Files
flatbuffers/tests/union_vector/union_vector_generated.h
Frank Benkstein 91fe9ba93f make unions with type aliases more usable (#5019)
Some generic C++ and Rust code is not generated when unions use type
aliases because of potential ambiguity. Actually check for this
ambiguity and only disable offending code only if it is found.
2018-11-01 12:51:25 -07:00

817 lines
28 KiB
C++

// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_UNIONVECTOR_H_
#define FLATBUFFERS_GENERATED_UNIONVECTOR_H_
#include "flatbuffers/flatbuffers.h"
struct Attacker;
struct AttackerT;
struct Rapunzel;
struct BookReader;
struct Movie;
struct MovieT;
bool operator==(const AttackerT &lhs, const AttackerT &rhs);
bool operator==(const Rapunzel &lhs, const Rapunzel &rhs);
bool operator==(const BookReader &lhs, const BookReader &rhs);
bool operator==(const MovieT &lhs, const MovieT &rhs);
inline const flatbuffers::TypeTable *AttackerTypeTable();
inline const flatbuffers::TypeTable *RapunzelTypeTable();
inline const flatbuffers::TypeTable *BookReaderTypeTable();
inline const flatbuffers::TypeTable *MovieTypeTable();
enum Character {
Character_NONE = 0,
Character_MuLan = 1,
Character_Rapunzel = 2,
Character_Belle = 3,
Character_BookFan = 4,
Character_Other = 5,
Character_Unused = 6,
Character_MIN = Character_NONE,
Character_MAX = Character_Unused
};
inline const Character (&EnumValuesCharacter())[7] {
static const Character values[] = {
Character_NONE,
Character_MuLan,
Character_Rapunzel,
Character_Belle,
Character_BookFan,
Character_Other,
Character_Unused
};
return values;
}
inline const char * const *EnumNamesCharacter() {
static const char * const names[] = {
"NONE",
"MuLan",
"Rapunzel",
"Belle",
"BookFan",
"Other",
"Unused",
nullptr
};
return names;
}
inline const char *EnumNameCharacter(Character e) {
if (e < Character_NONE || e > Character_Unused) return "";
const size_t index = static_cast<int>(e);
return EnumNamesCharacter()[index];
}
struct CharacterUnion {
Character type;
void *value;
CharacterUnion() : type(Character_NONE), value(nullptr) {}
CharacterUnion(CharacterUnion&& u) FLATBUFFERS_NOEXCEPT :
type(Character_NONE), value(nullptr)
{ std::swap(type, u.type); std::swap(value, u.value); }
CharacterUnion(const CharacterUnion &) FLATBUFFERS_NOEXCEPT;
CharacterUnion &operator=(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT
{ CharacterUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
CharacterUnion &operator=(CharacterUnion &&u) FLATBUFFERS_NOEXCEPT
{ std::swap(type, u.type); std::swap(value, u.value); return *this; }
~CharacterUnion() { Reset(); }
void Reset();
static void *UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver);
flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
AttackerT *AsMuLan() {
return type == Character_MuLan ?
reinterpret_cast<AttackerT *>(value) : nullptr;
}
const AttackerT *AsMuLan() const {
return type == Character_MuLan ?
reinterpret_cast<const AttackerT *>(value) : nullptr;
}
Rapunzel *AsRapunzel() {
return type == Character_Rapunzel ?
reinterpret_cast<Rapunzel *>(value) : nullptr;
}
const Rapunzel *AsRapunzel() const {
return type == Character_Rapunzel ?
reinterpret_cast<const Rapunzel *>(value) : nullptr;
}
BookReader *AsBelle() {
return type == Character_Belle ?
reinterpret_cast<BookReader *>(value) : nullptr;
}
const BookReader *AsBelle() const {
return type == Character_Belle ?
reinterpret_cast<const BookReader *>(value) : nullptr;
}
BookReader *AsBookFan() {
return type == Character_BookFan ?
reinterpret_cast<BookReader *>(value) : nullptr;
}
const BookReader *AsBookFan() const {
return type == Character_BookFan ?
reinterpret_cast<const BookReader *>(value) : nullptr;
}
std::string *AsOther() {
return type == Character_Other ?
reinterpret_cast<std::string *>(value) : nullptr;
}
const std::string *AsOther() const {
return type == Character_Other ?
reinterpret_cast<const std::string *>(value) : nullptr;
}
std::string *AsUnused() {
return type == Character_Unused ?
reinterpret_cast<std::string *>(value) : nullptr;
}
const std::string *AsUnused() const {
return type == Character_Unused ?
