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* Cargo clippy lints * more lints * more lints * Restored a doc comment * Comment on float eps-eq and adjusted casting * Rust Flexbuffers * more serde tests, removed some unsafe * Redid serde to be map-like and Reader is Display * Moved iter from Reader to VectorReader * Serious quickcheck + bugs * wvo api * Made types smaller for a reasonable speedup * redid reading in a way that's a bit faster. Profiling shows the rust slowdown as building +10%, reading +20% * src/bin are developer binaries in rust * Root and Map width are not packed * key null check is debug only + doc changes * BuilderOptions * Documentation * Documentation * Moved tests to rust_usage_test * Moved rust flexbuffers samples to Flatbuffers/samples * Fixed RustTest * Fixed for Rust 1.37.0 * Upgraded to rust 1_40_0 * fixed a little-endian-only feature in a test * 1.40.0 * fixed some benchmarks for bigendian * Updated .bat file * misspelling * Gold Flexbuffer test. * Serialize,Deserialize, std::error::Error for Errors. * Undo rustfmt in integration_test.rs * from_slice instead of from_vec * Added comments to unsafe blocks * expanded on comment * bump Co-authored-by: CasperN <cneo@google.com>
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Flexbuffers
Flexbuffers is a schema-less binary format developed at Google. FlexBuffers can be accessed without parsing, copying, or allocation. This is a huge win for efficiency, memory friendly-ness, and allows for unique use cases such as mmap-ing large amounts of free-form data.
FlexBuffers' design and implementation allows for a very compact encoding, with automatic sizing of containers to their smallest possible representation (8/16/32/64 bits). Many values and offsets can be encoded in just 8 bits.
Flexbuffers is the schema-less cousin of Flatbuffers.