mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-02 04:04:19 +00:00
* TS/ES6 modules spike iteration 1 * Initial modularized dasherized output * Remove obsoleted parts and namespace wrapping * Use _flatbuffers_ prefix * First part of imports logic * Second part of imports logic * Fix TS/JS code removal mixup * Alias imported symbols if same name from different namespaces and some fixes * Use star import for bare imports * Fix messed up string concat * var to const and remove not needed semi * Remove some cases of ns prefixing * Add missing space * Cleanups * Completed initial import tracking logic * Compilable output * Adjust TypeScriptTest and dependents to work * Use local flatbuffers package for tests * Refactor away use of any * Remove obsolete imported_fileset and reexport_map * Still need any and fix JavaScriptTest.sh * Fix test runs out of the box * Temp add generated files * TypeScriptTest replaces JavaScriptTest and cleanups * Also remove reference to JavaScriptTest in TestAll.sh * Remove old generated ts/js files * Remove use of --js in generate_code scripts * idl_gen_js_ts to idl_gen_ts and removal of js gen * Remove obsoleted options * Fix obsolete ts test detection * Tweak ts compilation be as strict as possible * Remove jsdoc type annotation generation * Generated test ts files * Fix search and replace messup * Regenerated ts test output * Use CharToLower * Use normal for loop * Rework namespacedir * Revert "Rework namespacedir" This reverts commit 6f4eb0104ceeb86011bb076ebca901138c48e068. * Revert "Use normal for loop" This reverts commit 676b2135bfaa1853dfbb06c92b5c16a0d81bb13a. * Revert "Use CharToLower" This reverts commit 2d08648d0d72d0af201fad80d54cdc76412b35e9. * Again do rework but correct * Avoid runtime cast * Fix test runs * Also add npm install to get tsc * Bump node test versions * for range to std for loop * Clang format * Missed one clang format * Move accessor to later * Attempt to make windows version of TypeScriptTest * Want to see the output * Try to get newer node at appveyor * Style changes
90 lines
2.7 KiB
YAML
90 lines
2.7 KiB
YAML
branches:
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only:
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- master
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environment:
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nodejs_version: "14"
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global:
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# Workaround for https://github.com/conda/conda-build/issues/636
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PYTHONIOENCODING: UTF-8
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CONDA_INSTALL_LOCN: "C:\\Miniconda35-x64"
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CMAKE_OPTIONS: ""
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CPP_TEST_OPTIONS: ""
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matrix:
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- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
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CMAKE_VS_VERSION: "10 2010"
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CMAKE_OPTIONS: "-DFLATBUFFERS_BUILD_LEGACY=1"
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CPP_TEST_OPTIONS: "--std-cpp c++0x"
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MONSTER_EXTRA: "skip"
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- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
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CMAKE_VS_VERSION: "12 2013"
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MONSTER_EXTRA: "skip"
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- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
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CMAKE_VS_VERSION: "14 2015"
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MONSTER_EXTRA: ""
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platform:
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- x86
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- x64
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configuration:
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- Debug
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- Release
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before_build:
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- set MONSTER_EXTRA=%MONSTER_EXTRA%
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- cmake . -G"Visual Studio %CMAKE_VS_VERSION%" -DFLATBUFFERS_CODE_SANITIZE=1 %CMAKE_OPTIONS%
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# This cuts down on a lot of noise generated by xamarin warnings.
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- if exist "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
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build:
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project: ALL_BUILD.vcxproj
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verbosity: minimal
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after_build:
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- python conan/appveyor/install.py
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- python conan/appveyor/build.py
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install:
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- set PATH=%CONDA_INSTALL_LOCN%;%CONDA_INSTALL_LOCN%\scripts;%PATH%;
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- ps: Install-Product node $env:nodejs_version
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test_script:
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- call .appveyor\check-generate-code.bat -b %CONFIGURATION%
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- "cd tests"
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- rem "Building all code"
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- generate_code.bat -b %CONFIGURATION% %CPP_TEST_OPTIONS%
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- 7z a GeneratedMyGameCode.zip MyGame\
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- rem "---------------- C++ -----------------"
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- "cd .."
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- "%CONFIGURATION%\\flattests.exe"
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- rem "---------------- JS -----------------"
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- "node --version"
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- "npm install"
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- "npm run compile"
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- "cd tests"
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- "TypeScriptTest.bat"
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- rem "---------------- C# -----------------"
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# Have to compile this here rather than in "build" above because AppVeyor only
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# supports building one project??
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- "cd FlatBuffers.Test"
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- "dotnet new sln"
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- "dotnet sln add FlatBuffers.Test.csproj"
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- "nuget restore"
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- "mkdir .tmp"
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- "msbuild.exe /property:Configuration=Release;OutputPath=.tmp /verbosity:minimal FlatBuffers.Test.csproj"
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- ".tmp\\FlatBuffers.Test.exe"
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# Run tests with UNSAFE_BYTEBUFFER
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- "msbuild.exe /property:Configuration=Release;UnsafeByteBuffer=true;OutputPath=.tmp /verbosity:minimal FlatBuffers.Test.csproj"
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- ".tmp\\FlatBuffers.Test.exe"
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artifacts:
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- path: $(CONFIGURATION)\flatc.exe
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name: flatc.exe
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- path: tests\GeneratedMyGameCode.zip
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name: GeneratedMyGameCode.zip
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