNameSpace(struct_def));
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code_ += "{{ACCESS_TYPE}} struct {{STRUCTNAME}}: NativeStruct\\";
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if (parser_.opts.generate_object_based_api) code_ += ", UnionObject\\";
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if (parser_.opts.generate_object_based_api) code_ += ", NativeObject\\";
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code_ += " {";
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code_ += "";
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Indent();
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@@ -410,7 +410,7 @@ class SwiftGenerator : public BaseGenerator {
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code_ +=
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"{{ACCESS_TYPE}} struct {{STRUCTNAME}}{{MUTABLE}}: FlatBufferObject\\";
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if (!struct_def.fixed && parser_.opts.generate_object_based_api)
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code_ += ", ObjectAPI\\";
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code_ += ", ObjectAPIPacker\\";
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code_ += " {\n";
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Indent();
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code_ += ValidateFunc();
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@@ -871,8 +871,9 @@ class SwiftGenerator : public BaseGenerator {
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code_ += "{{ACCESS_TYPE}} struct {{ENUM_NAME}}Union {";
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Indent();
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code_ += "{{ACCESS_TYPE}} var type: {{ENUM_NAME}}";
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code_ += "{{ACCESS_TYPE}} var value: UnionObject?";
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code_ += "{{ACCESS_TYPE}} init(_ v: UnionObject?, type: {{ENUM_NAME}}) {";
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code_ += "{{ACCESS_TYPE}} var value: NativeObject?";
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code_ +=
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"{{ACCESS_TYPE}} init(_ v: NativeObject?, type: {{ENUM_NAME}}) {";
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Indent();
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code_ += "self.type = type";
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code_ += "self.value = v";
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@@ -944,7 +945,7 @@ class SwiftGenerator : public BaseGenerator {
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void GenObjectAPI(const StructDef &struct_def) {
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code_ += "{{ACCESS_TYPE}} class " + ObjectAPIName("{{STRUCTNAME}}") +
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": UnionObject {\n";
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": NativeObject {\n";
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std::vector<std::string> buffer_constructor;
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std::vector<std::string> base_constructor;
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Indent();
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@@ -26,7 +26,7 @@ public protocol FlatBufferObject {
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init(_ bb: ByteBuffer, o: Int32)
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}
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public protocol ObjectAPI {
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public protocol ObjectAPIPacker {
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associatedtype T
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static func pack(_ builder: inout FlatBufferBuilder, obj: inout T) -> Offset<UOffset>
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mutating func unpack() -> T
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@@ -16,14 +16,14 @@
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import Foundation
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public protocol UnionObject {}
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public protocol NativeObject {}
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extension UnionObject {
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extension NativeObject {
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/// Serialize is a helper function that serailizes the data from the Object API to a bytebuffer directly th
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/// - Parameter type: Type of the Flatbuffer object
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/// - Returns: returns the encoded sized ByteBuffer
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public func serialize<T: ObjectAPI>(type: T.Type) -> ByteBuffer where T.T == Self {
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public func serialize<T: ObjectAPIPacker>(type: T.Type) -> ByteBuffer where T.T == Self {
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var builder = FlatBufferBuilder(initialSize: 1024)
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return serialize(builder: &builder, type: type.self)
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}
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@@ -36,7 +36,7 @@ extension UnionObject {
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/// - Returns: returns the encoded sized ByteBuffer
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/// - Note: The `serialize(builder:type)` can be considered as a function that allows you to create smaller builder instead of the default `1024`.
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/// It can be considered less expensive in terms of memory allocation
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public func serialize<T: ObjectAPI>(builder: inout FlatBufferBuilder, type: T.Type) -> ByteBuffer where T.T == Self {
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public func serialize<T: ObjectAPIPacker>(builder: inout FlatBufferBuilder, type: T.Type) -> ByteBuffer where T.T == Self {
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var s = self
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let root = type.pack(&builder, obj: &s)
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builder.finish(offset: root)
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@@ -51,8 +51,8 @@ public enum MyGame_Example_Any_: UInt8, Enum {
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public struct MyGame_Example_Any_Union {
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public var type: MyGame_Example_Any_
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public var value: UnionObject?
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public init(_ v: UnionObject?, type: MyGame_Example_Any_) {
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public var value: NativeObject?
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public init(_ v: NativeObject?, type: MyGame_Example_Any_) {
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self.type = type
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self.value = v
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}
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@@ -87,8 +87,8 @@ public enum MyGame_Example_AnyUniqueAliases: UInt8, Enum {
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public struct MyGame_Example_AnyUniqueAliasesUnion {
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public var type: MyGame_Example_AnyUniqueAliases
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public var value: UnionObject?
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public init(_ v: UnionObject?, type: MyGame_Example_AnyUniqueAliases) {
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public var value: NativeObject?
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public init(_ v: NativeObject?, type: MyGame_Example_AnyUniqueAliases) {
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self.type = type
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self.value = v
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}
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@@ -123,8 +123,8 @@ public enum MyGame_Example_AnyAmbiguousAliases: UInt8, Enum {
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public struct MyGame_Example_AnyAmbiguousAliasesUnion {
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public var type: MyGame_Example_AnyAmbiguousAliases
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public var value: UnionObject?
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public init(_ v: UnionObject?, type: MyGame_Example_AnyAmbiguousAliases) {
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public var value: NativeObject?
