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* [TS/JS] Entry point per namespace * Fix handling of outputpath and array_test * Attempt to fix generate_code * Fix cwd for ts in generate_code * Attempt to fixup bazel and some docs * Add --ts-flat-files to bazel build to get bundle * Move to DEFAULT_FLATC_TS_ARGS * Attempt to add esbuild * Attempt to use npm instead * Remove futile attempt to add esbuild * Attempt to as bazel esbuild * Shuffle * Upgrade bazel deps * Revert failed attempts to get bazel working * Ignore flatc tests for now * Add esbuild dependency * `package.json` Include esbuild * `WORKSPACE` Add fetching esbuild binary * Update WORKSPACE * Unfreeze Lockfile * Update WORKSPACE * Update BUILD.bazel * Rework to suggest instead of running external bundler * Add esbuild generation to test script * Prelim bundle test * Run test JavaScriptTest from flatbuffers 1.x * Deps upgrade * Clang format fix * Revert bazel changes * Fix newline * Generate with type declarations * Handle "empty" root namespace * Adjust tests for typescript_keywords.ts * Separate test procedure for old node resolution module output * Fix rel path for root level re-exports * Bazel support for esbuild-based flatc Unfortunately, we lose typing information because the new esbuild method of generating single files does not generate type information. The method used here is a bit hack-ish because it relies on parsing the console output of flatc to figure out what to do. * Try to fix bazel build for when node isn't present on host * Auto formatting fixes * Fix missing generated code Co-authored-by: Derek Bailey <derekbailey@google.com> Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
88 lines
2.2 KiB
TypeScript
88 lines
2.2 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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import { TableB, TableBT } from './my-game/other-name-space/table-b.js';
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export class TableA implements flatbuffers.IUnpackableObject<TableAT> {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):TableA {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsTableA(bb:flatbuffers.ByteBuffer, obj?:TableA):TableA {
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return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsTableA(bb:flatbuffers.ByteBuffer, obj?:TableA):TableA {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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b(obj?:TableB):TableB|null {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? (obj || new TableB()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
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}
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static getFullyQualifiedName():string {
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return 'TableA';
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}
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static startTableA(builder:flatbuffers.Builder) {
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builder.startObject(1);
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}
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static addB(builder:flatbuffers.Builder, bOffset:flatbuffers.Offset) {
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builder.addFieldOffset(0, bOffset, 0);
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}
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static endTableA(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createTableA(builder:flatbuffers.Builder, bOffset:flatbuffers.Offset):flatbuffers.Offset {
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TableA.startTableA(builder);
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TableA.addB(builder, bOffset);
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return TableA.endTableA(builder);
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}
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serialize():Uint8Array {
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return this.bb!.bytes();
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}
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static deserialize(buffer: Uint8Array):TableA {
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return TableA.getRootAsTableA(new flatbuffers.ByteBuffer(buffer))
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}
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unpack(): TableAT {
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return new TableAT(
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(this.b() !== null ? this.b()!.unpack() : null)
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);
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}
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unpackTo(_o: TableAT): void {
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_o.b = (this.b() !== null ? this.b()!.unpack() : null);
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}
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}
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export class TableAT implements flatbuffers.IGeneratedObject {
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constructor(
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public b: TableBT|null = null
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){}
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pack(builder:flatbuffers.Builder): flatbuffers.Offset {
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const b = (this.b !== null ? this.b!.pack(builder) : 0);
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return TableA.createTableA(builder,
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b
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);
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}
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}
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