mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-06 05:27:24 +00:00
Some generic C++ and Rust code is not generated when unions use type aliases because of potential ambiguity. Actually check for this ambiguity and only disable offending code only if it is found.
2859 lines
67 KiB
TypeScript
2859 lines
67 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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/**
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* @enum
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*/
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export namespace MyGame.Example{
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export enum Color{
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Red= 1,
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Green= 2,
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Blue= 8
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}};
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/**
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* @enum
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*/
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export namespace MyGame.Example{
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export enum Any{
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NONE= 0,
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Monster= 1,
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TestSimpleTableWithEnum= 2,
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MyGame_Example2_Monster= 3
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}};
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/**
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* @enum
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*/
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export namespace MyGame.Example{
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export enum AnyUniqueAliases{
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NONE= 0,
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M= 1,
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T= 2,
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M2= 3
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}};
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/**
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* @enum
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*/
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export namespace MyGame.Example{
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export enum AnyAmbiguousAliases{
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NONE= 0,
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M1= 1,
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M2= 2,
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M3= 3
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}};
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/**
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* @constructor
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*/
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export namespace MyGame{
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export class InParentNamespace {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos:number = 0;
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/**
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* @param number i
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* @param flatbuffers.ByteBuffer bb
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* @returns InParentNamespace
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @param flatbuffers.ByteBuffer bb
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* @param InParentNamespace= obj
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* @returns InParentNamespace
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*/
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static getRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
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return (obj || new InParentNamespace).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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};
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/**
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* @param flatbuffers.Builder builder
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*/
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static startInParentNamespace(builder:flatbuffers.Builder) {
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builder.startObject(0);
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};
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/**
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* @param flatbuffers.Builder builder
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* @returns flatbuffers.Offset
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*/
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static endInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
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var offset = builder.endObject();
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return offset;
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};
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}
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}
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/**
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* @constructor
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*/
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export namespace MyGame.Example2{
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export class Monster {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos:number = 0;
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/**
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* @param number i
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* @param flatbuffers.ByteBuffer bb
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* @returns Monster
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Monster {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @param flatbuffers.ByteBuffer bb
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* @param Monster= obj
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* @returns Monster
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*/
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static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
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return (obj || new Monster).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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};
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/**
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* @param flatbuffers.Builder builder
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*/
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static startMonster(builder:flatbuffers.Builder) {
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builder.startObject(0);
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};
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/**
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* @param flatbuffers.Builder builder
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* @returns flatbuffers.Offset
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*/
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static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset {
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var offset = builder.endObject();
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return offset;
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};
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}
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}
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/**
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* @constructor
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*/
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export namespace MyGame.Example{
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export class Test {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos:number = 0;
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/**
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* @param number i
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* @param flatbuffers.ByteBuffer bb
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* @returns Test
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Test {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @returns number
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*/
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a():number {
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return this.bb!.readInt16(this.bb_pos);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_a(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 0);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt16(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @returns number