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public init(_ v: NativeObject?, type: MyGame_Example_AnyAmbiguousAliases) {
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self.type = type
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self.value = v
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}
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@@ -143,7 +143,7 @@ public struct MyGame_Example_AnyAmbiguousAliasesUnion {
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}
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}
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}
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public struct MyGame_Example_Test: NativeStruct, UnionObject {
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public struct MyGame_Example_Test: NativeStruct, NativeObject {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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@@ -197,7 +197,7 @@ public struct MyGame_Example_Test_Mutable: FlatBufferObject {
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}
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}
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public struct MyGame_Example_Vec3: NativeStruct, UnionObject {
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public struct MyGame_Example_Vec3: NativeStruct, NativeObject {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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@@ -281,7 +281,7 @@ public struct MyGame_Example_Vec3_Mutable: FlatBufferObject {
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}
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}
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public struct MyGame_Example_Ability: NativeStruct, UnionObject {
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public struct MyGame_Example_Ability: NativeStruct, NativeObject {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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@@ -334,7 +334,7 @@ public struct MyGame_Example_Ability_Mutable: FlatBufferObject {
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}
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}
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public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPI {
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public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -364,7 +364,7 @@ public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPI {
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}
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}
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public class MyGame_InParentNamespaceT: UnionObject {
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public class MyGame_InParentNamespaceT: NativeObject {
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public init(_ _t: inout MyGame_InParentNamespace) {
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@@ -376,7 +376,7 @@ public class MyGame_InParentNamespaceT: UnionObject {
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public func serialize() -> ByteBuffer { return serialize(type: MyGame_InParentNamespace.self) }
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}
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public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
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public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -406,7 +406,7 @@ public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPI {
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}
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}
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public class MyGame_Example2_MonsterT: UnionObject {
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public class MyGame_Example2_MonsterT: NativeObject {
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public init(_ _t: inout MyGame_Example2_Monster) {
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@@ -418,7 +418,7 @@ public class MyGame_Example2_MonsterT: UnionObject {
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public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example2_Monster.self) }
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}
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internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPI {
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internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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internal var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -466,7 +466,7 @@ internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, Object
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}
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}
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internal class MyGame_Example_TestSimpleTableWithEnumT: UnionObject {
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internal class MyGame_Example_TestSimpleTableWithEnumT: NativeObject {
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internal var color: MyGame_Example_Color
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@@ -481,7 +481,7 @@ internal class MyGame_Example_TestSimpleTableWithEnumT: UnionObject {
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internal func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_TestSimpleTableWithEnum.self) }
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}
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public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
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public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -574,7 +574,7 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPI {
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}
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}
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public class MyGame_Example_StatT: UnionObject {
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public class MyGame_Example_StatT: NativeObject {
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public var id: String?
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public var val: Int64
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@@ -594,7 +594,7 @@ public class MyGame_Example_StatT: UnionObject {
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public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Stat.self) }
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}
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public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
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public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -666,7 +666,7 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPI {
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}
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}
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public class MyGame_Example_ReferrableT: UnionObject {
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public class MyGame_Example_ReferrableT: NativeObject {
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public var id: UInt64
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@@ -682,7 +682,7 @@ public class MyGame_Example_ReferrableT: UnionObject {
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}
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/// an example documentation comment: "monster object"
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public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
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public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -1195,7 +1195,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPI {
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}
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}
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public class MyGame_Example_MonsterT: UnionObject {
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public class MyGame_Example_MonsterT: NativeObject {
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public var pos: MyGame_Example_Vec3?
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public var mana: Int16
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@@ -1445,7 +1445,7 @@ public class MyGame_Example_MonsterT: UnionObject {
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public func serialize() -> ByteBuffer { return serialize(type: MyGame_Example_Monster.self) }
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}
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public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
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public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -1576,7 +1576,7 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPI {
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}
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}
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public class MyGame_Example_TypeAliasesT: UnionObject {
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public class MyGame_Example_TypeAliasesT: NativeObject {
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public var i8: Int8
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public var u8: UInt8
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@@ -23,8 +23,8 @@ public enum Character: UInt8, Enum {
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public struct CharacterUnion {
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public var type: Character
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public var value: UnionObject?
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public init(_ v: UnionObject?, type: Character) {
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public var value: NativeObject?
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public init(_ v: NativeObject?, type: Character) {
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self.type = type
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self.value = v
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}
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@@ -46,7 +46,7 @@ public struct CharacterUnion {
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}
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}
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}
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public struct Rapunzel: NativeStruct, UnionObject {
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public struct Rapunzel: NativeStruct, NativeObject {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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@@ -92,7 +92,7 @@ public struct Rapunzel_Mutable: FlatBufferObject {
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}
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}
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public struct BookReader: NativeStruct, UnionObject {
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public struct BookReader: NativeStruct, NativeObject {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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@@ -138,7 +138,7 @@ public struct BookReader_Mutable: FlatBufferObject {
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}
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}
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public struct Attacker: FlatBufferObject, ObjectAPI {
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public struct Attacker: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -186,7 +186,7 @@ public struct Attacker: FlatBufferObject, ObjectAPI {
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}
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}
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public class AttackerT: UnionObject {
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public class AttackerT: NativeObject {
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public var swordAttackDamage: Int32
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@@ -201,7 +201,7 @@ public class AttackerT: UnionObject {
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public func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
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}
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public struct Movie: FlatBufferObject, ObjectAPI {
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public struct Movie: FlatBufferObject, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_1_12_0() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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@@ -279,7 +279,7 @@ public struct Movie: FlatBufferObject, ObjectAPI {
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}
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}
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public class MovieT: UnionObject {
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public class MovieT: NativeObject {
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public var mainCharacter: CharacterUnion?
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public var characters: [CharacterUnion?]
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