byte_per_sec in benchmarks
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Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 20s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 39s
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Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 42s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 22s
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Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 39s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 54s
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Bigfoot / Clang Format Checks (push) Successful in 12s
Bigfoot / Sonarqube (push) Skipped
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 32s
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Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 31s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 31s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 24s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 20s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 39s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 52s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 42s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 22s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 49s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 39s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 54s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 43s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 26s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 37s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 34s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 29s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 33s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 39s
Bigfoot / Clang Format Checks (push) Successful in 12s
This commit is contained in:
@@ -33,6 +33,7 @@ void Insert(benchmark::State& state)
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}
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state.SetItemsProcessed(state.iterations() * count);
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state.SetBytesProcessed(static_cast<std::int64_t>(state.iterations() * count * sizeof(BenchmarkAsset)));
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}
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BENCHMARK(Insert)->Name("AssetContainer/Insert")->Arg(512)->Arg(8192)->Arg(131'072);
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@@ -66,6 +67,7 @@ void Get(benchmark::State& state)
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}
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state.SetItemsProcessed(state.iterations() * count);
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state.SetBytesProcessed(static_cast<std::int64_t>(state.iterations() * count * sizeof(BenchmarkAsset)));
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}
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BENCHMARK(Get)->Name("AssetContainer/Get")->Arg(512)->Arg(8192)->Arg(131'072);
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@@ -161,6 +163,7 @@ void Remove(benchmark::State& state)
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}
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state.SetItemsProcessed(state.iterations() * count);
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state.SetBytesProcessed(static_cast<std::int64_t>(state.iterations() * count * sizeof(BenchmarkAsset)));
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}
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BENCHMARK(Remove)->Name("AssetContainer/Remove")->Arg(512)->Arg(8192)->Arg(131'072);
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@@ -137,6 +137,7 @@ void Insert(benchmark::State& state)
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}
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state.SetItemsProcessed(state.iterations() * count);
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state.SetBytesProcessed(static_cast<std::int64_t>(state.iterations() * count * sizeof(MyComplexStruct)));
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}
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template<class ADAPTOR>
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@@ -170,6 +171,7 @@ void Remove(benchmark::State& state)
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}
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state.SetItemsProcessed(state.iterations() * count);
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state.SetBytesProcessed(static_cast<std::int64_t>(state.iterations() * count * sizeof(MyComplexStruct)));
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}
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template<class ADAPTOR>
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@@ -201,6 +203,7 @@ void Get(benchmark::State& state)
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}
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state.SetItemsProcessed(state.iterations() * count);
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state.SetBytesProcessed(static_cast<std::int64_t>(state.iterations() * count * sizeof(MyComplexStruct)));
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}
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template<class ADAPTOR>
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@@ -226,6 +229,7 @@ void Iterate(benchmark::State& state)
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}
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state.SetItemsProcessed(state.iterations() * count);
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state.SetBytesProcessed(static_cast<std::int64_t>(state.iterations() * count * sizeof(MyComplexStruct)));
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}
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#define BIGFOOT_REGISTER_BENCHMARKS(ADAPTOR, NAME) \
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