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*/
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b():number {
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return this.bb!.readInt8(this.bb_pos + 2);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_b(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 2);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt8(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param flatbuffers.Builder builder
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* @param number a
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* @param number b
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* @returns flatbuffers.Offset
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*/
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static createTest(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset {
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builder.prep(2, 4);
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builder.pad(1);
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builder.writeInt8(b);
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builder.writeInt16(a);
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return builder.offset();
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};
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}
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}
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/**
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* @constructor
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*/
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export namespace MyGame.Example{
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export class TestSimpleTableWithEnum {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos:number = 0;
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/**
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* @param number i
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* @param flatbuffers.ByteBuffer bb
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* @returns TestSimpleTableWithEnum
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):TestSimpleTableWithEnum {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @param flatbuffers.ByteBuffer bb
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* @param TestSimpleTableWithEnum= obj
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* @returns TestSimpleTableWithEnum
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*/
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static getRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum {
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return (obj || new TestSimpleTableWithEnum).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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};
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/**
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* @returns MyGame.Example.Color
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*/
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color():MyGame.Example.Color {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? /** */ (this.bb!.readInt8(this.bb_pos + offset)) : MyGame.Example.Color.Green;
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};
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/**
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* @param MyGame.Example.Color value
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* @returns boolean
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*/
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mutate_color(value:MyGame.Example.Color):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt8(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param flatbuffers.Builder builder
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*/
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static startTestSimpleTableWithEnum(builder:flatbuffers.Builder) {
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builder.startObject(1);
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};
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/**
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* @param flatbuffers.Builder builder
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* @param MyGame.Example.Color color
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*/
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static addColor(builder:flatbuffers.Builder, color:MyGame.Example.Color) {
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builder.addFieldInt8(0, color, MyGame.Example.Color.Green);
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};
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/**
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* @param flatbuffers.Builder builder
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* @returns flatbuffers.Offset
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*/
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static endTestSimpleTableWithEnum(builder:flatbuffers.Builder):flatbuffers.Offset {
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var offset = builder.endObject();
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return offset;
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};
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}
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}
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/**
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* @constructor
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*/
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export namespace MyGame.Example{
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export class Vec3 {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos:number = 0;
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/**
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* @param number i
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* @param flatbuffers.ByteBuffer bb
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* @returns Vec3
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Vec3 {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @returns number
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*/
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x():number {
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return this.bb!.readFloat32(this.bb_pos);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_x(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 0);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeFloat32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @returns number
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*/
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y():number {
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return this.bb!.readFloat32(this.bb_pos + 4);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_y(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeFloat32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @returns number
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*/
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z():number {
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return this.bb!.readFloat32(this.bb_pos + 8);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_z(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 8);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeFloat32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @returns number
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*/
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test1():number {
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return this.bb!.readFloat64(this.bb_pos + 16);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_test1(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 16);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeFloat64(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @returns MyGame.Example.Color
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*/
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test2():MyGame.Example.Color {
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return /** */ (this.bb!.readInt8(this.bb_pos + 24));
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};
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/**
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* @param MyGame.Example.Color value
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* @returns boolean
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*/
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mutate_test2(value:MyGame.Example.Color):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 24);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt8(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param MyGame.Example.Test= obj
