Files
flatbuffers/tests/FlatBuffers.GRPC.Swift/Sources/server/main.swift
mustiikhalil 34305c4ce4 [Swift] Adds GRPC to Swift (#5758)
* Adds the basic structure for required to add grpc support

Added the message implementation

Updated the code to confirm to the protocol flatbuffersobject

Adds an example for Swift flatbuffers GRPC

Started implementing the swift GRPC code Gen

Generator generates protocols now

Fixing ci issues

Migrated the logic to use grpc_generator::File instead of string

Refactored swift project

Implemented GRPC in swift

Finished implementing GRPC in swift

Fixes issues

Adds contiguousBytes initializer to swift

Adds documentation + fixes buffer nameing in tables + structs

Adds documentation + fixes buffer nameing in tables + structs

Updated tests

* Updated version
2020-02-24 09:27:41 -08:00

94 lines
2.9 KiB
Swift

/*
* Copyright 2020, gRPC Authors All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import GRPC
import NIO
import FlatBuffers
import Logging
import Model
class Greeter: GreeterProvider {
var hellos: [Message<HelloReply>] = []
init() {
let names = ["Stranger1", "Stranger2", "Stranger4", "Stranger3", "Stranger5", "Stranger6"]
for name in names {
var builder = FlatBufferBuilder()
let off = builder.create(string: name)
let root = HelloReply.createHelloReply(builder, offsetOfMessage: off)
builder.finish(offset: root)
hellos.append(Message(builder: &builder))
}
}
func SayHello(
_ request: Message<HelloRequest>,
context: StatusOnlyCallContext
) -> EventLoopFuture<Message<HelloReply>> {
let recipient = request.object.name ?? "Stranger"
var builder = FlatBufferBuilder()
let off = builder.create(string: recipient)
let root = HelloReply.createHelloReply(builder, offsetOfMessage: off)
builder.finish(offset: root)
return context.eventLoop.makeSucceededFuture(Message<HelloReply>(builder: &builder))
}
func SayManyHellos(
request: Message<ManyHellosRequest>,
context: StreamingResponseCallContext<Message<HelloReply>>
) -> EventLoopFuture<GRPCStatus> {
for _ in 0..<Int(request.object.numGreetings) {
let index = Int.random(in: 0..<hellos.count)
_ = context.sendResponse(hellos[index])
}
return context.eventLoop.makeSucceededFuture(.ok)
}
}
// Quieten the logs.
LoggingSystem.bootstrap {
var handler = StreamLogHandler.standardOutput(label: $0)
handler.logLevel = .critical
return handler
}
let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
defer {
try! group.syncShutdownGracefully()
}
// Create some configuration for the server:
let configuration = Server.Configuration(
target: .hostAndPort("localhost", 0),
eventLoopGroup: group,
serviceProviders: [Greeter()]
)
// Start the server and print its address once it has started.
let server = Server.start(configuration: configuration)
server.map {
$0.channel.localAddress
}.whenSuccess { address in
print("server started on port \(address!.port!)")
}
// Wait on the server's `onClose` future to stop the program from exiting.
_ = try server.flatMap {
$0.onClose
}.wait()