Extract slotkey from slotmap
This commit is contained in:
@@ -40,7 +40,7 @@ static_assert(std::is_trivially_copyable_v<MyComplexStruct>,
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class SlotMapAdaptor
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{
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public:
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using Key = SlotMap<MyComplexStruct>::SlotKey;
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using Key = SlotMap<MyComplexStruct>::InternalSlotKey;
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Key Add(MyComplexStruct&& p_value)
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{
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@@ -15,77 +15,77 @@
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namespace Bigfoot
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{
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template<class TYPE,
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class VERSION_TYPE = std::uint32_t,
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template<class VERSION_TYPE = std::uint32_t,
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class INDEX_TYPE = std::uint32_t,
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std::enable_if_t<std::is_unsigned_v<VERSION_TYPE> && std::is_unsigned_v<INDEX_TYPE>, bool> = true>
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class SlotMapKey
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{
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public:
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using IndexType = INDEX_TYPE;
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using VersionType = VERSION_TYPE;
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private:
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static constexpr std::uint32_t VERSION_BIT_COUNT = sizeof(VersionType) * std::numeric_limits<unsigned char>::digits;
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static constexpr std::uint32_t INDEX_BIT_COUNT = sizeof(IndexType) * std::numeric_limits<unsigned char>::digits;
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static_assert(VERSION_BIT_COUNT + INDEX_BIT_COUNT <= 64,
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"We cant construct a 64 bit key from the given Version and Index types!");
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static constexpr std::uint64_t INDEX_MASK = (static_cast<std::uint64_t>(1) << INDEX_BIT_COUNT) - 1;
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public:
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static constexpr VersionType INVALID_VERSION = 0;
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static constexpr IndexType MAX_INDEX = std::numeric_limits<IndexType>::max();
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constexpr SlotMapKey(const VersionType p_version, const IndexType p_index):
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m_key((static_cast<std::uint64_t>(p_version) << INDEX_BIT_COUNT) |
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(static_cast<std::uint64_t>(p_index) & INDEX_MASK))
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{
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}
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constexpr SlotMapKey():
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SlotMapKey(INVALID_VERSION, 0)
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{
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}
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constexpr SlotMapKey(const SlotMapKey& p_slotKey) = default;
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constexpr SlotMapKey(SlotMapKey&& p_slotKey) = default;
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constexpr ~SlotMapKey() = default;
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constexpr bool Valid() const
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{
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return GetVersion() != INVALID_VERSION;
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}
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constexpr VersionType GetVersion() const
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{
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return static_cast<VersionType>(m_key >> INDEX_BIT_COUNT);
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}
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constexpr IndexType GetIndex() const
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{
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return static_cast<IndexType>(m_key & INDEX_MASK);
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}
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constexpr SlotMapKey& operator=(const SlotMapKey& p_slotKey) = default;
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constexpr SlotMapKey& operator=(SlotMapKey&& p_slotKey) = default;
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[[nodiscard]]
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constexpr bool operator==(const SlotMapKey& p_other) const = default;
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private:
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std::uint64_t m_key;
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};
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template<class TYPE, class VERSION_TYPE = std::uint32_t, class INDEX_TYPE = std::uint32_t>
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class SlotMap
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{
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public:
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class SlotKey
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{
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public:
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using IndexType = INDEX_TYPE;
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using VersionType = VERSION_TYPE;
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private:
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static constexpr std::uint32_t VERSION_BIT_COUNT = sizeof(VersionType) *
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std::numeric_limits<unsigned char>::digits;
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static constexpr std::uint32_t INDEX_BIT_COUNT = sizeof(IndexType) * std::numeric_limits<unsigned char>::digits;
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static_assert(VERSION_BIT_COUNT + INDEX_BIT_COUNT <= 64,
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"We cant construct a 64 bit key from the given Version and Index types!");
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static constexpr std::uint64_t INDEX_MASK = (static_cast<std::uint64_t>(1) << INDEX_BIT_COUNT) - 1;