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* @returns MyGame.Example.Test|null
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*/
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test3(obj?:MyGame.Example.Test):MyGame.Example.Test|null {
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return (obj || new MyGame.Example.Test).__init(this.bb_pos + 26, this.bb!);
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};
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/**
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* @param flatbuffers.Builder builder
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* @param number x
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* @param number y
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* @param number z
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* @param number test1
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* @param MyGame.Example.Color test2
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* @param number test3_a
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* @param number test3_b
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* @returns flatbuffers.Offset
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*/
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static createVec3(builder:flatbuffers.Builder, x: number, y: number, z: number, test1: number, test2: MyGame.Example.Color, test3_a: number, test3_b: number):flatbuffers.Offset {
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builder.prep(16, 32);
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builder.pad(2);
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builder.prep(2, 4);
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builder.pad(1);
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builder.writeInt8(test3_b);
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builder.writeInt16(test3_a);
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builder.pad(1);
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builder.writeInt8(test2);
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builder.writeFloat64(test1);
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builder.pad(4);
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builder.writeFloat32(z);
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builder.writeFloat32(y);
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builder.writeFloat32(x);
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return builder.offset();
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};
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}
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}
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/**
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* @constructor
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*/
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export namespace MyGame.Example{
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export class Ability {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos:number = 0;
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/**
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* @param number i
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* @param flatbuffers.ByteBuffer bb
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* @returns Ability
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Ability {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @returns number
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*/
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id():number {
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return this.bb!.readUint32(this.bb_pos);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_id(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 0);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeUint32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @returns number
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*/
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distance():number {
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return this.bb!.readUint32(this.bb_pos + 4);
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};
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/**
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* @param number value
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* @returns boolean
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*/
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mutate_distance(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeUint32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param flatbuffers.Builder builder
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* @param number id
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* @param number distance
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* @returns flatbuffers.Offset
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*/
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static createAbility(builder:flatbuffers.Builder, id: number, distance: number):flatbuffers.Offset {
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builder.prep(4, 8);
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builder.writeInt32(distance);
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builder.writeInt32(id);
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return builder.offset();
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};
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}
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}
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/**
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* @constructor
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*/
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export namespace MyGame.Example{
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export class Stat {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos:number = 0;
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/**
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* @param number i
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* @param flatbuffers.ByteBuffer bb
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* @returns Stat
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Stat {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @param flatbuffers.ByteBuffer bb
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* @param Stat= obj
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* @returns Stat
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*/
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static getRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat {
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return (obj || new Stat).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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};
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/**
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* @param flatbuffers.Encoding= optionalEncoding
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* @returns string|Uint8Array|null
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*/
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id():string|null
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id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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id(optionalEncoding?:any):string|Uint8Array|null {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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};
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/**
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* @returns flatbuffers.Long
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*/
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val():flatbuffers.Long {
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var offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
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};
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/**
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* @param flatbuffers.Long value
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* @returns boolean
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*/
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mutate_val(value:flatbuffers.Long):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 6);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt64(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @returns number
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*/
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count():number {
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var offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0;
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};
