mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-02 12:05:50 +00:00
Makes enums/structs/tables unsubclassable (final or sealed) and prevents instantiation of enum classes (which are solely static constants). Tested (Mac OS 10.10.2): 1. run flattests 2. cd tests && ../flatc -c monster_test.fbs && ../flatc -j monster_test.fbs && ../flatc -g monster_test.fbs && ../flatc -n monster_test.fbs # Note deltas for C# and Java. 3. ./JavaTest.sh **Breaking api change** Change-Id: Ie008c941c36d212690da58ddc72c9b228eb7a093
40 lines
1.5 KiB
C#
40 lines
1.5 KiB
C#
// automatically generated, do not modify
|
|
|
|
namespace MyGame.Example
|
|
{
|
|
|
|
using FlatBuffers;
|
|
|
|
public sealed class Stat : Table {
|
|
public static Stat GetRootAsStat(ByteBuffer _bb) { return GetRootAsStat(_bb, new Stat()); }
|
|
public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__init(_bb.GetInt(_bb.position()) + _bb.position(), _bb)); }
|
|
public Stat __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
|
|
|
public string Id() { int o = __offset(4); return o != 0 ? __string(o + bb_pos) : null; }
|
|
public long Val() { int o = __offset(6); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; }
|
|
public ushort Count() { int o = __offset(8); return o != 0 ? bb.GetUshort(o + bb_pos) : (ushort)0; }
|
|
|
|
public static int CreateStat(FlatBufferBuilder builder,
|
|
int id = 0,
|
|
long val = 0,
|
|
ushort count = 0) {
|
|
builder.StartObject(3);
|
|
Stat.AddVal(builder, val);
|
|
Stat.AddId(builder, id);
|
|
Stat.AddCount(builder, count);
|
|
return Stat.EndStat(builder);
|
|
}
|
|
|
|
public static void StartStat(FlatBufferBuilder builder) { builder.StartObject(3); }
|
|
public static void AddId(FlatBufferBuilder builder, int idOffset) { builder.AddOffset(0, idOffset, 0); }
|
|
public static void AddVal(FlatBufferBuilder builder, long val) { builder.AddLong(1, val, 0); }
|
|
public static void AddCount(FlatBufferBuilder builder, ushort count) { builder.AddUshort(2, count, 0); }
|
|
public static int EndStat(FlatBufferBuilder builder) {
|
|
int o = builder.EndObject();
|
|
return o;
|
|
}
|
|
};
|
|
|
|
|
|
}
|