Files
flatbuffers/tests/ts/arrays_test_complex/my-game/example/inner-struct.ts
Björn Harrtell ef76b5ece4 [TS/JS] Entry point per namespace and reworked 1.x compatible single file build (#7510)
* [TS/JS] Entry point per namespace

* Fix handling of outputpath and array_test

* Attempt to fix generate_code

* Fix cwd for ts in generate_code

* Attempt to fixup bazel and some docs

* Add --ts-flat-files to bazel build to get bundle

* Move to DEFAULT_FLATC_TS_ARGS

* Attempt to add esbuild

* Attempt to use npm instead

* Remove futile attempt to add esbuild

* Attempt to as bazel esbuild

* Shuffle

* Upgrade bazel deps

* Revert failed attempts to get bazel working

* Ignore flatc tests for now

* Add esbuild dependency

* `package.json` Include esbuild

* `WORKSPACE` Add fetching esbuild binary

* Update WORKSPACE

* Unfreeze Lockfile

* Update WORKSPACE

* Update BUILD.bazel

* Rework to suggest instead of running external bundler

* Add esbuild generation to test script

* Prelim bundle test

* Run test JavaScriptTest from flatbuffers 1.x

* Deps upgrade

* Clang format fix

* Revert bazel changes

* Fix newline

* Generate with type declarations

* Handle "empty" root namespace

* Adjust tests for typescript_keywords.ts

* Separate test procedure for old node resolution module output

* Fix rel path for root level re-exports

* Bazel support for esbuild-based flatc

Unfortunately, we lose typing information because the new esbuild method
of generating single files does not generate type information.

The method used here is a bit hack-ish because it relies on parsing the
console output of flatc to figure out what to do.

* Try to fix bazel build for when node isn't present on host

* Auto formatting fixes

* Fix missing generated code

Co-authored-by: Derek Bailey <derekbailey@google.com>
Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
2023-01-21 12:22:22 -08:00

92 lines
1.9 KiB
TypeScript

// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class InnerStruct implements flatbuffers.IUnpackableObject<InnerStructT> {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):InnerStruct {
this.bb_pos = i;
this.bb = bb;
return this;
}
a():number {
return this.bb!.readFloat64(this.bb_pos);
}
b(index: number):number|null {
return this.bb!.readUint8(this.bb_pos + 8 + index);
}
c():number {
return this.bb!.readInt8(this.bb_pos + 21);
}
dUnderscore():bigint {
return this.bb!.readInt64(this.bb_pos + 24);
}
static getFullyQualifiedName():string {
return 'MyGame.Example.InnerStruct';
}
static sizeOf():number {
return 32;
}
static createInnerStruct(builder:flatbuffers.Builder, a: number, b: number[]|null, c: number, d_underscore: bigint):flatbuffers.Offset {
builder.prep(8, 32);
builder.writeInt64(BigInt(d_underscore ?? 0));
builder.pad(2);
builder.writeInt8(c);
for (let i = 12; i >= 0; --i) {
builder.writeInt8((b?.[i] ?? 0));
}
builder.writeFloat64(a);
return builder.offset();
}
unpack(): InnerStructT {
return new InnerStructT(
this.a(),
this.bb!.createScalarList<number>(this.b.bind(this), 13),
this.c(),
this.dUnderscore()
);
}
unpackTo(_o: InnerStructT): void {
_o.a = this.a();
_o.b = this.bb!.createScalarList<number>(this.b.bind(this), 13);
_o.c = this.c();
_o.dUnderscore = this.dUnderscore();
}
}
export class InnerStructT implements flatbuffers.IGeneratedObject {
constructor(
public a: number = 0.0,
public b: (number)[] = [],
public c: number = 0,
public dUnderscore: bigint = BigInt('0')
){}
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
return InnerStruct.createInnerStruct(builder,
this.a,
this.b,
this.c,
this.dUnderscore
);
}
}