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|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_count(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 8);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint16(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
*/
|
|
static startStat(builder:flatbuffers.Builder) {
|
|
builder.startObject(3);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset idOffset
|
|
*/
|
|
static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(0, idOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long val
|
|
*/
|
|
static addVal(builder:flatbuffers.Builder, val:flatbuffers.Long) {
|
|
builder.addFieldInt64(1, val, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number count
|
|
*/
|
|
static addCount(builder:flatbuffers.Builder, count:number) {
|
|
builder.addFieldInt16(2, count, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static endStat(builder:flatbuffers.Builder):flatbuffers.Offset {
|
|
var offset = builder.endObject();
|
|
return offset;
|
|
};
|
|
|
|
}
|
|
}
|
|
/**
|
|
* @constructor
|
|
*/
|
|
export namespace MyGame.Example{
|
|
export class Referrable {
|
|
bb: flatbuffers.ByteBuffer|null = null;
|
|
|
|
bb_pos:number = 0;
|
|
/**
|
|
* @param number i
|
|
* @param flatbuffers.ByteBuffer bb
|
|
* @returns Referrable
|
|
*/
|
|
__init(i:number, bb:flatbuffers.ByteBuffer):Referrable {
|
|
this.bb_pos = i;
|
|
this.bb = bb;
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.ByteBuffer bb
|
|
* @param Referrable= obj
|
|
* @returns Referrable
|
|
*/
|
|
static getRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable {
|
|
return (obj || new Referrable).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
id():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 4);
|
|
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_id(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 4);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
*/
|
|
static startReferrable(builder:flatbuffers.Builder) {
|
|
builder.startObject(1);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long id
|
|
*/
|
|
static addId(builder:flatbuffers.Builder, id:flatbuffers.Long) {
|
|
builder.addFieldInt64(0, id, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static endReferrable(builder:flatbuffers.Builder):flatbuffers.Offset {
|
|
var offset = builder.endObject();
|
|
return offset;
|
|
};
|
|
|
|
}
|
|
}
|
|
/**
|
|
* an example documentation comment: monster object
|
|
*
|
|
* @constructor
|
|
*/
|
|
export namespace MyGame.Example{
|
|
export class Monster {
|
|
bb: flatbuffers.ByteBuffer|null = null;
|
|
|
|
bb_pos:number = 0;
|
|
/**
|
|
* @param number i
|
|
* @param flatbuffers.ByteBuffer bb
|
|
* @returns Monster
|
|
*/
|
|
__init(i:number, bb:flatbuffers.ByteBuffer):Monster {
|
|
this.bb_pos = i;
|
|
this.bb = bb;
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.ByteBuffer bb
|
|
* @param Monster= obj
|
|
* @returns Monster
|
|
*/
|
|
static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
|
|
return (obj || new Monster).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.ByteBuffer bb
|
|
* @returns boolean
|
|
*/
|
|
static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
|
|
return bb.__has_identifier('MONS');
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.Example.Vec3= obj
|
|
* @returns MyGame.Example.Vec3|null
|
|
*/
|
|
pos(obj?:MyGame.Example.Vec3):MyGame.Example.Vec3|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 4);
|
|
return offset ? (obj || new MyGame.Example.Vec3).__init(this.bb_pos + offset, this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
mana():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 6);
|
|
return offset ? this.bb!.readInt16(this.bb_pos + offset) : 150;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_mana(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 6);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt16(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
hp():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 8);
|
|
return offset ? this.bb!.readInt16(this.bb_pos + offset) : 100;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_hp(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 8);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt16(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Encoding= optionalEncoding
|
|
* @returns string|Uint8Array|null
|
|
*/
|
|
name():string|null
|
|
name(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
|
|
name(optionalEncoding?:any):string|Uint8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 10);
|
|
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns number
|
|
*/
|
|
inventory(index: number):number|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 14);
|
|
return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
inventoryLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 14);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns Uint8Array
|
|
*/
|
|
inventoryArray():Uint8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 14);
|
|
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns MyGame.Example.Color
|
|
*/
|
|
color():MyGame.Example.Color {
|
|
var offset = this.bb!.__offset(this.bb_pos, 16);
|
|
return offset ? /** */ (this.bb!.readInt8(this.bb_pos + offset)) : MyGame.Example.Color.Blue;
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.Example.Color value
|
|
* @returns boolean
|
|
*/
|
|
mutate_color(value:MyGame.Example.Color):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 16);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt8(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns MyGame.Example.Any
|
|
*/
|
|
testType():MyGame.Example.Any {
|
|
var offset = this.bb!.__offset(this.bb_pos, 18);
|
|
return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.Any.NONE;
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.Example.Any value
|
|
* @returns boolean
|
|
*/
|
|
mutate_test_type(value:MyGame.Example.Any):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 18);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint8(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Table obj
|
|
* @returns ?flatbuffers.Table
|
|
*/
|
|
test<T extends flatbuffers.Table>(obj:T):T|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 20);
|
|
return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @param MyGame.Example.Test= obj
|
|
* @returns MyGame.Example.Test
|
|
*/
|
|
test4(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 22);
|
|
return offset ? (obj || new MyGame.Example.Test).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
test4Length():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 22);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @param flatbuffers.Encoding= optionalEncoding
|
|
* @returns string|Uint8Array
|
|
*/
|
|
testarrayofstring(index: number):string
|
|
testarrayofstring(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
|
|
testarrayofstring(index: number,optionalEncoding?:any):string|Uint8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 24);
|
|
return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testarrayofstringLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 24);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* an example documentation comment: this will end up in the generated code
|
|
* multiline too
|
|
*
|
|
* @param number index
|
|
* @param MyGame.Example.Monster= obj
|
|
* @returns MyGame.Example.Monster
|
|
*/
|
|
testarrayoftables(index: number, obj?:MyGame.Example.Monster):MyGame.Example.Monster|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 26);
|
|
return offset ? (obj || new MyGame.Example.Monster).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testarrayoftablesLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 26);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.Example.Monster= obj
|
|
* @returns MyGame.Example.Monster|null
|
|
*/
|
|
enemy(obj?:MyGame.Example.Monster):MyGame.Example.Monster|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 28);
|
|
return offset ? (obj || new MyGame.Example.Monster).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns number
|
|
*/
|
|
testnestedflatbuffer(index: number):number|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 30);
|
|
return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testnestedflatbufferLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 30);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns Uint8Array
|
|
*/
|
|
testnestedflatbufferArray():Uint8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 30);
|
|
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.Example.Stat= obj
|
|
* @returns MyGame.Example.Stat|null
|
|
*/
|
|
testempty(obj?:MyGame.Example.Stat):MyGame.Example.Stat|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 32);
|
|
return offset ? (obj || new MyGame.Example.Stat).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns boolean
|
|
*/
|
|
testbool():boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 34);
|
|
return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
|
|
};
|
|
|
|
/**
|
|