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public:
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static constexpr VersionType INVALID_VERSION = 0;
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static constexpr IndexType MAX_INDEX = std::numeric_limits<IndexType>::max();
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constexpr SlotKey(const VersionType p_version, const IndexType p_index):
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m_key((static_cast<std::uint64_t>(p_version) << INDEX_BIT_COUNT) |
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(static_cast<std::uint64_t>(p_index) & INDEX_MASK))
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{
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}
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constexpr SlotKey():
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SlotKey(INVALID_VERSION, 0)
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{
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}
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constexpr SlotKey(const SlotKey& p_slotKey) = default;
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constexpr SlotKey(SlotKey&& p_slotKey) = default;
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constexpr ~SlotKey() = default;
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constexpr bool Valid() const
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{
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return GetVersion() != INVALID_VERSION;
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}
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constexpr VersionType GetVersion() const
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{
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return static_cast<VersionType>(m_key >> INDEX_BIT_COUNT);
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}
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constexpr IndexType GetIndex() const
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{
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return static_cast<IndexType>(m_key & INDEX_MASK);
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}
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constexpr SlotKey& operator=(const SlotKey& p_slotKey) = default;
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constexpr SlotKey& operator=(SlotKey&& p_slotKey) = default;
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[[nodiscard]]
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constexpr bool operator==(const SlotKey& p_other) const = default;
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private:
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std::uint64_t m_key;
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};
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using InternalSlotKey = SlotMapKey<VERSION_TYPE, INDEX_TYPE>;
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SlotMap():
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m_freeSlotHead(std::numeric_limits<typename SlotKey::IndexType>::max())
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m_freeSlotHead(std::numeric_limits<typename InternalSlotKey::IndexType>::max())
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{
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}
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@@ -96,67 +96,68 @@ class SlotMap
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template<class... ARGS>
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[[nodiscard]]
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SlotKey Insert(ARGS&&... p_args)
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InternalSlotKey Insert(ARGS&&... p_args)
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{
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ASSERT(UtilsAssertHandler, m_slots.size() < SlotKey::MAX_INDEX, "All slots have been exhausted!");
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ASSERT(UtilsAssertHandler, m_slots.size() < InternalSlotKey::MAX_INDEX, "All slots have been exhausted!");
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const typename SlotKey::IndexType dataIndex = static_cast<SlotKey::IndexType>(m_data.size());
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const typename InternalSlotKey::IndexType dataIndex = static_cast<InternalSlotKey::IndexType>(m_data.size());
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m_data.emplace_back(std::forward<ARGS>(p_args)...);
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if (HasFreeSlots())
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{
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const typename SlotKey::IndexType slotIndex = m_freeSlotHead;
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const typename InternalSlotKey::IndexType slotIndex = m_freeSlotHead;
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m_freeSlotHead = m_slots[slotIndex].GetIndex();
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m_slots[slotIndex] = SlotKey {m_slots[slotIndex].GetVersion(), dataIndex};
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m_slots[slotIndex] = InternalSlotKey {m_slots[slotIndex].GetVersion(), dataIndex};
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m_dataToSlots.push_back(slotIndex);
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return SlotKey {m_slots[slotIndex].GetVersion(), slotIndex};
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return InternalSlotKey {m_slots[slotIndex].GetVersion(), slotIndex};
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}
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const typename SlotKey::IndexType slotIndex = static_cast<SlotKey::IndexType>(m_slots.size());
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const typename InternalSlotKey::IndexType slotIndex = static_cast<InternalSlotKey::IndexType>(m_slots.size());
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m_slots.emplace_back(1, dataIndex);
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m_dataToSlots.push_back(slotIndex);
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return SlotKey {1, slotIndex};
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return InternalSlotKey {1, slotIndex};
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}
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void Remove(const SlotKey p_slotKey)
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void Remove(const InternalSlotKey p_slotKey)
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{
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if (!Has(p_slotKey))
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{
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return;
