Files
flatbuffers/tests/monster_test_generated.lobster
Frank Benkstein 91fe9ba93f make unions with type aliases more usable (#5019)
Some generic C++ and Rust code is not generated when unions use type
aliases because of potential ambiguity. Actually check for this
ambiguity and only disable offending code only if it is found.
2018-11-01 12:51:25 -07:00

591 lines
24 KiB
Plaintext

// automatically generated by the FlatBuffers compiler, do not modify
include "flatbuffers.lobster"
namespace MyGame_Example
enum +
Color_Red = 1,
Color_Green = 2,
Color_Blue = 8
enum +
Any_NONE = 0,
Any_Monster = 1,
Any_TestSimpleTableWithEnum = 2,
Any_MyGame_Example2_Monster = 3
enum +
AnyUniqueAliases_NONE = 0,
AnyUniqueAliases_M = 1,
AnyUniqueAliases_T = 2,
AnyUniqueAliases_M2 = 3
enum +
AnyAmbiguousAliases_NONE = 0,
AnyAmbiguousAliases_M1 = 1,
AnyAmbiguousAliases_M2 = 2,
AnyAmbiguousAliases_M3 = 3
namespace MyGame
struct InParentNamespace
namespace MyGame_Example2
struct Monster
namespace MyGame_Example
struct Test
struct TestSimpleTableWithEnum
struct Vec3
struct Ability
struct Stat
struct Referrable
struct Monster
struct TypeAliases
namespace MyGame
struct InParentNamespace : flatbuffers_handle
def GetRootAsInParentNamespace(buf:string): InParentNamespace { buf, buf.flatbuffers_indirect(0) }
def InParentNamespaceStart(b_:flatbuffers_builder):
b_.StartObject(0)
def InParentNamespaceEnd(b_:flatbuffers_builder):
b_.EndObject()
namespace MyGame_Example2
struct Monster : flatbuffers_handle
def GetRootAsMonster(buf:string): Monster { buf, buf.flatbuffers_indirect(0) }
def MonsterStart(b_:flatbuffers_builder):
b_.StartObject(0)
def MonsterEnd(b_:flatbuffers_builder):
b_.EndObject()
namespace MyGame_Example
struct Test : flatbuffers_handle
def a():
buf_.read_int16_le(pos_ + 0)
def b():
buf_.read_int8_le(pos_ + 2)
def CreateTest(b_:flatbuffers_builder, a:int, b:int):
b_.Prep(2, 4)
b_.Pad(1)
b_.PrependInt8(b)
b_.PrependInt16(a)
return b_.Offset()
struct TestSimpleTableWithEnum : flatbuffers_handle
def color():
buf_.flatbuffers_field_int8(pos_, 4, 2)
def GetRootAsTestSimpleTableWithEnum(buf:string): TestSimpleTableWithEnum { buf, buf.flatbuffers_indirect(0) }
def TestSimpleTableWithEnumStart(b_:flatbuffers_builder):
b_.StartObject(1)
def TestSimpleTableWithEnumAddColor(b_:flatbuffers_builder, color:int):
b_.PrependInt8Slot(0, color, 2)
def TestSimpleTableWithEnumEnd(b_:flatbuffers_builder):
b_.EndObject()
struct Vec3 : flatbuffers_handle
def x():
buf_.read_float32_le(pos_ + 0)
def y():
buf_.read_float32_le(pos_ + 4)
def z():
buf_.read_float32_le(pos_ + 8)
def test1():
buf_.read_float64_le(pos_ + 16)
def test2():
buf_.read_int8_le(pos_ + 24)
def test3():
MyGame_Example_Test{ buf_, pos_ + 26 }
def CreateVec3(b_:flatbuffers_builder, x:float, y:float, z:float, test1:float, test2:int, test3_a:int, test3_b:int):
b_.Prep(16, 32)
b_.Pad(2)
b_.Prep(2, 4)
b_.Pad(1)
b_.PrependInt8(test3_b)
b_.PrependInt16(test3_a)
b_.Pad(1)
b_.PrependInt8(test2)
b_.PrependFloat64(test1)
b_.Pad(4)
b_.PrependFloat32(z)
b_.PrependFloat32(y)
b_.PrependFloat32(x)
return b_.Offset()
struct Ability : flatbuffers_handle
def id():
buf_.read_int32_le(pos_ + 0)
def distance():
buf_.read_int32_le(pos_ + 4)
def CreateAbility(b_:flatbuffers_builder, id:int, distance:int):