* @param boolean value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testbool(value:boolean):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 34);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt8(this.bb_pos + offset, +value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testhashs32Fnv1():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 36);
|
|
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashs32_fnv1(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 36);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testhashu32Fnv1():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 38);
|
|
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashu32_fnv1(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 38);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
testhashs64Fnv1():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 40);
|
|
return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashs64_fnv1(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 40);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
testhashu64Fnv1():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 42);
|
|
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashu64_fnv1(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 42);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testhashs32Fnv1a():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 44);
|
|
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashs32_fnv1a(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 44);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testhashu32Fnv1a():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 46);
|
|
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashu32_fnv1a(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 46);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
testhashs64Fnv1a():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 48);
|
|
return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashs64_fnv1a(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 48);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
testhashu64Fnv1a():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 50);
|
|
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testhashu64_fnv1a(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 50);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns boolean
|
|
*/
|
|
testarrayofbools(index: number):boolean|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 52);
|
|
return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testarrayofboolsLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 52);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns Int8Array
|
|
*/
|
|
testarrayofboolsArray():Int8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 52);
|
|
return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testf():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 54);
|
|
return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.14159;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testf(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 54);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeFloat32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testf2():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 56);
|
|
return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testf2(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 56);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeFloat32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testf3():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 58);
|
|
return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_testf3(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 58);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeFloat32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @param flatbuffers.Encoding= optionalEncoding
|
|
* @returns string|Uint8Array
|
|
*/
|
|
testarrayofstring2(index: number):string
|
|
testarrayofstring2(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
|
|
testarrayofstring2(index: number,optionalEncoding?:any):string|Uint8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 60);
|
|
return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testarrayofstring2Length():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 60);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @param MyGame.Example.Ability= obj
|
|
* @returns MyGame.Example.Ability
|
|
*/
|
|
testarrayofsortedstruct(index: number, obj?:MyGame.Example.Ability):MyGame.Example.Ability|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 62);
|
|
return offset ? (obj || new MyGame.Example.Ability).__init(this.bb!.__vector(this.bb_pos + offset) + index * 8, this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
testarrayofsortedstructLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 62);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns number
|
|
*/
|
|
flex(index: number):number|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 64);
|
|
return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
flexLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 64);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns Uint8Array
|
|
*/
|
|
flexArray():Uint8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 64);
|
|
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @param MyGame.Example.Test= obj
|
|
* @returns MyGame.Example.Test
|
|
*/
|
|
test5(index: number, obj?:MyGame.Example.Test):MyGame.Example.Test|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 66);
|
|
return offset ? (obj || new MyGame.Example.Test).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
test5Length():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 66);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
vectorOfLongs(index: number):flatbuffers.Long|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 68);
|
|
return offset ? this.bb!.readInt64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vectorOfLongsLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 68);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns number
|
|
*/
|
|
vectorOfDoubles(index: number):number|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 70);
|
|
return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vectorOfDoublesLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 70);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns Float64Array
|
|
*/
|
|
vectorOfDoublesArray():Float64Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 70);
|
|
return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.InParentNamespace= obj
|
|
* @returns MyGame.InParentNamespace|null
|
|
*/
|
|
parentNamespaceTest(obj?:MyGame.InParentNamespace):MyGame.InParentNamespace|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 72);
|
|
return offset ? (obj || new MyGame.InParentNamespace).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @param MyGame.Example.Referrable= obj
|
|
* @returns MyGame.Example.Referrable
|
|
*/
|
|
vectorOfReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 74);
|
|
return offset ? (obj || new MyGame.Example.Referrable).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vectorOfReferrablesLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 74);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
singleWeakReference():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 76);
|
|
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_single_weak_reference(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 76);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
vectorOfWeakReferences(index: number):flatbuffers.Long|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 78);
|
|
return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vectorOfWeakReferencesLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 78);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @param MyGame.Example.Referrable= obj
|
|
* @returns MyGame.Example.Referrable
|
|
*/
|
|
vectorOfStrongReferrables(index: number, obj?:MyGame.Example.Referrable):MyGame.Example.Referrable|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 80);
|
|
return offset ? (obj || new MyGame.Example.Referrable).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vectorOfStrongReferrablesLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 80);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
coOwningReference():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 82);
|
|
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_co_owning_reference(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 82);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
vectorOfCoOwningReferences(index: number):flatbuffers.Long|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 84);
|
|
return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vectorOfCoOwningReferencesLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 84);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
nonOwningReference():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 86);
|
|
