mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-04 12:43:24 +00:00
* Refactored Rust Generated code into a module directory. Each symbol will be generated into one file and then imported into a module. This breaks the "out_dir" pattern where some users would generate code in their target/ directory. Also, these objects are best used in their own module. It will be hard for users to share their own module structure with flatbuffers namespaces. There may be solutions to these drawbacks but that should be discussed. I don't want to overengineer here. * shadow error * try fix .bat file * fix .bat 2 * Restore accidentally deleted files * Fixed some DONOTSUBMITs and made Rust outdir pattern use symlinks. * fixed binary files * git clang format * make generated onefiles not public and fix .bat * reduced diff with master in generate_code.sh * fix shadowed variable * add object api flags to .bat * space * Removed extern crate and extra & * use statement * more clippy lints * format * Undo extern crate -> use change, it actually matters to our tests Co-authored-by: Casper Neo <cneo@google.com>
443 lines
15 KiB
Rust
443 lines
15 KiB
Rust
// automatically generated by the FlatBuffers compiler, do not modify
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extern crate flatbuffers;
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use std::mem;
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use std::cmp::Ordering;
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use self::flatbuffers::{EndianScalar, Follow};
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use super::*;
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pub enum MonsterOffset {}
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#[derive(Copy, Clone, PartialEq)]
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pub struct Monster<'a> {
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pub _tab: flatbuffers::Table<'a>,
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}
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impl<'a> flatbuffers::Follow<'a> for Monster<'a> {
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type Inner = Monster<'a>;
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#[inline]
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fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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Self { _tab: flatbuffers::Table { buf, loc } }
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}
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}
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impl<'a> Monster<'a> {
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Sample.Monster"
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}
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#[inline]
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pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self {
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Monster { _tab: table }
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}
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#[allow(unused_mut)]
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pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
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_fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
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args: &'args MonsterArgs<'args>) -> flatbuffers::WIPOffset<Monster<'bldr>> {
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let mut builder = MonsterBuilder::new(_fbb);
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if let Some(x) = args.path { builder.add_path(x); }
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if let Some(x) = args.equipped { builder.add_equipped(x); }
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if let Some(x) = args.weapons { builder.add_weapons(x); }
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if let Some(x) = args.inventory { builder.add_inventory(x); }
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if let Some(x) = args.name { builder.add_name(x); }
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if let Some(x) = args.pos { builder.add_pos(x); }
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builder.add_hp(args.hp);
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builder.add_mana(args.mana);
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builder.add_equipped_type(args.equipped_type);
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builder.add_color(args.color);
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builder.finish()
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}
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pub fn unpack(&self) -> MonsterT {
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let pos = self.pos().map(|x| {
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x.unpack()
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});
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let mana = self.mana();
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let hp = self.hp();
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let name = self.name().map(|x| {
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x.to_string()
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});
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let inventory = self.inventory().map(|x| {
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x.to_vec()
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});
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let color = self.color();
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let weapons = self.weapons().map(|x| {
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x.iter().map(|t| t.unpack()).collect()
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});
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let equipped = match self.equipped_type() {
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Equipment::NONE => EquipmentT::NONE,
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Equipment::Weapon => EquipmentT::Weapon(Box::new(
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self.equipped_as_weapon()
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.expect("Invalid union table, expected `Equipment::Weapon`.")