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}
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const typename SlotKey::IndexType dataIndex = m_slots[p_slotKey.GetIndex()].GetIndex();
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const typename InternalSlotKey::IndexType dataIndex = m_slots[p_slotKey.GetIndex()].GetIndex();
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m_data.erase_unsorted(m_data.begin() + dataIndex);
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m_dataToSlots.erase_unsorted(m_dataToSlots.begin() + dataIndex);
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if (dataIndex < m_data.size())
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{
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m_slots[m_dataToSlots[dataIndex]] = SlotKey {m_slots[m_dataToSlots[dataIndex]].GetVersion(), dataIndex};
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m_slots[m_dataToSlots[dataIndex]] = InternalSlotKey {m_slots[m_dataToSlots[dataIndex]].GetVersion(),
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dataIndex};
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}
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RecycleSlot(p_slotKey.GetVersion() + 1, p_slotKey.GetIndex());
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}
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[[nodiscard]]
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bool Has(const SlotKey p_slotKey) const
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bool Has(const InternalSlotKey p_slotKey) const
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{
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return p_slotKey.Valid() && (p_slotKey.GetIndex() < m_slots.size() &&
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p_slotKey.GetVersion() == m_slots[p_slotKey.GetIndex()].GetVersion());
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}
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[[nodiscard]]
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TYPE* Get(const SlotKey p_slotKey)
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TYPE* Get(const InternalSlotKey p_slotKey)
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{
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return Has(p_slotKey) ? &m_data[m_slots[p_slotKey.GetIndex()].GetIndex()] : nullptr;
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}
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[[nodiscard]]
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const TYPE* Get(const SlotKey p_slotKey) const
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const TYPE* Get(const InternalSlotKey p_slotKey) const
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{
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return Has(p_slotKey) ? &m_data[m_slots[p_slotKey.GetIndex()].GetIndex()] : nullptr;
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}
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@@ -166,14 +167,14 @@ class SlotMap
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m_data.clear();
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m_slots.clear();
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m_dataToSlots.clear();
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m_freeSlotHead = std::numeric_limits<typename SlotKey::IndexType>::max();
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m_freeSlotHead = std::numeric_limits<typename InternalSlotKey::IndexType>::max();
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}
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void Clear()
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{
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for (const typename eastl::vector<TYPE>::size_type slotIndex: m_dataToSlots)
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{
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RecycleSlot(m_slots[slotIndex].GetVersion() + 1, static_cast<SlotKey::IndexType>(slotIndex));
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RecycleSlot(m_slots[slotIndex].GetVersion() + 1, static_cast<InternalSlotKey::IndexType>(slotIndex));
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}
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m_data.clear();
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@@ -284,27 +285,27 @@ class SlotMap
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[[nodiscard]]
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bool HasFreeSlots() const
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{
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return m_freeSlotHead != std::numeric_limits<typename SlotKey::IndexType>::max();
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return m_freeSlotHead != std::numeric_limits<typename InternalSlotKey::IndexType>::max();
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}
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void RecycleSlot(const SlotKey::VersionType p_version, const SlotKey::IndexType p_slotIndex)
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void RecycleSlot(const InternalSlotKey::VersionType p_version, const InternalSlotKey::IndexType p_slotIndex)
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{
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if (p_version == SlotKey::INVALID_VERSION)
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if (p_version == InternalSlotKey::INVALID_VERSION)
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{
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m_slots[p_slotIndex] = SlotKey {SlotKey::INVALID_VERSION, 0};
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m_slots[p_slotIndex] = InternalSlotKey {InternalSlotKey::INVALID_VERSION, 0};
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return;
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}
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m_slots[p_slotIndex] = SlotKey {p_version, m_freeSlotHead};
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m_slots[p_slotIndex] = InternalSlotKey {p_version, m_freeSlotHead};
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m_freeSlotHead = p_slotIndex;
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}
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eastl::vector<TYPE> m_data;
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eastl::vector<SlotKey> m_slots;
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eastl::vector<InternalSlotKey> m_slots;
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eastl::vector<typename eastl::vector<TYPE>::size_type> m_dataToSlots;
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SlotKey::IndexType m_freeSlotHead;
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InternalSlotKey::IndexType m_freeSlotHead;
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};