b_.Prep(4, 8)
b_.PrependUint32(distance)
b_.PrependUint32(id)
return b_.Offset()
struct Stat : flatbuffers_handle
def id():
buf_.flatbuffers_field_string(pos_, 4)
def val():
buf_.flatbuffers_field_int64(pos_, 6, 0)
def count():
buf_.flatbuffers_field_int16(pos_, 8, 0)
def GetRootAsStat(buf:string): Stat { buf, buf.flatbuffers_indirect(0) }
def StatStart(b_:flatbuffers_builder):
b_.StartObject(3)
def StatAddId(b_:flatbuffers_builder, id:int):
b_.PrependUOffsetTRelativeSlot(0, id, 0)
def StatAddVal(b_:flatbuffers_builder, val:int):
b_.PrependInt64Slot(1, val, 0)
def StatAddCount(b_:flatbuffers_builder, count:int):
b_.PrependUint16Slot(2, count, 0)
def StatEnd(b_:flatbuffers_builder):
b_.EndObject()
struct Referrable : flatbuffers_handle
def id():
buf_.flatbuffers_field_int64(pos_, 4, 0)
def GetRootAsReferrable(buf:string): Referrable { buf, buf.flatbuffers_indirect(0) }
def ReferrableStart(b_:flatbuffers_builder):
b_.StartObject(1)
def ReferrableAddId(b_:flatbuffers_builder, id:int):
b_.PrependUint64Slot(0, id, 0)
def ReferrableEnd(b_:flatbuffers_builder):
b_.EndObject()
/// an example documentation comment: monster object
struct Monster : flatbuffers_handle
def pos():
o := buf_.flatbuffers_field_struct(pos_, 4)
if o: MyGame_Example_Vec3 { buf_, o } else: nil
def mana():
buf_.flatbuffers_field_int16(pos_, 6, 150)
def hp():
buf_.flatbuffers_field_int16(pos_, 8, 100)
def name():
buf_.flatbuffers_field_string(pos_, 10)
def inventory(i:int):
buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 14) + i * 1)
def inventory_length():
buf_.flatbuffers_field_vector_len(pos_, 14)
def color():
buf_.flatbuffers_field_int8(pos_, 16, 8)
def test_type():
buf_.flatbuffers_field_int8(pos_, 18, 0)
def test_as_Monster():
MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 20) }
def test_as_TestSimpleTableWithEnum():
MyGame_Example_TestSimpleTableWithEnum { buf_, buf_.flatbuffers_field_table(pos_, 20) }
def test_as_MyGame_Example2_Monster():
MyGame_Example2_Monster { buf_, buf_.flatbuffers_field_table(pos_, 20) }
def test4(i:int):
MyGame_Example_Test { buf_, buf_.flatbuffers_field_vector(pos_, 22) + i * 4 }
def test4_length():
buf_.flatbuffers_field_vector_len(pos_, 22)
def testarrayofstring(i:int):
buf_.flatbuffers_string(buf_.flatbuffers_field_vector(pos_, 24) + i * 4)
def testarrayofstring_length():
buf_.flatbuffers_field_vector_len(pos_, 24)
/// an example documentation comment: this will end up in the generated code
/// multiline too
def testarrayoftables(i:int):
MyGame_Example_Monster { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 26) + i * 4) }
def testarrayoftables_length():
buf_.flatbuffers_field_vector_len(pos_, 26)
def enemy():
o := buf_.flatbuffers_field_table(pos_, 28)
if o: MyGame_Example_Monster { buf_, o } else: nil
def testnestedflatbuffer(i:int):
buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 30) + i * 1)
def testnestedflatbuffer_length():
buf_.flatbuffers_field_vector_len(pos_, 30)
def testempty():
o := buf_.flatbuffers_field_table(pos_, 32)
if o: MyGame_Example_Stat { buf_, o } else: nil
def testbool():
buf_.flatbuffers_field_int8(pos_, 34, 0)
def testhashs32_fnv1():
buf_.flatbuffers_field_int32(pos_, 36, 0)
def testhashu32_fnv1():
buf_.flatbuffers_field_int32(pos_, 38, 0)