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.unpack()
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)),
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_ => EquipmentT::NONE,
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};
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let path = self.path().map(|x| {
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x.iter().map(|t| t.unpack()).collect()
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});
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MonsterT {
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pos,
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mana,
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hp,
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name,
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inventory,
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color,
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weapons,
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equipped,
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path,
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}
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}
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pub const VT_POS: flatbuffers::VOffsetT = 4;
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pub const VT_MANA: flatbuffers::VOffsetT = 6;
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pub const VT_HP: flatbuffers::VOffsetT = 8;
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pub const VT_NAME: flatbuffers::VOffsetT = 10;
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pub const VT_INVENTORY: flatbuffers::VOffsetT = 14;
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pub const VT_COLOR: flatbuffers::VOffsetT = 16;
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pub const VT_WEAPONS: flatbuffers::VOffsetT = 18;
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pub const VT_EQUIPPED_TYPE: flatbuffers::VOffsetT = 20;
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pub const VT_EQUIPPED: flatbuffers::VOffsetT = 22;
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pub const VT_PATH: flatbuffers::VOffsetT = 24;
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#[inline]
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pub fn pos(&self) -> Option<&'a Vec3> {
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self._tab.get::<Vec3>(Monster::VT_POS, None)
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}
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#[inline]
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pub fn mana(&self) -> i16 {
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self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap()
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}
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#[inline]
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pub fn hp(&self) -> i16 {
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self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap()
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}
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#[inline]
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pub fn name(&self) -> Option<&'a str> {
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self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None)
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}
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#[inline]
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pub fn inventory(&self) -> Option<&'a [u8]> {
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self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None).map(|v| v.safe_slice())
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}
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#[inline]
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pub fn color(&self) -> Color {
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self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap()
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}
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#[inline]
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pub fn weapons(&self) -> Option<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
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self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon>>>>(Monster::VT_WEAPONS, None)
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}
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#[inline]
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pub fn equipped_type(&self) -> Equipment {
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self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap()
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}
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#[inline]
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pub fn equipped(&self) -> Option<flatbuffers::Table<'a>> {
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self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None)
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}
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#[inline]
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pub fn path(&self) -> Option<&'a [Vec3]> {
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self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, Vec3>>>(Monster::VT_PATH, None).map(|v| v.safe_slice())
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}
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#[inline]
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#[allow(non_snake_case)]
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pub fn equipped_as_weapon(&self) -> Option<Weapon<'a>> {
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if self.equipped_type() == Equipment::Weapon {
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self.equipped().map(Weapon::init_from_table)
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} else {
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None
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}
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}
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}
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impl flatbuffers::Verifiable for Monster<'_> {
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#[inline]
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fn run_verifier(
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v: &mut flatbuffers::Verifier, pos: usize
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) -> Result<(), flatbuffers::InvalidFlatbuffer> {
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use self::flatbuffers::Verifiable;
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v.visit_table(pos)?
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.visit_field::<Vec3>("pos", Self::VT_POS, false)?
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.visit_field::<i16>("mana", Self::VT_MANA, false)?
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.visit_field::<i16>("hp", Self::VT_HP, false)?
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.visit_field::<flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
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.visit_field::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'_, u8>>>("inventory", Self::VT_INVENTORY, false)?
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.visit_field::<Color>("color", Self::VT_COLOR, false)?
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.visit_field::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'_, flatbuffers::ForwardsUOffset<Weapon>>>>("weapons", Self::VT_WEAPONS, false)?
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.visit_union::<Equipment, _>("equipped_type", Self::VT_EQUIPPED_TYPE, "equipped", Self::VT_EQUIPPED, false, |key, v, pos| {
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match key {
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Equipment::Weapon => v.verify_union_variant::<flatbuffers::ForwardsUOffset<Weapon>>("Equipment::Weapon", pos),
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_ => Ok(()),
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}
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})?
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.visit_field::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'_, Vec3>>>("path", Self::VT_PATH, false)?