reinterpret_cast<const std::string *>(value) : nullptr;
}
};
inline bool operator==(const CharacterUnion &lhs, const CharacterUnion &rhs) {
if (lhs.type != rhs.type) return false;
switch (lhs.type) {
case Character_NONE: {
return true;
}
case Character_MuLan: {
return *(reinterpret_cast<const AttackerT *>(lhs.value)) ==
*(reinterpret_cast<const AttackerT *>(rhs.value));
}
case Character_Rapunzel: {
return *(reinterpret_cast<const Rapunzel *>(lhs.value)) ==
*(reinterpret_cast<const Rapunzel *>(rhs.value));
}
case Character_Belle: {
return *(reinterpret_cast<const BookReader *>(lhs.value)) ==
*(reinterpret_cast<const BookReader *>(rhs.value));
}
case Character_BookFan: {
return *(reinterpret_cast<const BookReader *>(lhs.value)) ==
*(reinterpret_cast<const BookReader *>(rhs.value));
}
case Character_Other: {
return *(reinterpret_cast<const std::string *>(lhs.value)) ==
*(reinterpret_cast<const std::string *>(rhs.value));
}
case Character_Unused: {
return *(reinterpret_cast<const std::string *>(lhs.value)) ==
*(reinterpret_cast<const std::string *>(rhs.value));
}
default: {
return false;
}
}
}
bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type);
bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Rapunzel FLATBUFFERS_FINAL_CLASS {
private:
int32_t hair_length_;
public:
Rapunzel() {
memset(this, 0, sizeof(Rapunzel));
}
Rapunzel(int32_t _hair_length)
: hair_length_(flatbuffers::EndianScalar(_hair_length)) {
}
int32_t hair_length() const {
return flatbuffers::EndianScalar(hair_length_);
}
void mutate_hair_length(int32_t _hair_length) {
flatbuffers::WriteScalar(&hair_length_, _hair_length);
}
};
FLATBUFFERS_STRUCT_END(Rapunzel, 4);
inline bool operator==(const Rapunzel &lhs, const Rapunzel &rhs) {
return
(lhs.hair_length() == rhs.hair_length());
}
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) BookReader FLATBUFFERS_FINAL_CLASS {
private:
int32_t books_read_;
public:
BookReader() {
memset(this, 0, sizeof(BookReader));
}
BookReader(int32_t _books_read)
: books_read_(flatbuffers::EndianScalar(_books_read)) {
}
int32_t books_read() const {
return flatbuffers::EndianScalar(books_read_);
}
void mutate_books_read(int32_t _books_read) {
flatbuffers::WriteScalar(&books_read_, _books_read);
}
};
FLATBUFFERS_STRUCT_END(BookReader, 4);
inline bool operator==(const BookReader &lhs, const BookReader &rhs) {
return
(lhs.books_read() == rhs.books_read());
}
struct AttackerT : public flatbuffers::NativeTable {
typedef Attacker TableType;
int32_t sword_attack_damage;
AttackerT()
: sword_attack_damage(0) {
}
};
inline bool operator==(const AttackerT &lhs, const AttackerT &rhs) {
return
(lhs.sword_attack_damage == rhs.sword_attack_damage);
}
struct Attacker FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef AttackerT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return AttackerTypeTable();
}
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_SWORD_ATTACK_DAMAGE = 4
};
int32_t sword_attack_damage() const {
return GetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, 0);
}
bool mutate_sword_attack_damage(int32_t _sword_attack_damage) {
return SetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, _sword_attack_damage, 0);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int32_t>(verifier, VT_SWORD_ATTACK_DAMAGE) &&
verifier.EndTable();
}
AttackerT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Attacker> Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct AttackerBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_sword_attack_damage(int32_t sword_attack_damage) {
fbb_.AddElement<int32_t>(Attacker::VT_SWORD_ATTACK_DAMAGE, sword_attack_damage, 0);
}
explicit AttackerBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
AttackerBuilder &operator=(const AttackerBuilder &);
flatbuffers::Offset<Attacker> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Attacker>(end);
return o;
}
};
inline flatbuffers::Offset<Attacker> CreateAttacker(
flatbuffers::FlatBufferBuilder &_fbb,
int32_t sword_attack_damage = 0) {
AttackerBuilder builder_(_fbb);
builder_.add_sword_attack_damage(sword_attack_damage);
return builder_.Finish();
}
flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct MovieT : public flatbuffers::NativeTable {
typedef Movie TableType;
CharacterUnion main_character;
std::vector<CharacterUnion> characters;
MovieT() {
}
};
inline bool operator==(const MovieT &lhs, const MovieT &rhs) {
return
(lhs.main_character == rhs.main_character) &&
(lhs.characters == rhs.characters);
}
struct Movie FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MovieT NativeTableType;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return MovieTypeTable();
