Fix Invalid slotkey access when a slot is exhausted
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@@ -98,7 +98,7 @@ class SlotMap
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[[nodiscard]]
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SlotKey Insert(ARGS&&... p_args)
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{
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ASSERT(UtilsAssertHandler, m_data.size() < SlotKey::MAX_INDEX, "Too many elements for SlotMap!");
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ASSERT(UtilsAssertHandler, m_slots.size() < SlotKey::MAX_INDEX, "All slots have been exhausted!");
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const typename SlotKey::IndexType dataIndex = static_cast<SlotKey::IndexType>(m_data.size());
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m_data.emplace_back(std::forward<ARGS>(p_args)...);
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@@ -145,7 +145,8 @@ class SlotMap
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[[nodiscard]]
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bool Has(const SlotKey p_slotKey) const
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{
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return p_slotKey.Index() < m_slots.size() && p_slotKey.Version() == m_slots[p_slotKey.Index()].Version();
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return p_slotKey.Valid() &&
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(p_slotKey.Index() < m_slots.size() && p_slotKey.Version() == m_slots[p_slotKey.Index()].Version());
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}
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[[nodiscard]]
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@@ -192,7 +193,7 @@ class SlotMap
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}
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[[nodiscard]]
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eastl::vector<TYPE>::size_type Empty() const
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bool Empty() const
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{
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return m_data.empty();
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}
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@@ -154,6 +154,33 @@ TEST_F(SlotMapFixture, Remove_ShouldNotRecycleASlotWhenVersionWasExhausted)
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// Dead slot must not be recycled; a new insert must allocate a fresh slot index
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const auto newKey = m_slotMap.Insert(2);
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EXPECT_NE(newKey.Index(), key.Index());
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// Ensure an invalid key does not return an exhausted slot
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EXPECT_EQ(m_slotMap.Get(SlotMap<std::uint32_t, SlotMapVersion, SlotMapIndex>::SlotKey {}), nullptr);
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}
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/****************************************************************************************/
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TEST_F(SlotMapFixture, Remove_ShouldNotDoAnythingInCaseOfDoubleRemove)
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{
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const auto slotKey1 = m_slotMap.Insert(42);
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const auto slotKey2 = m_slotMap.Insert(69);
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m_slotMap.Remove(slotKey1);
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m_slotMap.Remove(slotKey1);
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EXPECT_EQ(*m_slotMap.Get(slotKey2), 69);
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}
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/****************************************************************************************/
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TEST_F(SlotMapFixture, Remove_ShouldNotDoAnythingInCaseStaleKey)
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{
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const auto slotKey1 = m_slotMap.Insert(42);
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m_slotMap.Remove(SlotMap<std::uint32_t, SlotMapVersion, SlotMapIndex>::SlotKey {2, 0});
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EXPECT_EQ(*m_slotMap.Get(slotKey1), 42);
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}
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/****************************************************************************************/
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