def testhashs64_fnv1():
buf_.flatbuffers_field_int64(pos_, 40, 0)
def testhashu64_fnv1():
buf_.flatbuffers_field_int64(pos_, 42, 0)
def testhashs32_fnv1a():
buf_.flatbuffers_field_int32(pos_, 44, 0)
def testhashu32_fnv1a():
buf_.flatbuffers_field_int32(pos_, 46, 0)
def testhashs64_fnv1a():
buf_.flatbuffers_field_int64(pos_, 48, 0)
def testhashu64_fnv1a():
buf_.flatbuffers_field_int64(pos_, 50, 0)
def testarrayofbools(i:int):
buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 52) + i * 1)
def testarrayofbools_length():
buf_.flatbuffers_field_vector_len(pos_, 52)
def testf():
buf_.flatbuffers_field_float32(pos_, 54, 3.14159)
def testf2():
buf_.flatbuffers_field_float32(pos_, 56, 3.0)
def testf3():
buf_.flatbuffers_field_float32(pos_, 58, 0.0)
def testarrayofstring2(i:int):
buf_.flatbuffers_string(buf_.flatbuffers_field_vector(pos_, 60) + i * 4)
def testarrayofstring2_length():
buf_.flatbuffers_field_vector_len(pos_, 60)
def testarrayofsortedstruct(i:int):
MyGame_Example_Ability { buf_, buf_.flatbuffers_field_vector(pos_, 62) + i * 8 }
def testarrayofsortedstruct_length():
buf_.flatbuffers_field_vector_len(pos_, 62)
def flex(i:int):
buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 64) + i * 1)
def flex_length():
buf_.flatbuffers_field_vector_len(pos_, 64)
def test5(i:int):
MyGame_Example_Test { buf_, buf_.flatbuffers_field_vector(pos_, 66) + i * 4 }
def test5_length():
buf_.flatbuffers_field_vector_len(pos_, 66)
def vector_of_longs(i:int):
buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 68) + i * 8)
def vector_of_longs_length():
buf_.flatbuffers_field_vector_len(pos_, 68)
def vector_of_doubles(i:int):
buf_.read_float64_le(buf_.flatbuffers_field_vector(pos_, 70) + i * 8)
def vector_of_doubles_length():
buf_.flatbuffers_field_vector_len(pos_, 70)
def parent_namespace_test():
o := buf_.flatbuffers_field_table(pos_, 72)
if o: MyGame_InParentNamespace { buf_, o } else: nil
def vector_of_referrables(i:int):
MyGame_Example_Referrable { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 74) + i * 4) }
def vector_of_referrables_length():
buf_.flatbuffers_field_vector_len(pos_, 74)
def single_weak_reference():
buf_.flatbuffers_field_int64(pos_, 76, 0)
def vector_of_weak_references(i:int):
buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 78) + i * 8)
def vector_of_weak_references_length():
buf_.flatbuffers_field_vector_len(pos_, 78)
def vector_of_strong_referrables(i:int):
MyGame_Example_Referrable { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 80) + i * 4) }
def vector_of_strong_referrables_length():
buf_.flatbuffers_field_vector_len(pos_, 80)
def co_owning_reference():
buf_.flatbuffers_field_int64(pos_, 82, 0)
def vector_of_co_owning_references(i:int):
buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 84) + i * 8)
def vector_of_co_owning_references_length():
buf_.flatbuffers_field_vector_len(pos_, 84)
def non_owning_reference():
buf_.flatbuffers_field_int64(pos_, 86, 0)
def vector_of_non_owning_references(i:int):
buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 88) + i * 8)
def vector_of_non_owning_references_length():
buf_.flatbuffers_field_vector_len(pos_, 88)
def any_unique_type():
buf_.flatbuffers_field_int8(pos_, 90, 0)
def any_unique_as_M():
MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 92) }
def any_unique_as_T():
MyGame_Example_TestSimpleTableWithEnum { buf_, buf_.flatbuffers_field_table(pos_, 92) }
def any_unique_as_M2():
MyGame_Example2_Monster { buf_, buf_.flatbuffers_field_table(pos_, 92) }
def any_ambiguous_type():
buf_.flatbuffers_field_int8(pos_, 94, 0)
def any_ambiguous_as_M1():
MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 96) }
def any_ambiguous_as_M2():
MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 96) }
def any_ambiguous_as_M3():
MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 96) }
def GetRootAsMonster(buf:string): Monster { buf, buf.flatbuffers_indirect(0) }
def MonsterStart(b_:flatbuffers_builder):
b_.StartObject(47)
def MonsterAddPos(b_:flatbuffers_builder, pos:int):
b_.PrependStructSlot(0, pos, 0)
def MonsterAddMana(b_:flatbuffers_builder, mana:int):
b_.PrependInt16Slot(1, mana, 150)
def MonsterAddHp(b_:flatbuffers_builder, hp:int):
b_.PrependInt16Slot(2, hp, 100)
def MonsterAddName(b_:flatbuffers_builder, name:int):
b_.PrependUOffsetTRelativeSlot(3, name, 0)
def MonsterAddInventory(b_:flatbuffers_builder, inventory:int):
b_.PrependUOffsetTRelativeSlot(5, inventory, 0)
def MonsterStartInventoryVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(1, n_, 1)
def MonsterCreateInventoryVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(1, v_.length, 1)
reverse(v_) e_: b_.PrependUint8(e_)
b_.EndVector(v_.length)
def MonsterAddColor(b_:flatbuffers_builder, color:int):
b_.PrependInt8Slot(6, color, 8)
def MonsterAddTestType(b_:flatbuffers_builder, test_type:int):
b_.PrependUint8Slot(7, test_type, 0)
def MonsterAddTest(b_:flatbuffers_builder, test:int):
b_.PrependUOffsetTRelativeSlot(8, test, 0)
def MonsterAddTest4(b_:flatbuffers_builder, test4:int):
b_.PrependUOffsetTRelativeSlot(9, test4, 0)
def MonsterStartTest4Vector(b_:flatbuffers_builder, n_:int):
b_.StartVector(4, n_, 2)
def MonsterAddTestarrayofstring(b_:flatbuffers_builder, testarrayofstring:int):
b_.PrependUOffsetTRelativeSlot(10, testarrayofstring, 0)
def MonsterStartTestarrayofstringVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(4, n_, 4)
def MonsterCreateTestarrayofstringVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(4, v_.length, 4)
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
b_.EndVector(v_.length)
def MonsterAddTestarrayoftables(b_:flatbuffers_builder, testarrayoftables:int):
b_.PrependUOffsetTRelativeSlot(11, testarrayoftables, 0)
def MonsterStartTestarrayoftablesVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(4, n_, 4)
def MonsterCreateTestarrayoftablesVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(4, v_.length, 4)
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
b_.EndVector(v_.length)
def MonsterAddEnemy(b_:flatbuffers_builder, enemy:int):
b_.PrependUOffsetTRelativeSlot(12, enemy, 0)
def MonsterAddTestnestedflatbuffer(b_:flatbuffers_builder, testnestedflatbuffer:int):
b_.PrependUOffsetTRelativeSlot(13, testnestedflatbuffer, 0)
def MonsterStartTestnestedflatbufferVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(1, n_, 1)
def MonsterCreateTestnestedflatbufferVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(1, v_.length, 1)
reverse(v_) e_: b_.PrependUint8(e_)
b_.EndVector(v_.length)