}
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_MAIN_CHARACTER_TYPE = 4,
VT_MAIN_CHARACTER = 6,
VT_CHARACTERS_TYPE = 8,
VT_CHARACTERS = 10
};
Character main_character_type() const {
return static_cast<Character>(GetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, 0));
}
bool mutate_main_character_type(Character _main_character_type) {
return SetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(_main_character_type), 0);
}
const void *main_character() const {
return GetPointer<const void *>(VT_MAIN_CHARACTER);
}
const Attacker *main_character_as_MuLan() const {
return main_character_type() == Character_MuLan ? static_cast<const Attacker *>(main_character()) : nullptr;
}
const Rapunzel *main_character_as_Rapunzel() const {
return main_character_type() == Character_Rapunzel ? static_cast<const Rapunzel *>(main_character()) : nullptr;
}
const BookReader *main_character_as_Belle() const {
return main_character_type() == Character_Belle ? static_cast<const BookReader *>(main_character()) : nullptr;
}
const BookReader *main_character_as_BookFan() const {
return main_character_type() == Character_BookFan ? static_cast<const BookReader *>(main_character()) : nullptr;
}
const flatbuffers::String *main_character_as_Other() const {
return main_character_type() == Character_Other ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
}
const flatbuffers::String *main_character_as_Unused() const {
return main_character_type() == Character_Unused ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
}
void *mutable_main_character() {
return GetPointer<void *>(VT_MAIN_CHARACTER);
}
const flatbuffers::Vector<uint8_t> *characters_type() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
}
flatbuffers::Vector<uint8_t> *mutable_characters_type() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
}
const flatbuffers::Vector<flatbuffers::Offset<void>> *characters() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
}
flatbuffers::Vector<flatbuffers::Offset<void>> *mutable_characters() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint8_t>(verifier, VT_MAIN_CHARACTER_TYPE) &&
VerifyOffset(verifier, VT_MAIN_CHARACTER) &&
VerifyCharacter(verifier, main_character(), main_character_type()) &&
VerifyOffset(verifier, VT_CHARACTERS_TYPE) &&
verifier.VerifyVector(characters_type()) &&
VerifyOffset(verifier, VT_CHARACTERS) &&
verifier.VerifyVector(characters()) &&
VerifyCharacterVector(verifier, characters(), characters_type()) &&
verifier.EndTable();
}
MovieT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Movie> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct MovieBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_main_character_type(Character main_character_type) {
fbb_.AddElement<uint8_t>(Movie::VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(main_character_type), 0);
}
void add_main_character(flatbuffers::Offset<void> main_character) {
fbb_.AddOffset(Movie::VT_MAIN_CHARACTER, main_character);
}
void add_characters_type(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type) {
fbb_.AddOffset(Movie::VT_CHARACTERS_TYPE, characters_type);
}
void add_characters(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters) {
fbb_.AddOffset(Movie::VT_CHARACTERS, characters);
}
explicit MovieBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MovieBuilder &operator=(const MovieBuilder &);
flatbuffers::Offset<Movie> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<Movie>(end);
return o;
}
};
inline flatbuffers::Offset<Movie> CreateMovie(
flatbuffers::FlatBufferBuilder &_fbb,
Character main_character_type = Character_NONE,
flatbuffers::Offset<void> main_character = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters = 0) {
MovieBuilder builder_(_fbb);
builder_.add_characters(characters);
builder_.add_characters_type(characters_type);
builder_.add_main_character(main_character);
builder_.add_main_character_type(main_character_type);
return builder_.Finish();
}
inline flatbuffers::Offset<Movie> CreateMovieDirect(
flatbuffers::FlatBufferBuilder &_fbb,
Character main_character_type = Character_NONE,
flatbuffers::Offset<void> main_character = 0,
const std::vector<uint8_t> *characters_type = nullptr,
const std::vector<flatbuffers::Offset<void>> *characters = nullptr) {
return CreateMovie(
_fbb,
main_character_type,
main_character,
characters_type ? _fbb.CreateVector<uint8_t>(*characters_type) : 0,
characters ? _fbb.CreateVector<flatbuffers::Offset<void>>(*characters) : 0);
}
flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline AttackerT *Attacker::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new AttackerT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Attacker::UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = sword_attack_damage(); _o->sword_attack_damage = _e; };