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_non_owning_reference(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 86);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
vectorOfNonOwningReferences(index: number):flatbuffers.Long|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 88);
|
|
return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vectorOfNonOwningReferencesLength():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 88);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns MyGame.Example.AnyUniqueAliases
|
|
*/
|
|
anyUniqueType():MyGame.Example.AnyUniqueAliases {
|
|
var offset = this.bb!.__offset(this.bb_pos, 90);
|
|
return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyUniqueAliases.NONE;
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.Example.AnyUniqueAliases value
|
|
* @returns boolean
|
|
*/
|
|
mutate_any_unique_type(value:MyGame.Example.AnyUniqueAliases):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 90);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint8(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Table obj
|
|
* @returns ?flatbuffers.Table
|
|
*/
|
|
anyUnique<T extends flatbuffers.Table>(obj:T):T|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 92);
|
|
return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
|
|
};
|
|
|
|
/**
|
|
* @returns MyGame.Example.AnyAmbiguousAliases
|
|
*/
|
|
anyAmbiguousType():MyGame.Example.AnyAmbiguousAliases {
|
|
var offset = this.bb!.__offset(this.bb_pos, 94);
|
|
return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : MyGame.Example.AnyAmbiguousAliases.NONE;
|
|
};
|
|
|
|
/**
|
|
* @param MyGame.Example.AnyAmbiguousAliases value
|
|
* @returns boolean
|
|
*/
|
|
mutate_any_ambiguous_type(value:MyGame.Example.AnyAmbiguousAliases):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 94);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint8(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Table obj
|
|
* @returns ?flatbuffers.Table
|
|
*/
|
|
anyAmbiguous<T extends flatbuffers.Table>(obj:T):T|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 96);
|
|
return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
*/
|
|
static startMonster(builder:flatbuffers.Builder) {
|
|
builder.startObject(47);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset posOffset
|
|
*/
|
|
static addPos(builder:flatbuffers.Builder, posOffset:flatbuffers.Offset) {
|
|
builder.addFieldStruct(0, posOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number mana
|
|
*/
|
|
static addMana(builder:flatbuffers.Builder, mana:number) {
|
|
builder.addFieldInt16(1, mana, 150);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number hp
|
|
*/
|
|
static addHp(builder:flatbuffers.Builder, hp:number) {
|
|
builder.addFieldInt16(2, hp, 100);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset nameOffset
|
|
*/
|
|
static addName(builder:flatbuffers.Builder, nameOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(3, nameOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset inventoryOffset
|
|
*/
|
|
static addInventory(builder:flatbuffers.Builder, inventoryOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(5, inventoryOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<number> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createInventoryVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
|
|
builder.startVector(1, data.length, 1);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt8(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startInventoryVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(1, numElems, 1);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param MyGame.Example.Color color
|
|
*/
|
|
static addColor(builder:flatbuffers.Builder, color:MyGame.Example.Color) {
|
|
builder.addFieldInt8(6, color, MyGame.Example.Color.Blue);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param MyGame.Example.Any testType
|
|
*/
|
|
static addTestType(builder:flatbuffers.Builder, testType:MyGame.Example.Any) {
|
|
builder.addFieldInt8(7, testType, MyGame.Example.Any.NONE);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testOffset
|
|
*/
|
|
static addTest(builder:flatbuffers.Builder, testOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(8, testOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset test4Offset
|
|
*/
|
|
static addTest4(builder:flatbuffers.Builder, test4Offset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(9, test4Offset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTest4Vector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(4, numElems, 2);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testarrayofstringOffset
|
|
*/
|
|
static addTestarrayofstring(builder:flatbuffers.Builder, testarrayofstringOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(10, testarrayofstringOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Offset> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createTestarrayofstringVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
|
builder.startVector(4, data.length, 4);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addOffset(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTestarrayofstringVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(4, numElems, 4);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testarrayoftablesOffset
|
|
*/
|
|
static addTestarrayoftables(builder:flatbuffers.Builder, testarrayoftablesOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(11, testarrayoftablesOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Offset> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createTestarrayoftablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
|
builder.startVector(4, data.length, 4);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addOffset(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTestarrayoftablesVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(4, numElems, 4);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset enemyOffset
|
|
*/
|
|
static addEnemy(builder:flatbuffers.Builder, enemyOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(12, enemyOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testnestedflatbufferOffset
|
|
*/
|
|
static addTestnestedflatbuffer(builder:flatbuffers.Builder, testnestedflatbufferOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(13, testnestedflatbufferOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<number> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createTestnestedflatbufferVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
|
|
builder.startVector(1, data.length, 1);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt8(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTestnestedflatbufferVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(1, numElems, 1);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testemptyOffset
|
|
*/
|
|
static addTestempty(builder:flatbuffers.Builder, testemptyOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(14, testemptyOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param boolean testbool
|
|
*/
|
|
static addTestbool(builder:flatbuffers.Builder, testbool:boolean) {
|
|
builder.addFieldInt8(15, +testbool, +false);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number testhashs32Fnv1
|
|
*/
|
|
static addTesthashs32Fnv1(builder:flatbuffers.Builder, testhashs32Fnv1:number) {
|
|
builder.addFieldInt32(16, testhashs32Fnv1, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number testhashu32Fnv1
|
|
*/
|
|
static addTesthashu32Fnv1(builder:flatbuffers.Builder, testhashu32Fnv1:number) {
|
|
builder.addFieldInt32(17, testhashu32Fnv1, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long testhashs64Fnv1
|
|
*/
|
|
static addTesthashs64Fnv1(builder:flatbuffers.Builder, testhashs64Fnv1:flatbuffers.Long) {
|
|
builder.addFieldInt64(18, testhashs64Fnv1, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long testhashu64Fnv1
|
|
*/
|
|
static addTesthashu64Fnv1(builder:flatbuffers.Builder, testhashu64Fnv1:flatbuffers.Long) {
|
|
builder.addFieldInt64(19, testhashu64Fnv1, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number testhashs32Fnv1a
|
|
*/
|
|
static addTesthashs32Fnv1a(builder:flatbuffers.Builder, testhashs32Fnv1a:number) {
|
|
builder.addFieldInt32(20, testhashs32Fnv1a, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number testhashu32Fnv1a
|
|
*/
|
|
static addTesthashu32Fnv1a(builder:flatbuffers.Builder, testhashu32Fnv1a:number) {
|
|
builder.addFieldInt32(21, testhashu32Fnv1a, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long testhashs64Fnv1a
|
|
*/
|
|
static addTesthashs64Fnv1a(builder:flatbuffers.Builder, testhashs64Fnv1a:flatbuffers.Long) {
|
|
builder.addFieldInt64(22, testhashs64Fnv1a, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long testhashu64Fnv1a
|
|
*/
|
|
static addTesthashu64Fnv1a(builder:flatbuffers.Builder, testhashu64Fnv1a:flatbuffers.Long) {
|
|
builder.addFieldInt64(23, testhashu64Fnv1a, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testarrayofboolsOffset
|
|
*/
|
|