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.finish();
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Ok(())
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}
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}
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pub struct MonsterArgs<'a> {
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pub pos: Option<&'a Vec3>,
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pub mana: i16,
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pub hp: i16,
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pub name: Option<flatbuffers::WIPOffset<&'a str>>,
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pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>,
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pub color: Color,
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pub weapons: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon<'a>>>>>,
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pub equipped_type: Equipment,
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pub equipped: Option<flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>>,
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pub path: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, Vec3>>>,
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}
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impl<'a> Default for MonsterArgs<'a> {
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#[inline]
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fn default() -> Self {
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MonsterArgs {
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pos: None,
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mana: 150,
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hp: 100,
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name: None,
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inventory: None,
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color: Color::Blue,
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weapons: None,
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equipped_type: Equipment::NONE,
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equipped: None,
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path: None,
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}
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}
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}
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pub struct MonsterBuilder<'a: 'b, 'b> {
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fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,
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start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>,
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}
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impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> {
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#[inline]
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pub fn add_pos(&mut self, pos: &Vec3) {
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self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos);
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}
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#[inline]
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pub fn add_mana(&mut self, mana: i16) {
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self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150);
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}
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#[inline]
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pub fn add_hp(&mut self, hp: i16) {
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self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100);
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}
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#[inline]
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pub fn add_name(&mut self, name: flatbuffers::WIPOffset<&'b str>) {
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self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name);
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}
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#[inline]
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pub fn add_inventory(&mut self, inventory: flatbuffers::WIPOffset<flatbuffers::Vector<'b , u8>>) {
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self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory);
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}
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#[inline]
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pub fn add_color(&mut self, color: Color) {
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self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue);
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}
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#[inline]
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pub fn add_weapons(&mut self, weapons: flatbuffers::WIPOffset<flatbuffers::Vector<'b , flatbuffers::ForwardsUOffset<Weapon<'b >>>>) {
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self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons);
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}
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#[inline]
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pub fn add_equipped_type(&mut self, equipped_type: Equipment) {
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self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE);
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}
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#[inline]
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pub fn add_equipped(&mut self, equipped: flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>) {
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self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped);
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}
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#[inline]
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pub fn add_path(&mut self, path: flatbuffers::WIPOffset<flatbuffers::Vector<'b , Vec3>>) {
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self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_PATH, path);
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}
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#[inline]
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pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> {
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let start = _fbb.start_table();
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MonsterBuilder {
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fbb_: _fbb,
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start_: start,
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}
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}
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#[inline]
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pub fn finish(self) -> flatbuffers::WIPOffset<Monster<'a>> {
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let o = self.fbb_.end_table(self.start_);
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flatbuffers::WIPOffset::new(o.value())
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}
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}
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impl std::fmt::Debug for Monster<'_> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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let mut ds = f.debug_struct("Monster");
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ds.field("pos", &self.pos());
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ds.field("mana", &self.mana());
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ds.field("hp", &self.hp());
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ds.field("name", &self.name());
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ds.field("inventory", &self.inventory());
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ds.field("color", &self.color());
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ds.field("weapons", &self.weapons());
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ds.field("equipped_type", &self.equipped_type());
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match self.equipped_type() {
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Equipment::Weapon => {
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if let Some(x) = self.equipped_as_weapon() {
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ds.field("equipped", &x)
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} else {
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ds.field("equipped", &"InvalidFlatbuffer: Union discriminant does not match value.")
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}
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},
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_ => {
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let x: Option<()> = None;
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ds.field("equipped", &x)
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},
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};
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ds.field("path", &self.path());
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ds.finish()
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}
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}
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#[non_exhaustive]
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#[derive(Debug, Clone, PartialEq)]
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pub struct MonsterT {
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pub pos: Option<Vec3T>,
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pub mana: i16,
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pub hp: i16,
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pub name: Option<String>,
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pub inventory: Option<Vec<u8>>,
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pub color: Color,
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pub weapons: Option<Vec<WeaponT>>,
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pub equipped: EquipmentT,
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pub path: Option<Vec<Vec3T>>,
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}
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impl Default for MonsterT {
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fn default() -> Self {
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Self {
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pos: None,
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mana: 150,
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hp: 100,
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name: None,
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inventory: None,
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color: Color::Blue,
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weapons: None,
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equipped: EquipmentT::NONE,
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path: None,
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}
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}
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}
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impl MonsterT {
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pub fn pack<'b>(
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&self,
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_fbb: &mut flatbuffers::FlatBufferBuilder<'b>
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) -> flatbuffers::WIPOffset<Monster<'b>> {
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let pos_tmp = self.pos.as_ref().map(|x| x.pack());
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let pos = pos_tmp.as_ref();
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let mana = self.mana;
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let hp = self.hp;
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let name = self.name.as_ref().map(|x|{
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_fbb.create_string(x)
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});
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let inventory = self.inventory.as_ref().map(|x|{
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_fbb.create_vector(x)
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});
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let color = self.color;
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let weapons = self.weapons.as_ref().map(|x|{
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let w: Vec<_> = x.iter().map(|t| t.pack(_fbb)).collect();_fbb.create_vector(&w)
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});
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let equipped_type = self.equipped.equipment_type();
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let equipped = self.equipped.pack(_fbb);
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let path = self.path.as_ref().map(|x|{
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let w: Vec<_> = x.iter().map(|t| t.pack()).collect();_fbb.create_vector(&w)
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});
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Monster::create(_fbb, &MonsterArgs{
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pos,
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mana,
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hp,
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name,
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inventory,
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color,
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weapons,
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equipped_type,
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equipped,
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path,
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})
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}
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}
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#[inline]
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#[deprecated(since="2.0.0", note="Deprecated in favor of `root_as...` methods.")]