}
inline flatbuffers::Offset<Attacker> Attacker::Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateAttacker(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const AttackerT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _sword_attack_damage = _o->sword_attack_damage;
return CreateAttacker(
_fbb,
_sword_attack_damage);
}
inline MovieT *Movie::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MovieT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Movie::UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = main_character_type(); _o->main_character.type = _e; };
{ auto _e = main_character(); if (_e) _o->main_character.value = CharacterUnion::UnPack(_e, main_character_type(), _resolver); };
{ auto _e = characters_type(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].type = static_cast<Character>(_e->Get(_i)); } } };
{ auto _e = characters(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].value = CharacterUnion::UnPack(_e->Get(_i), characters_type()->GetEnum<Character>(_i), _resolver); } } };
}
inline flatbuffers::Offset<Movie> Movie::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMovie(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MovieT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _main_character_type = _o->main_character.type;
auto _main_character = _o->main_character.Pack(_fbb);
auto _characters_type = _o->characters.size() ? _fbb.CreateVector<uint8_t>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return static_cast<uint8_t>(__va->__o->characters[i].type); }, &_va) : 0;
auto _characters = _o->characters.size() ? _fbb.CreateVector<flatbuffers::Offset<void>>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return __va->__o->characters[i].Pack(*__va->__fbb, __va->__rehasher); }, &_va) : 0;
return CreateMovie(
_fbb,
_main_character_type,
_main_character,
_characters_type,
_characters);
}
inline bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type) {
switch (type) {
case Character_NONE: {
return true;
}
case Character_MuLan: {
auto ptr = reinterpret_cast<const Attacker *>(obj);
return verifier.VerifyTable(ptr);
}
case Character_Rapunzel: {
return true;
}
case Character_Belle: {
return true;
}
case Character_BookFan: {
return true;
}
case Character_Other: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return verifier.VerifyString(ptr);
}
case Character_Unused: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return verifier.VerifyString(ptr);
}
default: return false;
}
}
inline bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
if (!values || !types) return !values && !types;
if (values->size() != types->size()) return false;
for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
if (!VerifyCharacter(
verifier, values->Get(i), types->GetEnum<Character>(i))) {
return false;
}
}
return true;
}
inline void *CharacterUnion::UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver) {
switch (type) {
case Character_MuLan: {
auto ptr = reinterpret_cast<const Attacker *>(obj);
return ptr->UnPack(resolver);
}
case Character_Rapunzel: {
auto ptr = reinterpret_cast<const Rapunzel *>(obj);
return new Rapunzel(*ptr);
}
case Character_Belle: {
auto ptr = reinterpret_cast<const BookReader *>(obj);
return new BookReader(*ptr);
}
case Character_BookFan: {
auto ptr = reinterpret_cast<const BookReader *>(obj);
return new BookReader(*ptr);
}
case Character_Other: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return new std::string(ptr->c_str(), ptr->size());
}
case Character_Unused: {
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
return new std::string(ptr->c_str(), ptr->size());
}
default: return nullptr;
}
}
inline flatbuffers::Offset<void> CharacterUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
switch (type) {
case Character_MuLan: {
auto ptr = reinterpret_cast<const AttackerT *>(value);
return CreateAttacker(_fbb, ptr, _rehasher).Union();
}
case Character_Rapunzel: {
auto ptr = reinterpret_cast<const Rapunzel *>(value);
return _fbb.CreateStruct(*ptr).Union();
}
case Character_Belle: {
auto ptr = reinterpret_cast<const BookReader *>(value);
return _fbb.CreateStruct(*ptr).Union();
}
case Character_BookFan: {
auto ptr = reinterpret_cast<const BookReader *>(value);
return _fbb.CreateStruct(*ptr).Union();
}
case Character_Other: {
auto ptr = reinterpret_cast<const std::string *>(value);
return _fbb.CreateString(*ptr).Union();
}
case Character_Unused: {
auto ptr = reinterpret_cast<const std::string *>(value);
return _fbb.CreateString(*ptr).Union();
