Files
flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/FlatBuffersStructsTests.swift
mustiikhalil 537212afee [Swift] Adds a format file and reformats the swift project (#6250)
* Formats files & adds licence

* Revert arrays

* Keeps array indentation as is

* Adds licence to code formatter

* Updates code generators
2020-11-16 19:52:38 +03:00

60 lines
2.1 KiB
Swift

/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
@testable import FlatBuffers
final class FlatBuffersStructsTests: XCTestCase {
func testWritingAndMutatingBools() {
var fbb = FlatBufferBuilder()
let start = TestMutatingBool.startTestMutatingBool(&fbb)
TestMutatingBool.add(b: createProperty(builder: &fbb), &fbb)
let root = TestMutatingBool.endTestMutatingBool(&fbb, start: start)
fbb.finish(offset: root)
let testMutatingBool = TestMutatingBool.getRootAsTestMutatingBool(bb: fbb.sizedBuffer)
let property = testMutatingBool.b
XCTAssertEqual(property?.property, false)
property?.mutate(property: false)
XCTAssertEqual(property?.property, false)
property?.mutate(property: true)
XCTAssertEqual(property?.property, true)
}
}
struct Vec: Readable {
var __buffer: ByteBuffer! { __p.bb }
static var size = 12
static var alignment = 4
private var __p: Struct
init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) }
var x: Float32 { __p.readBuffer(of: Float32.self, at: 0)}
var y: Float32 { __p.readBuffer(of: Float32.self, at: 4)}
var z: Float32 { __p.readBuffer(of: Float32.self, at: 8)}
}
@discardableResult
func createVecWrite(builder: inout FlatBufferBuilder, x: Float32, y: Float32, z: Float32) -> Offset<UOffset> {
builder.createStructOf(size: Vec.size, alignment: Vec.alignment)
builder.reverseAdd(v: x, postion: 0)
builder.reverseAdd(v: y, postion: 4)
builder.reverseAdd(v: z, postion: 8)
return builder.endStruct()
}