Files
flatbuffers/tests/union_vector/Attacker.kt
Paulo Pinheiro de9aa0cdee Add basic Kotlin support (#5409)
* [Kotlin] Add kotlin generate code for tests and add
kotlin test to TestAll.sh

* [Kotlin] Add Kotlin generator

This change adds support for generating Kotlin classes.

The approach of this generator is to keep it as close
as possible to the java generator for now, in order
to keep the change simple.

It uses the already implemented java runtime,
so we don't support cross-platform nor js Kotlin yet.

Kotlin tests are just a copy of the java tests.

* Add optional ident support for CodeWriter

Identation is important for some languages and
different projects have different ways of ident
code, e.g. tabs vs spaces, so we are adding optional
support on CodeWriter for identation.

* [Kotlin] Add Documentation for Kotlin

* [Kotlin] Modify generated code to use experimental Unsigned types.
2019-07-22 16:05:15 -07:00

52 lines
1.7 KiB
Kotlin

// automatically generated by the FlatBuffers compiler, do not modify
import java.nio.*
import kotlin.math.sign
import com.google.flatbuffers.*
@Suppress("unused")
@ExperimentalUnsignedTypes
class Attacker : Table() {
fun __init(_i: Int, _bb: ByteBuffer) {
__reset(_i, _bb)
}
fun __assign(_i: Int, _bb: ByteBuffer) : Attacker {
__init(_i, _bb)
return this
}
val swordAttackDamage : Int
get() {
val o = __offset(4)
return if(o != 0) bb.getInt(o + bb_pos) else 0
}
fun mutateSwordAttackDamage(swordAttackDamage: Int) : Boolean {
val o = __offset(4)
return if (o != 0) {
bb.putInt(o + bb_pos, swordAttackDamage)
true
} else {
false
}
}
companion object {
fun validateVersion() = Constants.FLATBUFFERS_1_11_1()
fun getRootAsAttacker(_bb: ByteBuffer): Attacker = getRootAsAttacker(_bb, Attacker())
fun getRootAsAttacker(_bb: ByteBuffer, obj: Attacker): Attacker {
_bb.order(ByteOrder.LITTLE_ENDIAN)
return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb))
}
fun createAttacker(builder: FlatBufferBuilder, swordAttackDamage: Int) : Int {
builder.startTable(1)
addSwordAttackDamage(builder, swordAttackDamage)
return endAttacker(builder)
}
fun startAttacker(builder: FlatBufferBuilder) = builder.startTable(1)
fun addSwordAttackDamage(builder: FlatBufferBuilder, swordAttackDamage: Int) = builder.addInt(0, swordAttackDamage, 0)
fun endAttacker(builder: FlatBufferBuilder) : Int {
val o = builder.endTable()
return o
}
}
}