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} // namespace Bigfoot
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@@ -43,10 +43,11 @@ template<class CONFIG>
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class SlotKeyFixture: public ::testing::Test
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{
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protected:
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using SlotMapVersion = typename CONFIG::Version;
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using SlotMapIndex = typename CONFIG::Index;
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using SlotMapType = SlotMap<std::uint32_t, SlotMapVersion, SlotMapIndex>;
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using SlotKey = typename SlotMapType::SlotKey;
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using SlotMapVersionType = typename CONFIG::Version;
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using SlotMapIndexType = typename CONFIG::Index;
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using SlotMapType = SlotMap<std::uint32_t, SlotMapVersionType, SlotMapIndexType>;
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using SlotKeyType = typename SlotMapType::InternalSlotKey;
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};
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TYPED_TEST_SUITE(SlotKeyFixture, SlotMapConfigs, SlotMapConfigNames);
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@@ -55,10 +56,10 @@ TYPED_TEST_SUITE(SlotKeyFixture, SlotMapConfigs, SlotMapConfigNames);
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TYPED_TEST(SlotKeyFixture, DefaultSlotKeyIsInvalid)
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{
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constexpr typename TestFixture::SlotMapIndex index = 0;
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constexpr typename TestFixture::SlotMapVersion version = 0;
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constexpr typename TestFixture::SlotMapIndexType index = 0;
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constexpr typename TestFixture::SlotMapVersionType version = 0;
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constexpr typename TestFixture::SlotKey slotKey {};
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constexpr typename TestFixture::SlotKeyType slotKey {};
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EXPECT_FALSE(slotKey.Valid());
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EXPECT_EQ(slotKey.GetVersion(), version);
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EXPECT_EQ(slotKey.GetIndex(), index);
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@@ -68,10 +69,10 @@ TYPED_TEST(SlotKeyFixture, DefaultSlotKeyIsInvalid)
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TYPED_TEST(SlotKeyFixture, Valid_ShouldReturnTrueIfTheSlotKeyIsValid)
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{
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constexpr typename TestFixture::SlotMapIndex index = 0;
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constexpr typename TestFixture::SlotMapVersion version = 1;
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constexpr typename TestFixture::SlotMapIndexType index = 0;
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constexpr typename TestFixture::SlotMapVersionType version = 1;
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constexpr typename TestFixture::SlotKey slotKey {version, index};
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constexpr typename TestFixture::SlotKeyType slotKey {version, index};
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EXPECT_TRUE(slotKey.Valid());
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}
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@@ -79,10 +80,10 @@ TYPED_TEST(SlotKeyFixture, Valid_ShouldReturnTrueIfTheSlotKeyIsValid)
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TYPED_TEST(SlotKeyFixture, Valid_ShouldReturnFalseIfTheSlotKeyIsValid)
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{
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constexpr typename TestFixture::SlotMapIndex index = 0;
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constexpr typename TestFixture::SlotMapVersion version = 0;
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constexpr typename TestFixture::SlotMapIndexType index = 0;
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constexpr typename TestFixture::SlotMapVersionType version = 0;
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constexpr typename TestFixture::SlotKey slotKey {version, index};
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constexpr typename TestFixture::SlotKeyType slotKey {version, index};
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EXPECT_FALSE(slotKey.Valid());
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}
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@@ -90,10 +91,10 @@ TYPED_TEST(SlotKeyFixture, Valid_ShouldReturnFalseIfTheSlotKeyIsValid)
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TYPED_TEST(SlotKeyFixture, GetVersion_ShouldReturnTheVersion)
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{
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constexpr typename TestFixture::SlotMapIndex index = 0;
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constexpr typename TestFixture::SlotMapVersion version = 42;
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constexpr typename TestFixture::SlotMapIndexType index = 0;
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constexpr typename TestFixture::SlotMapVersionType version = 42;
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constexpr typename TestFixture::SlotKey slotKey {version, index};
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constexpr typename TestFixture::SlotKeyType slotKey {version, index};
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EXPECT_EQ(slotKey.GetVersion(), version);
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}
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@@ -101,10 +102,10 @@ TYPED_TEST(SlotKeyFixture, GetVersion_ShouldReturnTheVersion)
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TYPED_TEST(SlotKeyFixture, GetIndex_ShouldReturnTheIndex)
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{
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constexpr typename TestFixture::SlotMapIndex index = 42;
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constexpr typename TestFixture::SlotMapVersion version = 0;
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constexpr typename TestFixture::SlotMapIndexType index = 42;
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constexpr typename TestFixture::SlotMapVersionType version = 0;
