Files
flatbuffers/tests/ts/my-game/example/struct-of-structs-of-structs.d.ts
2025-09-23 21:50:27 -07:00

34 lines
1.0 KiB
TypeScript

import * as flatbuffers from 'flatbuffers';
import {
StructOfStructs,
StructOfStructsT,
} from '../../my-game/example/struct-of-structs.js';
export declare class StructOfStructsOfStructs
implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructsOfStructs;
a(obj?: StructOfStructs): StructOfStructs | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createStructOfStructsOfStructs(
builder: flatbuffers.Builder,
a_a_id: number,
a_a_distance: number,
a_b_a: number,
a_b_b: number,
a_c_id: number,
a_c_distance: number,
): flatbuffers.Offset;
unpack(): StructOfStructsOfStructsT;
unpackTo(_o: StructOfStructsOfStructsT): void;
}
export declare class StructOfStructsOfStructsT
implements flatbuffers.IGeneratedObject
{
a: StructOfStructsT | null;
constructor(a?: StructOfStructsT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}