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pub fn get_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> {
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unsafe { flatbuffers::root_unchecked::<Monster<'a>>(buf) }
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}
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#[inline]
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#[deprecated(since="2.0.0", note="Deprecated in favor of `root_as...` methods.")]
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pub fn get_size_prefixed_root_as_monster<'a>(buf: &'a [u8]) -> Monster<'a> {
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unsafe { flatbuffers::size_prefixed_root_unchecked::<Monster<'a>>(buf) }
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}
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#[inline]
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/// Verifies that a buffer of bytes contains a `Monster`
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/// and returns it.
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/// Note that verification is still experimental and may not
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/// catch every error, or be maximally performant. For the
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/// previous, unchecked, behavior use
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/// `root_as_monster_unchecked`.
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pub fn root_as_monster(buf: &[u8]) -> Result<Monster, flatbuffers::InvalidFlatbuffer> {
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flatbuffers::root::<Monster>(buf)
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}
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#[inline]
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/// Verifies that a buffer of bytes contains a size prefixed
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/// `Monster` and returns it.
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/// Note that verification is still experimental and may not
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/// catch every error, or be maximally performant. For the
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/// previous, unchecked, behavior use
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/// `size_prefixed_root_as_monster_unchecked`.
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pub fn size_prefixed_root_as_monster(buf: &[u8]) -> Result<Monster, flatbuffers::InvalidFlatbuffer> {
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flatbuffers::size_prefixed_root::<Monster>(buf)
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}
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#[inline]
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/// Verifies, with the given options, that a buffer of bytes
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/// contains a `Monster` and returns it.
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/// Note that verification is still experimental and may not
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/// catch every error, or be maximally performant. For the
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/// previous, unchecked, behavior use
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/// `root_as_monster_unchecked`.
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pub fn root_as_monster_with_opts<'b, 'o>(
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opts: &'o flatbuffers::VerifierOptions,
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buf: &'b [u8],
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) -> Result<Monster<'b>, flatbuffers::InvalidFlatbuffer> {
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flatbuffers::root_with_opts::<Monster<'b>>(opts, buf)
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}
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#[inline]
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/// Verifies, with the given verifier options, that a buffer of
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/// bytes contains a size prefixed `Monster` and returns
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/// it. Note that verification is still experimental and may not
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/// catch every error, or be maximally performant. For the
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/// previous, unchecked, behavior use
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/// `root_as_monster_unchecked`.
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pub fn size_prefixed_root_as_monster_with_opts<'b, 'o>(
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opts: &'o flatbuffers::VerifierOptions,
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buf: &'b [u8],
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) -> Result<Monster<'b>, flatbuffers::InvalidFlatbuffer> {
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flatbuffers::size_prefixed_root_with_opts::<Monster<'b>>(opts, buf)
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}
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#[inline]
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/// Assumes, without verification, that a buffer of bytes contains a Monster and returns it.
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/// # Safety
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/// Callers must trust the given bytes do indeed contain a valid `Monster`.
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pub unsafe fn root_as_monster_unchecked(buf: &[u8]) -> Monster {
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flatbuffers::root_unchecked::<Monster>(buf)
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}
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#[inline]
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/// Assumes, without verification, that a buffer of bytes contains a size prefixed Monster and returns it.
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/// # Safety
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|
/// Callers must trust the given bytes do indeed contain a valid size prefixed `Monster`.
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|
pub unsafe fn size_prefixed_root_as_monster_unchecked(buf: &[u8]) -> Monster {
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flatbuffers::size_prefixed_root_unchecked::<Monster>(buf)
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|
}
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#[inline]
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pub fn finish_monster_buffer<'a, 'b>(
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fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>,
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root: flatbuffers::WIPOffset<Monster<'a>>) {
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fbb.finish(root, None);
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|
}
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#[inline]
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pub fn finish_size_prefixed_monster_buffer<'a, 'b>(fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>, root: flatbuffers::WIPOffset<Monster<'a>>) {
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|
fbb.finish_size_prefixed(root, None);
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|
}
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