static addTestarrayofbools(builder:flatbuffers.Builder, testarrayofboolsOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(24, testarrayofboolsOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<boolean> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createTestarrayofboolsVector(builder:flatbuffers.Builder, data:boolean[]):flatbuffers.Offset {
|
|
builder.startVector(1, data.length, 1);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt8(+data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTestarrayofboolsVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(1, numElems, 1);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number testf
|
|
*/
|
|
static addTestf(builder:flatbuffers.Builder, testf:number) {
|
|
builder.addFieldFloat32(25, testf, 3.14159);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number testf2
|
|
*/
|
|
static addTestf2(builder:flatbuffers.Builder, testf2:number) {
|
|
builder.addFieldFloat32(26, testf2, 3.0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number testf3
|
|
*/
|
|
static addTestf3(builder:flatbuffers.Builder, testf3:number) {
|
|
builder.addFieldFloat32(27, testf3, 0.0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testarrayofstring2Offset
|
|
*/
|
|
static addTestarrayofstring2(builder:flatbuffers.Builder, testarrayofstring2Offset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(28, testarrayofstring2Offset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Offset> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createTestarrayofstring2Vector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
|
builder.startVector(4, data.length, 4);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addOffset(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTestarrayofstring2Vector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(4, numElems, 4);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset testarrayofsortedstructOffset
|
|
*/
|
|
static addTestarrayofsortedstruct(builder:flatbuffers.Builder, testarrayofsortedstructOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(29, testarrayofsortedstructOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTestarrayofsortedstructVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(8, numElems, 4);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset flexOffset
|
|
*/
|
|
static addFlex(builder:flatbuffers.Builder, flexOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(30, flexOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<number> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createFlexVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
|
|
builder.startVector(1, data.length, 1);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt8(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startFlexVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(1, numElems, 1);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset test5Offset
|
|
*/
|
|
static addTest5(builder:flatbuffers.Builder, test5Offset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(31, test5Offset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startTest5Vector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(4, numElems, 2);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vectorOfLongsOffset
|
|
*/
|
|
static addVectorOfLongs(builder:flatbuffers.Builder, vectorOfLongsOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(32, vectorOfLongsOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Long> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVectorOfLongsVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
|
|
builder.startVector(8, data.length, 8);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt64(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVectorOfLongsVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(8, numElems, 8);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vectorOfDoublesOffset
|
|
*/
|
|
static addVectorOfDoubles(builder:flatbuffers.Builder, vectorOfDoublesOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(33, vectorOfDoublesOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<number> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVectorOfDoublesVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
|
|
builder.startVector(8, data.length, 8);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addFloat64(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(8, numElems, 8);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset parentNamespaceTestOffset
|
|
*/
|
|
static addParentNamespaceTest(builder:flatbuffers.Builder, parentNamespaceTestOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vectorOfReferrablesOffset
|
|
*/
|
|
static addVectorOfReferrables(builder:flatbuffers.Builder, vectorOfReferrablesOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(35, vectorOfReferrablesOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Offset> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVectorOfReferrablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
|
builder.startVector(4, data.length, 4);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addOffset(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVectorOfReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(4, numElems, 4);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long singleWeakReference
|
|
*/
|
|
static addSingleWeakReference(builder:flatbuffers.Builder, singleWeakReference:flatbuffers.Long) {
|
|
builder.addFieldInt64(36, singleWeakReference, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vectorOfWeakReferencesOffset
|
|
*/
|
|
static addVectorOfWeakReferences(builder:flatbuffers.Builder, vectorOfWeakReferencesOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(37, vectorOfWeakReferencesOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Long> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVectorOfWeakReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
|
|
builder.startVector(8, data.length, 8);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt64(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVectorOfWeakReferencesVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(8, numElems, 8);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vectorOfStrongReferrablesOffset
|
|
*/
|
|
static addVectorOfStrongReferrables(builder:flatbuffers.Builder, vectorOfStrongReferrablesOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(38, vectorOfStrongReferrablesOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Offset> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
|
builder.startVector(4, data.length, 4);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addOffset(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(4, numElems, 4);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long coOwningReference
|
|
*/
|
|
static addCoOwningReference(builder:flatbuffers.Builder, coOwningReference:flatbuffers.Long) {
|
|
builder.addFieldInt64(39, coOwningReference, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vectorOfCoOwningReferencesOffset
|
|
*/
|
|
static addVectorOfCoOwningReferences(builder:flatbuffers.Builder, vectorOfCoOwningReferencesOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(40, vectorOfCoOwningReferencesOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Long> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
|
|
builder.startVector(8, data.length, 8);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt64(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(8, numElems, 8);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long nonOwningReference
|
|
*/
|
|
static addNonOwningReference(builder:flatbuffers.Builder, nonOwningReference:flatbuffers.Long) {
|
|
builder.addFieldInt64(41, nonOwningReference, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vectorOfNonOwningReferencesOffset
|
|
*/
|
|
static addVectorOfNonOwningReferences(builder:flatbuffers.Builder, vectorOfNonOwningReferencesOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(42, vectorOfNonOwningReferencesOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<flatbuffers.Long> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
|
|
builder.startVector(8, data.length, 8);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt64(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(8, numElems, 8);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param MyGame.Example.AnyUniqueAliases anyUniqueType
|
|
*/
|
|
static addAnyUniqueType(builder:flatbuffers.Builder, anyUniqueType:MyGame.Example.AnyUniqueAliases) {
|
|
builder.addFieldInt8(43, anyUniqueType, MyGame.Example.AnyUniqueAliases.NONE);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset anyUniqueOffset
|
|
*/
|
|
static addAnyUnique(builder:flatbuffers.Builder, anyUniqueOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(44, anyUniqueOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param MyGame.Example.AnyAmbiguousAliases anyAmbiguousType
|
|
*/
|
|
static addAnyAmbiguousType(builder:flatbuffers.Builder, anyAmbiguousType:MyGame.Example.AnyAmbiguousAliases) {
|
|
