Files
flatbuffers/tests/union_vector/Movie.cs
Kamil Rojewski f11ffedb2b Vector of unions support for java and c# (#4735)
* Eclipse ignore

* TypeScript support

* Prefixing enums

* Test results

* Merged JS and TS generators

* Fixed AppVeyor build problems

* Fixed more AppVeyor build problems

* Fixed more AppVeyor build problems

* Changed TS flag to options struct

* Storing options by value

* Removed unneeded const

* Re-export support for unions

* Uint support

* Casting bools to numbers for mutation

* TS shell tests

* Reverted generates js test file to original version

* Backing up js tests and properly generating test data

* Not importing flatbuffers for TS test generation

* Not overwriting generated js for tests

* AppVeyor test fixes

* Generating the most strict TS code possible

* Not returning null when creating vectors

* Not returning null from struct contructors

* Vector of unions for ts/js

* Sanity check for languages

* Indentation fix + output test files

* Vectors of unions for php

* Fixes to union vector handling + tests

* Fix for strictPropertyInitialization

* Fix for new aligned operator new for gcc >= 7.1

* Not generating imports/ns prefixes with --gen-all

* TypeScript docs

* Missing imports of enums

* Missing TS links

* Enabled vector of unions for java, since it seems to work

* Added jitpack config

* Added obj to vector of unions getter

* Removed unneeded accessor

* Bumped jdk version in pom.xml

* Vector of unions support for c#
2018-05-14 11:12:24 -07:00

56 lines
4.1 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
using global::System;
using global::FlatBuffers;
public struct Movie : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static Movie GetRootAsMovie(ByteBuffer _bb) { return GetRootAsMovie(_bb, new Movie()); }
public static Movie GetRootAsMovie(ByteBuffer _bb, Movie obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static bool MovieBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MOVI"); }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public Character MainCharacterType { get { int o = __p.__offset(4); return o != 0 ? (Character)__p.bb.Get(o + __p.bb_pos) : Character.NONE; } }
public TTable? MainCharacter<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null; }
public Character CharactersType(int j) { int o = __p.__offset(8); return o != 0 ? (Character)__p.bb.Get(__p.__vector(o) + j * 1) : (Character)0; }
public int CharactersTypeLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
public ArraySegment<byte>? GetCharactersTypeBytes() { return __p.__vector_as_arraysegment(8); }
public TTable? Characters<TTable>(int j) where TTable : struct, IFlatbufferObject { int o = __p.__offset(10); return o != 0 ? (TTable?)__p.__union<TTable>(__p.__vector(o) + j * 4) : null; }
public int CharactersLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } }
public static Offset<Movie> CreateMovie(FlatBufferBuilder builder,
Character main_character_type = Character.NONE,
int main_characterOffset = 0,
VectorOffset characters_typeOffset = default(VectorOffset),
VectorOffset charactersOffset = default(VectorOffset)) {
builder.StartObject(4);
Movie.AddCharacters(builder, charactersOffset);
Movie.AddCharactersType(builder, characters_typeOffset);
Movie.AddMainCharacter(builder, main_characterOffset);
Movie.AddMainCharacterType(builder, main_character_type);
return Movie.EndMovie(builder);
}
public static void StartMovie(FlatBufferBuilder builder) { builder.StartObject(4); }
public static void AddMainCharacterType(FlatBufferBuilder builder, Character mainCharacterType) { builder.AddByte(0, (byte)mainCharacterType, 0); }
public static void AddMainCharacter(FlatBufferBuilder builder, int mainCharacterOffset) { builder.AddOffset(1, mainCharacterOffset, 0); }
public static void AddCharactersType(FlatBufferBuilder builder, VectorOffset charactersTypeOffset) { builder.AddOffset(2, charactersTypeOffset.Value, 0); }
public static VectorOffset CreateCharactersTypeVector(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); return builder.EndVector(); }
public static void StartCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddCharacters(FlatBufferBuilder builder, VectorOffset charactersOffset) { builder.AddOffset(3, charactersOffset.Value, 0); }
public static VectorOffset CreateCharactersVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); }
public static void StartCharactersVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static Offset<Movie> EndMovie(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<Movie>(o);
}
public static void FinishMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.Finish(offset.Value, "MOVI"); }
public static void FinishSizePrefixedMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.FinishSizePrefixed(offset.Value, "MOVI"); }
};