Fix compile
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 23s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 37s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 56s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 44s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 1m1s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 26s
Bigfoot / Sonarqube (push) Skipped
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 34s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 25s
Bigfoot / Build & Test Debug with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 47s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 35s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 25s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 40s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 57s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 51s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: game) (push) Successful in 28s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: ON, Variant: game) (push) Successful in 22s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: OFF, Variant: toolmode) (push) Successful in 46s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang (Unity Build: ON, Variant: toolmode) (push) Successful in 38s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: game) (push) Successful in 41s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 39s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 45s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: game) (push) Successful in 44s
Bigfoot / Build & Test RelWithDebInfo with ./ConanProfiles/host/clang_asan (Unity Build: OFF, Variant: toolmode) (push) Successful in 59s
Bigfoot / Build & Test Release with ./ConanProfiles/host/clang_asan (Unity Build: ON, Variant: toolmode) (push) Successful in 40s
Bigfoot / Clang Format Checks (push) Failing after 9s

This commit is contained in:
2026-08-29 19:28:50 +02:00
parent 30b56cde66
commit 70e50d9bfe
3 changed files with 0 additions and 6 deletions
@@ -118,7 +118,6 @@ class BigFile: public DataAccessor
* \p_flatbuffer The flatbuffer of the asset
* \param p_hardReferences The HardReferences the asset points to
*/
[[nodiscard]]
void SaveAssetFlatbuffer(const AssetMetadata& p_metadata,
const eastl::span<const std::byte> p_flatbuffer,
const eastl::span<const UUID> p_hardReferences) override;
@@ -130,7 +129,6 @@ class BigFile: public DataAccessor
* \p_flatbuffers The flatbuffers of the assets, matching p_metadatas by index
* \param p_hardReferences The HardReferences the asset points to
*/
[[nodiscard]]
void SaveAssetFlatbuffers(eastl::span<const AssetMetadata> p_metadatas,
eastl::span<const eastl::vector<std::byte>> p_flatbuffers,
const eastl::span<const eastl::vector<UUID>> p_uuids) override;
@@ -100,7 +100,6 @@ class DataAccessor
* \p_flatbuffer The flatbuffer of the asset
* \param p_hardReferences The HardReferences the asset points to
*/
[[nodiscard]]
virtual void SaveAssetFlatbuffer(const AssetMetadata& p_metadata,
const eastl::span<const std::byte> p_flatbuffer,
const eastl::span<const UUID> p_hardReferences) = 0;
@@ -112,7 +111,6 @@ class DataAccessor
* \p_flatbuffers The flatbuffers of the assets, matching p_metadatas by index
* \param p_hardReferences The HardReferences the asset points to
*/
[[nodiscard]]
virtual void SaveAssetFlatbuffers(eastl::span<const AssetMetadata> p_metadatas,
eastl::span<const eastl::vector<std::byte>> p_flatbuffers,
const eastl::span<const eastl::vector<UUID>> p_uuids) = 0;
@@ -196,7 +196,6 @@ class Sasquatch: public DataAccessor
* Sasquatch is read-only: this will always fail
*
*/
[[nodiscard]]
void SaveAssetFlatbuffer(const AssetMetadata& p_metadata,
eastl::span<const std::byte> p_flatbuffer,
eastl::span<const UUID> p_hardReferences) override;
@@ -205,7 +204,6 @@ class Sasquatch: public DataAccessor
* Sasquatch is read-only: this will always fail
*
*/
[[nodiscard]]
void SaveAssetFlatbuffers(eastl::span<const AssetMetadata> p_metadatas,
eastl::span<const eastl::vector<std::byte>> p_flatbuffers,
eastl::span<const eastl::vector<UUID>> p_hardReferences) override;