mirror of
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* Eclipse ignore * TypeScript support * Prefixing enums * Test results * Merged JS and TS generators * Fixed AppVeyor build problems * Fixed more AppVeyor build problems * Fixed more AppVeyor build problems * Changed TS flag to options struct * Storing options by value * Removed unneeded const * Re-export support for unions * Uint support * Casting bools to numbers for mutation * TS shell tests * Reverted generates js test file to original version * Backing up js tests and properly generating test data * Not importing flatbuffers for TS test generation * Not overwriting generated js for tests * AppVeyor test fixes * Generating the most strict TS code possible * Not returning null when creating vectors * Not returning null from struct contructors * Vector of unions for ts/js * Sanity check for languages * Indentation fix + output test files * Vectors of unions for php * Fixes to union vector handling + tests * Fix for strictPropertyInitialization * Fix for new aligned operator new for gcc >= 7.1 * Not generating imports/ns prefixes with --gen-all * TypeScript docs * Missing imports of enums * Missing TS links * Enabled vector of unions for java, since it seems to work * Added jitpack config * Added obj to vector of unions getter * Removed unneeded accessor * Bumped jdk version in pom.xml * Vector of unions support for c#
24 lines
742 B
C#
24 lines
742 B
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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using global::System;
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using global::FlatBuffers;
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public struct BookReader : IFlatbufferObject
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{
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private Struct __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
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public BookReader __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int BooksRead { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
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public static Offset<BookReader> CreateBookReader(FlatBufferBuilder builder, int BooksRead) {
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builder.Prep(4, 4);
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builder.PutInt(BooksRead);
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return new Offset<BookReader>(builder.Offset);
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}
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};
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