Files
flatbuffers/tests/ts/arrays_test_complex/my-game/example/inner-struct.js
Björn Harrtell ef76b5ece4 [TS/JS] Entry point per namespace and reworked 1.x compatible single file build (#7510)
* [TS/JS] Entry point per namespace

* Fix handling of outputpath and array_test

* Attempt to fix generate_code

* Fix cwd for ts in generate_code

* Attempt to fixup bazel and some docs

* Add --ts-flat-files to bazel build to get bundle

* Move to DEFAULT_FLATC_TS_ARGS

* Attempt to add esbuild

* Attempt to use npm instead

* Remove futile attempt to add esbuild

* Attempt to as bazel esbuild

* Shuffle

* Upgrade bazel deps

* Revert failed attempts to get bazel working

* Ignore flatc tests for now

* Add esbuild dependency

* `package.json` Include esbuild

* `WORKSPACE` Add fetching esbuild binary

* Update WORKSPACE

* Unfreeze Lockfile

* Update WORKSPACE

* Update BUILD.bazel

* Rework to suggest instead of running external bundler

* Add esbuild generation to test script

* Prelim bundle test

* Run test JavaScriptTest from flatbuffers 1.x

* Deps upgrade

* Clang format fix

* Revert bazel changes

* Fix newline

* Generate with type declarations

* Handle "empty" root namespace

* Adjust tests for typescript_keywords.ts

* Separate test procedure for old node resolution module output

* Fix rel path for root level re-exports

* Bazel support for esbuild-based flatc

Unfortunately, we lose typing information because the new esbuild method
of generating single files does not generate type information.

The method used here is a bit hack-ish because it relies on parsing the
console output of flatc to figure out what to do.

* Try to fix bazel build for when node isn't present on host

* Auto formatting fixes

* Fix missing generated code

Co-authored-by: Derek Bailey <derekbailey@google.com>
Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
2023-01-21 12:22:22 -08:00

62 lines
1.7 KiB
JavaScript

// automatically generated by the FlatBuffers compiler, do not modify
export class InnerStruct {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
a() {
return this.bb.readFloat64(this.bb_pos);
}
b(index) {
return this.bb.readUint8(this.bb_pos + 8 + index);
}
c() {
return this.bb.readInt8(this.bb_pos + 21);
}
dUnderscore() {
return this.bb.readInt64(this.bb_pos + 24);
}
static getFullyQualifiedName() {
return 'MyGame.Example.InnerStruct';
}
static sizeOf() {
return 32;
}
static createInnerStruct(builder, a, b, c, d_underscore) {
builder.prep(8, 32);
builder.writeInt64(BigInt(d_underscore ?? 0));
builder.pad(2);
builder.writeInt8(c);
for (let i = 12; i >= 0; --i) {
builder.writeInt8((b?.[i] ?? 0));
}
builder.writeFloat64(a);
return builder.offset();
}
unpack() {
return new InnerStructT(this.a(), this.bb.createScalarList(this.b.bind(this), 13), this.c(), this.dUnderscore());
}
unpackTo(_o) {
_o.a = this.a();
_o.b = this.bb.createScalarList(this.b.bind(this), 13);
_o.c = this.c();
_o.dUnderscore = this.dUnderscore();
}
}
export class InnerStructT {
constructor(a = 0.0, b = [], c = 0, dUnderscore = BigInt('0')) {
this.a = a;
this.b = b;
this.c = c;
this.dUnderscore = dUnderscore;
}
pack(builder) {
return InnerStruct.createInnerStruct(builder, this.a, this.b, this.c, this.dUnderscore);
}
}