builder.addFieldInt8(45, anyAmbiguousType, MyGame.Example.AnyAmbiguousAliases.NONE);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset anyAmbiguousOffset
|
|
*/
|
|
static addAnyAmbiguous(builder:flatbuffers.Builder, anyAmbiguousOffset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(46, anyAmbiguousOffset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset {
|
|
var offset = builder.endObject();
|
|
builder.requiredField(offset, 10); // name
|
|
return offset;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset offset
|
|
*/
|
|
static finishMonsterBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
|
builder.finish(offset, 'MONS');
|
|
};
|
|
|
|
}
|
|
}
|
|
/**
|
|
* @constructor
|
|
*/
|
|
export namespace MyGame.Example{
|
|
export class TypeAliases {
|
|
bb: flatbuffers.ByteBuffer|null = null;
|
|
|
|
bb_pos:number = 0;
|
|
/**
|
|
* @param number i
|
|
* @param flatbuffers.ByteBuffer bb
|
|
* @returns TypeAliases
|
|
*/
|
|
__init(i:number, bb:flatbuffers.ByteBuffer):TypeAliases {
|
|
this.bb_pos = i;
|
|
this.bb = bb;
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.ByteBuffer bb
|
|
* @param TypeAliases= obj
|
|
* @returns TypeAliases
|
|
*/
|
|
static getRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAliases {
|
|
return (obj || new TypeAliases).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
i8():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 4);
|
|
return offset ? this.bb!.readInt8(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_i8(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 4);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt8(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
u8():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 6);
|
|
return offset ? this.bb!.readUint8(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_u8(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 6);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint8(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
i16():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 8);
|
|
return offset ? this.bb!.readInt16(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_i16(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 8);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt16(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
u16():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 10);
|
|
return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_u16(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 10);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint16(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
i32():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 12);
|
|
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_i32(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 12);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
u32():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 14);
|
|
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_u32(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 14);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
i64():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 16);
|
|
return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_i64(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 16);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeInt64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns flatbuffers.Long
|
|
*/
|
|
u64():flatbuffers.Long {
|
|
var offset = this.bb!.__offset(this.bb_pos, 18);
|
|
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Long value
|
|
* @returns boolean
|
|
*/
|
|
mutate_u64(value:flatbuffers.Long):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 18);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeUint64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
f32():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 20);
|
|
return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_f32(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 20);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeFloat32(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
f64():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 22);
|
|
return offset ? this.bb!.readFloat64(this.bb_pos + offset) : 0.0;
|
|
};
|
|
|
|
/**
|
|
* @param number value
|
|
* @returns boolean
|
|
*/
|
|
mutate_f64(value:number):boolean {
|
|
var offset = this.bb!.__offset(this.bb_pos, 22);
|
|
|
|
if (offset === 0) {
|
|
return false;
|
|
}
|
|
|
|
this.bb!.writeFloat64(this.bb_pos + offset, value);
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns number
|
|
*/
|
|
v8(index: number):number|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 24);
|
|
return offset ? this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
v8Length():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 24);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns Int8Array
|
|
*/
|
|
v8Array():Int8Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 24);
|
|
return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
|
};
|
|
|
|
/**
|
|
* @param number index
|
|
* @returns number
|
|
*/
|
|
vf64(index: number):number|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 26);
|
|
return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns number
|
|
*/
|
|
vf64Length():number {
|
|
var offset = this.bb!.__offset(this.bb_pos, 26);
|
|
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
|
};
|
|
|
|
/**
|
|
* @returns Float64Array
|
|
*/
|
|
vf64Array():Float64Array|null {
|
|
var offset = this.bb!.__offset(this.bb_pos, 26);
|
|
return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
*/
|
|
static startTypeAliases(builder:flatbuffers.Builder) {
|
|
builder.startObject(12);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number i8
|
|
*/
|
|
static addI8(builder:flatbuffers.Builder, i8:number) {
|
|
builder.addFieldInt8(0, i8, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number u8
|
|
*/
|
|
static addU8(builder:flatbuffers.Builder, u8:number) {
|
|
builder.addFieldInt8(1, u8, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number i16
|
|
*/
|
|
static addI16(builder:flatbuffers.Builder, i16:number) {
|
|
builder.addFieldInt16(2, i16, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number u16
|
|
*/
|
|
static addU16(builder:flatbuffers.Builder, u16:number) {
|
|
builder.addFieldInt16(3, u16, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number i32
|
|
*/
|
|
static addI32(builder:flatbuffers.Builder, i32:number) {
|
|
builder.addFieldInt32(4, i32, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number u32
|
|
*/
|
|
static addU32(builder:flatbuffers.Builder, u32:number) {
|
|
builder.addFieldInt32(5, u32, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long i64
|
|
*/
|
|
static addI64(builder:flatbuffers.Builder, i64:flatbuffers.Long) {
|
|
builder.addFieldInt64(6, i64, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Long u64
|
|
*/
|
|
static addU64(builder:flatbuffers.Builder, u64:flatbuffers.Long) {
|
|
builder.addFieldInt64(7, u64, builder.createLong(0, 0));
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number f32
|
|
*/
|
|
static addF32(builder:flatbuffers.Builder, f32:number) {
|
|
builder.addFieldFloat32(8, f32, 0.0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number f64
|
|
*/
|
|
static addF64(builder:flatbuffers.Builder, f64:number) {
|
|
builder.addFieldFloat64(9, f64, 0.0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset v8Offset
|
|
*/
|
|
static addV8(builder:flatbuffers.Builder, v8Offset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(10, v8Offset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<number> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createV8Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
|
|
builder.startVector(1, data.length, 1);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addInt8(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startV8Vector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(1, numElems, 1);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param flatbuffers.Offset vf64Offset
|
|
*/
|
|
static addVf64(builder:flatbuffers.Builder, vf64Offset:flatbuffers.Offset) {
|
|
builder.addFieldOffset(11, vf64Offset, 0);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param Array.<number> data
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static createVf64Vector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset {
|
|
builder.startVector(8, data.length, 8);
|
|
for (var i = data.length - 1; i >= 0; i--) {
|
|
builder.addFloat64(data[i]);
|
|
}
|
|
return builder.endVector();
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @param number numElems
|
|
*/
|
|
static startVf64Vector(builder:flatbuffers.Builder, numElems:number) {
|
|
builder.startVector(8, numElems, 8);
|
|
};
|
|
|
|
/**
|
|
* @param flatbuffers.Builder builder
|
|
* @returns flatbuffers.Offset
|
|
*/
|
|
static endTypeAliases(builder:flatbuffers.Builder):flatbuffers.Offset {
|
|
var offset = builder.endObject();
|
|
return offset;
|
|
};
|
|
|
|
}
|
|
}
|