Files
flatbuffers/samples/rust_generated/my_game/sample/equipment_generated.rs
Casper 12e341e4f8 Rework how Rust generated files are laid out (#6731)
* Refactored Rust Generated code into a module directory.

Each symbol will be generated into one file and then
imported into a module. This breaks the "out_dir"
pattern where some users would generate code in their
target/ directory. Also, these objects are best used
in their own module. It will be hard for users to share
their own module structure with flatbuffers namespaces.

There may be solutions to these drawbacks but that should
be discussed. I don't want to overengineer here.

* shadow error

* try fix .bat file

* fix .bat 2

* Restore accidentally deleted files

* Fixed some DONOTSUBMITs and made Rust outdir pattern use symlinks.

* fixed binary files

* git clang format

* make generated onefiles not public and fix .bat

* reduced diff with master in generate_code.sh

* fix shadowed variable

* add object api flags to .bat

* space

* Removed extern crate and extra &

* use statement

* more clippy lints

* format

* Undo extern crate -> use change, it actually matters to our tests

Co-authored-by: Casper Neo <cneo@google.com>
2021-07-22 19:02:28 -04:00

143 lines
4.0 KiB
Rust

// automatically generated by the FlatBuffers compiler, do not modify
extern crate flatbuffers;
use std::mem;
use std::cmp::Ordering;
use self::flatbuffers::{EndianScalar, Follow};
use super::*;
#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
pub const ENUM_MIN_EQUIPMENT: u8 = 0;
#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
pub const ENUM_MAX_EQUIPMENT: u8 = 1;
#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
#[allow(non_camel_case_types)]
pub const ENUM_VALUES_EQUIPMENT: [Equipment; 2] = [
Equipment::NONE,
Equipment::Weapon,
];
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
#[repr(transparent)]
pub struct Equipment(pub u8);
#[allow(non_upper_case_globals)]
impl Equipment {
pub const NONE: Self = Self(0);
pub const Weapon: Self = Self(1);
pub const ENUM_MIN: u8 = 0;
pub const ENUM_MAX: u8 = 1;
pub const ENUM_VALUES: &'static [Self] = &[
Self::NONE,
Self::Weapon,
];
/// Returns the variant's name or "" if unknown.
pub fn variant_name(self) -> Option<&'static str> {
match self {
Self::NONE => Some("NONE"),
Self::Weapon => Some("Weapon"),
_ => None,
}
}
}
impl std::fmt::Debug for Equipment {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
if let Some(name) = self.variant_name() {
f.write_str(name)
} else {
f.write_fmt(format_args!("<UNKNOWN {:?}>", self.0))
}
}
}
impl<'a> flatbuffers::Follow<'a> for Equipment {
type Inner = Self;
#[inline]
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
let b = unsafe {
flatbuffers::read_scalar_at::<u8>(buf, loc)
};
Self(b)
}
}
impl flatbuffers::Push for Equipment {
type Output = Equipment;
#[inline]
fn push(&self, dst: &mut [u8], _rest: &[u8]) {
unsafe { flatbuffers::emplace_scalar::<u8>(dst, self.0); }
}
}
impl flatbuffers::EndianScalar for Equipment {
#[inline]
fn to_little_endian(self) -> Self {
let b = u8::to_le(self.0);
Self(b)
}
#[inline]
#[allow(clippy::wrong_self_convention)]
fn from_little_endian(self) -> Self {
let b = u8::from_le(self.0);
Self(b)
}
}
impl<'a> flatbuffers::Verifiable for Equipment {
#[inline]
fn run_verifier(
v: &mut flatbuffers::Verifier, pos: usize
) -> Result<(), flatbuffers::InvalidFlatbuffer> {
use self::flatbuffers::Verifiable;
u8::run_verifier(v, pos)
}
}
impl flatbuffers::SimpleToVerifyInSlice for Equipment {}
pub struct EquipmentUnionTableOffset {}
#[allow(clippy::upper_case_acronyms)]
#[non_exhaustive]
#[derive(Debug, Clone, PartialEq)]
pub enum EquipmentT {
NONE,
Weapon(Box<WeaponT>),
}
impl Default for EquipmentT {
fn default() -> Self {
Self::NONE
}
}
impl EquipmentT {
pub fn equipment_type(&self) -> Equipment {
match self {
Self::NONE => Equipment::NONE,
Self::Weapon(_) => Equipment::Weapon,
}
}
pub fn pack(&self, fbb: &mut flatbuffers::FlatBufferBuilder) -> Option<flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>> {
match self {
Self::NONE => None,
Self::Weapon(v) => Some(v.pack(fbb).as_union_value()),
}
}
/// If the union variant matches, return the owned WeaponT, setting the union to NONE.
pub fn take_weapon(&mut self) -> Option<Box<WeaponT>> {
if let Self::Weapon(_) = self {
let v = std::mem::replace(self, Self::NONE);
if let Self::Weapon(w) = v {
Some(w)
} else {
unreachable!()
}
} else {
None
}
}
/// If the union variant matches, return a reference to the WeaponT.
pub fn as_weapon(&self) -> Option<&WeaponT> {
if let Self::Weapon(v) = self { Some(v.as_ref()) } else { None }
}
/// If the union variant matches, return a mutable reference to the WeaponT.
pub fn as_weapon_mut(&mut self) -> Option<&mut WeaponT> {
if let Self::Weapon(v) = self { Some(v.as_mut()) } else { None }
}
}