def MonsterAddTestempty(b_:flatbuffers_builder, testempty:int):
b_.PrependUOffsetTRelativeSlot(14, testempty, 0)
def MonsterAddTestbool(b_:flatbuffers_builder, testbool:int):
b_.PrependBoolSlot(15, testbool, 0)
def MonsterAddTesthashs32Fnv1(b_:flatbuffers_builder, testhashs32_fnv1:int):
b_.PrependInt32Slot(16, testhashs32_fnv1, 0)
def MonsterAddTesthashu32Fnv1(b_:flatbuffers_builder, testhashu32_fnv1:int):
b_.PrependUint32Slot(17, testhashu32_fnv1, 0)
def MonsterAddTesthashs64Fnv1(b_:flatbuffers_builder, testhashs64_fnv1:int):
b_.PrependInt64Slot(18, testhashs64_fnv1, 0)
def MonsterAddTesthashu64Fnv1(b_:flatbuffers_builder, testhashu64_fnv1:int):
b_.PrependUint64Slot(19, testhashu64_fnv1, 0)
def MonsterAddTesthashs32Fnv1a(b_:flatbuffers_builder, testhashs32_fnv1a:int):
b_.PrependInt32Slot(20, testhashs32_fnv1a, 0)
def MonsterAddTesthashu32Fnv1a(b_:flatbuffers_builder, testhashu32_fnv1a:int):
b_.PrependUint32Slot(21, testhashu32_fnv1a, 0)
def MonsterAddTesthashs64Fnv1a(b_:flatbuffers_builder, testhashs64_fnv1a:int):
b_.PrependInt64Slot(22, testhashs64_fnv1a, 0)
def MonsterAddTesthashu64Fnv1a(b_:flatbuffers_builder, testhashu64_fnv1a:int):
b_.PrependUint64Slot(23, testhashu64_fnv1a, 0)
def MonsterAddTestarrayofbools(b_:flatbuffers_builder, testarrayofbools:int):
b_.PrependUOffsetTRelativeSlot(24, testarrayofbools, 0)
def MonsterStartTestarrayofboolsVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(1, n_, 1)
def MonsterCreateTestarrayofboolsVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(1, v_.length, 1)
reverse(v_) e_: b_.PrependBool(e_)
b_.EndVector(v_.length)
def MonsterAddTestf(b_:flatbuffers_builder, testf:float):
b_.PrependFloat32Slot(25, testf, 3.14159)
def MonsterAddTestf2(b_:flatbuffers_builder, testf2:float):
b_.PrependFloat32Slot(26, testf2, 3.0)
def MonsterAddTestf3(b_:flatbuffers_builder, testf3:float):
b_.PrependFloat32Slot(27, testf3, 0.0)
def MonsterAddTestarrayofstring2(b_:flatbuffers_builder, testarrayofstring2:int):
b_.PrependUOffsetTRelativeSlot(28, testarrayofstring2, 0)
def MonsterStartTestarrayofstring2Vector(b_:flatbuffers_builder, n_:int):
b_.StartVector(4, n_, 4)
def MonsterCreateTestarrayofstring2Vector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(4, v_.length, 4)
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
b_.EndVector(v_.length)
def MonsterAddTestarrayofsortedstruct(b_:flatbuffers_builder, testarrayofsortedstruct:int):
b_.PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct, 0)
def MonsterStartTestarrayofsortedstructVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(8, n_, 4)
def MonsterAddFlex(b_:flatbuffers_builder, flex:int):
b_.PrependUOffsetTRelativeSlot(30, flex, 0)
def MonsterStartFlexVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(1, n_, 1)
def MonsterCreateFlexVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(1, v_.length, 1)
reverse(v_) e_: b_.PrependUint8(e_)
b_.EndVector(v_.length)
def MonsterAddTest5(b_:flatbuffers_builder, test5:int):
b_.PrependUOffsetTRelativeSlot(31, test5, 0)
def MonsterStartTest5Vector(b_:flatbuffers_builder, n_:int):
b_.StartVector(4, n_, 2)
def MonsterAddVectorOfLongs(b_:flatbuffers_builder, vector_of_longs:int):
b_.PrependUOffsetTRelativeSlot(32, vector_of_longs, 0)
def MonsterStartVectorOfLongsVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(8, n_, 8)
def MonsterCreateVectorOfLongsVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(8, v_.length, 8)
reverse(v_) e_: b_.PrependInt64(e_)
b_.EndVector(v_.length)
def MonsterAddVectorOfDoubles(b_:flatbuffers_builder, vector_of_doubles:int):
b_.PrependUOffsetTRelativeSlot(33, vector_of_doubles, 0)
def MonsterStartVectorOfDoublesVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(8, n_, 8)
def MonsterCreateVectorOfDoublesVector(b_:flatbuffers_builder, v_:[float]):
b_.StartVector(8, v_.length, 8)
reverse(v_) e_: b_.PrependFloat64(e_)
b_.EndVector(v_.length)
def MonsterAddParentNamespaceTest(b_:flatbuffers_builder, parent_namespace_test:int):
b_.PrependUOffsetTRelativeSlot(34, parent_namespace_test, 0)
def MonsterAddVectorOfReferrables(b_:flatbuffers_builder, vector_of_referrables:int):
b_.PrependUOffsetTRelativeSlot(35, vector_of_referrables, 0)
def MonsterStartVectorOfReferrablesVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(4, n_, 4)
def MonsterCreateVectorOfReferrablesVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(4, v_.length, 4)
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
b_.EndVector(v_.length)
def MonsterAddSingleWeakReference(b_:flatbuffers_builder, single_weak_reference:int):
b_.PrependUint64Slot(36, single_weak_reference, 0)
def MonsterAddVectorOfWeakReferences(b_:flatbuffers_builder, vector_of_weak_references:int):
b_.PrependUOffsetTRelativeSlot(37, vector_of_weak_references, 0)
def MonsterStartVectorOfWeakReferencesVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(8, n_, 8)
def MonsterCreateVectorOfWeakReferencesVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(8, v_.length, 8)
reverse(v_) e_: b_.PrependUint64(e_)
b_.EndVector(v_.length)
def MonsterAddVectorOfStrongReferrables(b_:flatbuffers_builder, vector_of_strong_referrables:int):
b_.PrependUOffsetTRelativeSlot(38, vector_of_strong_referrables, 0)
def MonsterStartVectorOfStrongReferrablesVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(4, n_, 4)
def MonsterCreateVectorOfStrongReferrablesVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(4, v_.length, 4)
reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
b_.EndVector(v_.length)
def MonsterAddCoOwningReference(b_:flatbuffers_builder, co_owning_reference:int):
b_.PrependUint64Slot(39, co_owning_reference, 0)
def MonsterAddVectorOfCoOwningReferences(b_:flatbuffers_builder, vector_of_co_owning_references:int):
b_.PrependUOffsetTRelativeSlot(40, vector_of_co_owning_references, 0)
def MonsterStartVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(8, n_, 8)
def MonsterCreateVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(8, v_.length, 8)
reverse(v_) e_: b_.PrependUint64(e_)
b_.EndVector(v_.length)
def MonsterAddNonOwningReference(b_:flatbuffers_builder, non_owning_reference:int):
b_.PrependUint64Slot(41, non_owning_reference, 0)
def MonsterAddVectorOfNonOwningReferences(b_:flatbuffers_builder, vector_of_non_owning_references:int):
b_.PrependUOffsetTRelativeSlot(42, vector_of_non_owning_references, 0)
def MonsterStartVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(8, n_, 8)
def MonsterCreateVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(8, v_.length, 8)
