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* [TS/JS] Entry point per namespace * Fix handling of outputpath and array_test * Attempt to fix generate_code * Fix cwd for ts in generate_code * Attempt to fixup bazel and some docs * Add --ts-flat-files to bazel build to get bundle * Move to DEFAULT_FLATC_TS_ARGS * Attempt to add esbuild * Attempt to use npm instead * Remove futile attempt to add esbuild * Attempt to as bazel esbuild * Shuffle * Upgrade bazel deps * Revert failed attempts to get bazel working * Ignore flatc tests for now * Add esbuild dependency * `package.json` Include esbuild * `WORKSPACE` Add fetching esbuild binary * Update WORKSPACE * Unfreeze Lockfile * Update WORKSPACE * Update BUILD.bazel * Rework to suggest instead of running external bundler * Add esbuild generation to test script * Prelim bundle test * Run test JavaScriptTest from flatbuffers 1.x * Deps upgrade * Clang format fix * Revert bazel changes * Fix newline * Generate with type declarations * Handle "empty" root namespace * Adjust tests for typescript_keywords.ts * Separate test procedure for old node resolution module output * Fix rel path for root level re-exports * Bazel support for esbuild-based flatc Unfortunately, we lose typing information because the new esbuild method of generating single files does not generate type information. The method used here is a bit hack-ish because it relies on parsing the console output of flatc to figure out what to do. * Try to fix bazel build for when node isn't present on host * Auto formatting fixes * Fix missing generated code Co-authored-by: Derek Bailey <derekbailey@google.com> Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
39 lines
1.6 KiB
JavaScript
39 lines
1.6 KiB
JavaScript
// automatically generated by the FlatBuffers compiler, do not modify
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import { Attacker } from './attacker.js';
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import { BookReader } from './book-reader.js';
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import { Rapunzel } from './rapunzel.js';
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export var Character;
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(function (Character) {
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Character[Character["NONE"] = 0] = "NONE";
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Character[Character["MuLan"] = 1] = "MuLan";
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Character[Character["Rapunzel"] = 2] = "Rapunzel";
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Character[Character["Belle"] = 3] = "Belle";
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Character[Character["BookFan"] = 4] = "BookFan";
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Character[Character["Other"] = 5] = "Other";
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Character[Character["Unused"] = 6] = "Unused";
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})(Character = Character || (Character = {}));
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export function unionToCharacter(type, accessor) {
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switch (Character[type]) {
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case 'NONE': return null;
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case 'MuLan': return accessor(new Attacker());
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case 'Rapunzel': return accessor(new Rapunzel());
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case 'Belle': return accessor(new BookReader());
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case 'BookFan': return accessor(new BookReader());
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case 'Other': return accessor('');
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case 'Unused': return accessor('');
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default: return null;
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}
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}
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export function unionListToCharacter(type, accessor, index) {
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switch (Character[type]) {
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case 'NONE': return null;
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case 'MuLan': return accessor(index, new Attacker());
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case 'Rapunzel': return accessor(index, new Rapunzel());
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case 'Belle': return accessor(index, new BookReader());
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case 'BookFan': return accessor(index, new BookReader());
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case 'Other': return accessor(index, '');
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case 'Unused': return accessor(index, '');
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default: return null;
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}
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}
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