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constexpr typename TestFixture::SlotKey slotKey {version, index};
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constexpr typename TestFixture::SlotKeyType slotKey {version, index};
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EXPECT_EQ(slotKey.GetIndex(), index);
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}
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@@ -114,10 +115,11 @@ template<class CONFIG>
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class SlotMapFixture: public ::testing::Test
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{
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protected:
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using SlotMapVersion = typename CONFIG::Version;
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using SlotMapIndex = typename CONFIG::Index;
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using SlotMapType = SlotMap<std::uint32_t, SlotMapVersion, SlotMapIndex>;
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using SlotKey = typename SlotMapType::SlotKey;
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using SlotMapVersionType = typename CONFIG::Version;
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using SlotMapIndexType = typename CONFIG::Index;
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using SlotMapType = SlotMap<std::uint32_t, SlotMapVersionType, SlotMapIndexType>;
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using SlotKeyType = typename SlotMapType::InternalSlotKey;
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SlotMapType m_slotMap;
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};
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@@ -159,8 +161,8 @@ TYPED_TEST(SlotMapFixture, Has_ShouldReturnFalseIfTheSlotMapDoesNotHaveTheKey)
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const auto slotKey = this->m_slotMap.Insert(42);
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this->m_slotMap.Remove(slotKey);
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EXPECT_FALSE(this->m_slotMap.Has(slotKey));
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EXPECT_FALSE(this->m_slotMap.Has(typename TestFixture::SlotKey {1, 22}));
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EXPECT_FALSE(this->m_slotMap.Has(typename TestFixture::SlotKey {}));
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EXPECT_FALSE(this->m_slotMap.Has(typename TestFixture::SlotKeyType {1, 22}));
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EXPECT_FALSE(this->m_slotMap.Has(typename TestFixture::SlotKeyType {}));
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}
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/****************************************************************************************/
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@@ -176,7 +178,7 @@ TYPED_TEST(SlotMapFixture, Remove_ShouldRemoveTheSlotKey)
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TYPED_TEST(SlotMapFixture, Remove_ShouldNotRecycleASlotWhenVersionWasExhausted)
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{
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if constexpr (std::is_same_v<typename TestFixture::SlotMapVersion, std::uint32_t>)
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if constexpr (std::is_same_v<typename TestFixture::SlotMapVersionType, std::uint32_t>)
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{
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GTEST_SKIP() << "Skipped for 32-bit version: exhausting all versions is too slow.";
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}
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@@ -184,8 +186,8 @@ TYPED_TEST(SlotMapFixture, Remove_ShouldNotRecycleASlotWhenVersionWasExhausted)
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{
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auto key = this->m_slotMap.Insert(1);
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for (typename TestFixture::SlotMapVersion i = 1;
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i < std::numeric_limits<typename TestFixture::SlotMapVersion>::max();
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for (typename TestFixture::SlotMapVersionType i = 1;
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i < std::numeric_limits<typename TestFixture::SlotMapVersionType>::max();
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++i)
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{
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this->m_slotMap.Remove(key);
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@@ -195,7 +197,7 @@ TYPED_TEST(SlotMapFixture, Remove_ShouldNotRecycleASlotWhenVersionWasExhausted)
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}
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// Slot is at MAX_VERSION — one more remove should overflow and permanently deactivate it
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EXPECT_EQ(key.GetVersion(), std::numeric_limits<typename TestFixture::SlotMapVersion>::max());
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EXPECT_EQ(key.GetVersion(), std::numeric_limits<typename TestFixture::SlotMapVersionType>::max());
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this->m_slotMap.Remove(key);
|
||||
|
||||
EXPECT_FALSE(this->m_slotMap.Has(key));
|
||||
@@ -205,7 +207,7 @@ TYPED_TEST(SlotMapFixture, Remove_ShouldNotRecycleASlotWhenVersionWasExhausted)
|
||||
EXPECT_NE(newKey.GetIndex(), key.GetIndex());
|
||||
|
||||
// Ensure an invalid key does not return an exhausted slot
|
||||
EXPECT_EQ(this->m_slotMap.Get(typename TestFixture::SlotKey {}), nullptr);
|
||||
EXPECT_EQ(this->m_slotMap.Get(typename TestFixture::SlotKeyType {}), nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,7 +230,7 @@ TYPED_TEST(SlotMapFixture, Remove_ShouldNotDoAnythingInCaseStaleKey)
|
||||
{
|
||||
const auto slotKey1 = this->m_slotMap.Insert(42);
|
||||
|
||||
this->m_slotMap.Remove(typename TestFixture::SlotKey {2, 0});
|
||||
this->m_slotMap.Remove(typename TestFixture::SlotKeyType {2, 0});
|
||||
|
||||
EXPECT_EQ(*this->m_slotMap.Get(slotKey1), 42);
|
||||
}
|
||||
@@ -243,8 +245,8 @@ TYPED_TEST(SlotMapFixture, Get_ShouldReturnNullptrForInvalidSlotKeys)
|
||||
const auto validate = [&](auto& p_slotMap)
|
||||
{
|
||||
EXPECT_EQ(p_slotMap.Get(slotKey), nullptr);
|
||||
EXPECT_EQ(p_slotMap.Get(typename TestFixture::SlotKey {1, 3}), nullptr);
|
||||
EXPECT_EQ(p_slotMap.Get(typename TestFixture::SlotKey {}), nullptr);
|
||||
EXPECT_EQ(p_slotMap.Get(typename TestFixture::SlotKeyType {1, 3}), nullptr);
|
||||
EXPECT_EQ(p_slotMap.Get(typename TestFixture::SlotKeyType {}), nullptr);
|
||||
};
|
||||
|
||||
validate(this->m_slotMap);
|
||||
|
||||
Reference in New Issue
Block a user