reverse(v_) e_: b_.PrependUint64(e_)
b_.EndVector(v_.length)
def MonsterAddAnyUniqueType(b_:flatbuffers_builder, any_unique_type:int):
b_.PrependUint8Slot(43, any_unique_type, 0)
def MonsterAddAnyUnique(b_:flatbuffers_builder, any_unique:int):
b_.PrependUOffsetTRelativeSlot(44, any_unique, 0)
def MonsterAddAnyAmbiguousType(b_:flatbuffers_builder, any_ambiguous_type:int):
b_.PrependUint8Slot(45, any_ambiguous_type, 0)
def MonsterAddAnyAmbiguous(b_:flatbuffers_builder, any_ambiguous:int):
b_.PrependUOffsetTRelativeSlot(46, any_ambiguous, 0)
def MonsterEnd(b_:flatbuffers_builder):
b_.EndObject()
struct TypeAliases : flatbuffers_handle
def i8():
buf_.flatbuffers_field_int8(pos_, 4, 0)
def u8():
buf_.flatbuffers_field_int8(pos_, 6, 0)
def i16():
buf_.flatbuffers_field_int16(pos_, 8, 0)
def u16():
buf_.flatbuffers_field_int16(pos_, 10, 0)
def i32():
buf_.flatbuffers_field_int32(pos_, 12, 0)
def u32():
buf_.flatbuffers_field_int32(pos_, 14, 0)
def i64():
buf_.flatbuffers_field_int64(pos_, 16, 0)
def u64():
buf_.flatbuffers_field_int64(pos_, 18, 0)
def f32():
buf_.flatbuffers_field_float32(pos_, 20, 0.0)
def f64():
buf_.flatbuffers_field_float64(pos_, 22, 0.0)
def v8(i:int):
buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 24) + i * 1)
def v8_length():
buf_.flatbuffers_field_vector_len(pos_, 24)
def vf64(i:int):
buf_.read_float64_le(buf_.flatbuffers_field_vector(pos_, 26) + i * 8)
def vf64_length():
buf_.flatbuffers_field_vector_len(pos_, 26)
def GetRootAsTypeAliases(buf:string): TypeAliases { buf, buf.flatbuffers_indirect(0) }
def TypeAliasesStart(b_:flatbuffers_builder):
b_.StartObject(12)
def TypeAliasesAddI8(b_:flatbuffers_builder, i8:int):
b_.PrependInt8Slot(0, i8, 0)
def TypeAliasesAddU8(b_:flatbuffers_builder, u8:int):
b_.PrependUint8Slot(1, u8, 0)
def TypeAliasesAddI16(b_:flatbuffers_builder, i16:int):
b_.PrependInt16Slot(2, i16, 0)
def TypeAliasesAddU16(b_:flatbuffers_builder, u16:int):
b_.PrependUint16Slot(3, u16, 0)
def TypeAliasesAddI32(b_:flatbuffers_builder, i32:int):
b_.PrependInt32Slot(4, i32, 0)
def TypeAliasesAddU32(b_:flatbuffers_builder, u32:int):
b_.PrependUint32Slot(5, u32, 0)
def TypeAliasesAddI64(b_:flatbuffers_builder, i64:int):
b_.PrependInt64Slot(6, i64, 0)
def TypeAliasesAddU64(b_:flatbuffers_builder, u64:int):
b_.PrependUint64Slot(7, u64, 0)
def TypeAliasesAddF32(b_:flatbuffers_builder, f32:float):
b_.PrependFloat32Slot(8, f32, 0.0)
def TypeAliasesAddF64(b_:flatbuffers_builder, f64:float):
b_.PrependFloat64Slot(9, f64, 0.0)
def TypeAliasesAddV8(b_:flatbuffers_builder, v8:int):
b_.PrependUOffsetTRelativeSlot(10, v8, 0)
def TypeAliasesStartV8Vector(b_:flatbuffers_builder, n_:int):
b_.StartVector(1, n_, 1)
def TypeAliasesCreateV8Vector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(1, v_.length, 1)
reverse(v_) e_: b_.PrependInt8(e_)
b_.EndVector(v_.length)
def TypeAliasesAddVf64(b_:flatbuffers_builder, vf64:int):
b_.PrependUOffsetTRelativeSlot(11, vf64, 0)
def TypeAliasesStartVf64Vector(b_:flatbuffers_builder, n_:int):
b_.StartVector(8, n_, 8)
def TypeAliasesCreateVf64Vector(b_:flatbuffers_builder, v_:[float]):
b_.StartVector(8, v_.length, 8)
reverse(v_) e_: b_.PrependFloat64(e_)
b_.EndVector(v_.length)
def TypeAliasesEnd(b_:flatbuffers_builder):
b_.EndObject()