}
default: return 0;
}
}
inline CharacterUnion::CharacterUnion(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
switch (type) {
case Character_MuLan: {
value = new AttackerT(*reinterpret_cast<AttackerT *>(u.value));
break;
}
case Character_Rapunzel: {
value = new Rapunzel(*reinterpret_cast<Rapunzel *>(u.value));
break;
}
case Character_Belle: {
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
break;
}
case Character_BookFan: {
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
break;
}
case Character_Other: {
value = new std::string(*reinterpret_cast<std::string *>(u.value));
break;
}
case Character_Unused: {
value = new std::string(*reinterpret_cast<std::string *>(u.value));
break;
}
default:
break;
}
}
inline void CharacterUnion::Reset() {
switch (type) {
case Character_MuLan: {
auto ptr = reinterpret_cast<AttackerT *>(value);
delete ptr;
break;
}
case Character_Rapunzel: {
auto ptr = reinterpret_cast<Rapunzel *>(value);
delete ptr;
break;
}
case Character_Belle: {
auto ptr = reinterpret_cast<BookReader *>(value);
delete ptr;
break;
}
case Character_BookFan: {
auto ptr = reinterpret_cast<BookReader *>(value);
delete ptr;
break;
}
case Character_Other: {
auto ptr = reinterpret_cast<std::string *>(value);
delete ptr;
break;
}
case Character_Unused: {
auto ptr = reinterpret_cast<std::string *>(value);
delete ptr;
break;
}
default: break;
}
value = nullptr;
type = Character_NONE;
}
inline const flatbuffers::TypeTable *CharacterTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_SEQUENCE, 0, -1 },
{ flatbuffers::ET_SEQUENCE, 0, 0 },
{ flatbuffers::ET_SEQUENCE, 0, 1 },
{ flatbuffers::ET_SEQUENCE, 0, 2 },
{ flatbuffers::ET_SEQUENCE, 0, 2 },
{ flatbuffers::ET_STRING, 0, -1 },
{ flatbuffers::ET_STRING, 0, -1 }
};
static const flatbuffers::TypeFunction type_refs[] = {
AttackerTypeTable,
RapunzelTypeTable,
BookReaderTypeTable
};
static const char * const names[] = {
"NONE",
"MuLan",
"Rapunzel",
"Belle",
"BookFan",
"Other",
"Unused"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_UNION, 7, type_codes, type_refs, nullptr, names
};
return &tt;
}
inline const flatbuffers::TypeTable *AttackerTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_INT, 0, -1 }
};
static const char * const names[] = {
"sword_attack_damage"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
};
return &tt;
}
inline const flatbuffers::TypeTable *RapunzelTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_INT, 0, -1 }
};
static const int64_t values[] = { 0, 4 };
static const char * const names[] = {
"hair_length"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
};
return &tt;
}
inline const flatbuffers::TypeTable *BookReaderTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_INT, 0, -1 }
};
static const int64_t values[] = { 0, 4 };
static const char * const names[] = {
"books_read"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
};
return &tt;
}
inline const flatbuffers::TypeTable *MovieTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_UTYPE, 0, 0 },
{ flatbuffers::ET_SEQUENCE, 0, 0 },
{ flatbuffers::ET_UTYPE, 1, 0 },
{ flatbuffers::ET_SEQUENCE, 1, 0 }
};
static const flatbuffers::TypeFunction type_refs[] = {
CharacterTypeTable
};
static const char * const names[] = {
"main_character_type",
"main_character",
"characters_type",
"characters"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 4, type_codes, type_refs, nullptr, names
};
return &tt;
}
inline const Movie *GetMovie(const void *buf) {
return flatbuffers::GetRoot<Movie>(buf);
}
inline const Movie *GetSizePrefixedMovie(const void *buf) {
return flatbuffers::GetSizePrefixedRoot<Movie>(buf);
}
inline Movie *GetMutableMovie(void *buf) {
return flatbuffers::GetMutableRoot<Movie>(buf);
}
inline const char *MovieIdentifier() {
return "MOVI";
}
inline bool MovieBufferHasIdentifier(const void *buf) {
return flatbuffers::BufferHasIdentifier(
buf, MovieIdentifier());
}
inline bool VerifyMovieBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<Movie>(MovieIdentifier());
}
inline bool VerifySizePrefixedMovieBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<Movie>(MovieIdentifier());
}
inline void FinishMovieBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<Movie> root) {
fbb.Finish(root, MovieIdentifier());
}
inline void FinishSizePrefixedMovieBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<Movie> root) {
fbb.FinishSizePrefixed(root, MovieIdentifier());
}
inline flatbuffers::unique_ptr<MovieT> UnPackMovie(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return flatbuffers::unique_ptr<MovieT>(GetMovie(buf)->UnPack(res));
}
#endif // FLATBUFFERS_GENERATED_UNIONVECTOR_H_