Files
flatbuffers/appveyor.yml
Derek Bailey db2aa9b4ec [C#] Cleaned up .NET testing script for Mono (#6016)
* Cleaned up .NET testing script for Mono

Cleaned up the .NET testing script to make it a little better. It
purposefully doesn't delete the .NET installer and SDk after running the
script, so that they can be used in subsequent invocations. This greatly
speeds up the script.

The downloaded files are ignored by git by default. They can be
explicitly cleaned up by runnning the clean script (clean.sh).

* Trying using older Version indicator

* Remove lins to monsterdata and reference it directly.

* Updated appveryor script to remove copying of files no longer needed

* Continue to update appveyor script to work. Disabled CS0169 in ByteBufferTest
2020-08-17 13:10:10 -07:00

127 lines
4.3 KiB
YAML

branches:
only:
- master
environment:
global:
# Workaround for https://github.com/conda/conda-build/issues/636
PYTHONIOENCODING: UTF-8
CONDA_INSTALL_LOCN: "C:\\Miniconda35-x64"
CMAKE_OPTIONS: ""
CPP_TEST_OPTIONS: ""
matrix:
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
CMAKE_VS_VERSION: "10 2010"
CMAKE_OPTIONS: "-DFLATBUFFERS_BUILD_LEGACY=1"
CPP_TEST_OPTIONS: "--std-cpp c++0x"
MONSTER_EXTRA: "skip"
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
CMAKE_VS_VERSION: "12 2013"
MONSTER_EXTRA: "skip"
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
CMAKE_VS_VERSION: "14 2015"
MONSTER_EXTRA: ""
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
CMAKE_VS_VERSION: "15 2017"
CMAKE_OPTIONS: "-DFLATBUFFERS_ENABLE_PCH=1"
MONSTER_EXTRA: ""
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
CMAKE_VS_VERSION: "16 2019"
CMAKE_OPTIONS: "-DFLATBUFFERS_ENABLE_PCH=1"
MONSTER_EXTRA: ""
platform:
- x86
- x64
configuration:
- Debug
- Release
before_build:
- set MONSTER_EXTRA=%MONSTER_EXTRA%
- cmake . -G"Visual Studio %CMAKE_VS_VERSION%" -DFLATBUFFERS_CODE_SANITIZE=1 %CMAKE_OPTIONS%
# This cuts down on a lot of noise generated by xamarin warnings.
- if exist "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
- if exist "C:\Program Files (x86)\MSBuild\15.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\15.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
- if exist "C:\Program Files (x86)\MSBuild\16.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\16.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
build:
project: ALL_BUILD.vcxproj
verbosity: minimal
after_build:
- python conan/appveyor/install.py
- python conan/appveyor/build.py
install:
- set PATH=%CONDA_INSTALL_LOCN%;%CONDA_INSTALL_LOCN%\scripts;%PATH%;
- curl -sSf -o rustup-init.exe https://win.rustup.rs/
- rustup-init.exe -y
- set PATH=%PATH%;C:\Users\appveyor\.cargo\bin
- rustc -V
- cargo -V
test_script:
- call .appveyor\check-generate-code.bat -b %CONFIGURATION%
- "cd tests"
- rem "Building all code"
- generate_code.bat -b %CONFIGURATION% %CPP_TEST_OPTIONS%
- 7z a GeneratedMyGameCode.zip MyGame\
- rem "---------------- C++ -----------------"
- "cd .."
- "%CONFIGURATION%\\flattests.exe"
- "cd tests"
- rem "---------------- Java -----------------"
- "java -version"
- "JavaTest.bat"
- rem "---------------- Rust ----------------"
- "RustTest.bat"
- rem "---------------- JS -----------------"
- "node --version"
- "..\\%CONFIGURATION%\\flatc -b -I include_test monster_test.fbs unicode_test.json"
- "node JavaScriptTest ./monster_test_generated"
- rem "-------------- Python ---------------"
- where python
- python --version
- where pip
- pip --version
- where conda
- conda --version
- rem "installing flatbuffers python library"
- pip install ../python
- rem "testing without installing Numpy"
- python py_test.py 0 0 0
- rem "testing after installing Numpy - disabled"
# FIXME: This has a LOT of unnecessary dependencies and makes the tests fail
# with timeouts.
# - conda install --yes numpy
# - python py_test.py 0 0 0
- rem "---------------- C# -----------------"
# Have to compile this here rather than in "build" above because AppVeyor only
# supports building one project??
- "cd FlatBuffers.Test"
- "dotnet new sln"
- "dotnet sln add FlatBuffers.Test.csproj"
- "nuget restore"
- "mkdir .tmp"
- "msbuild.exe /property:Configuration=Release;OutputPath=.tmp /verbosity:minimal FlatBuffers.Test.csproj"
- ".tmp\\FlatBuffers.Test.exe"
# Run tests with UNSAFE_BYTEBUFFER
- "msbuild.exe /property:Configuration=Release;UnsafeByteBuffer=true;OutputPath=.tmp /verbosity:minimal FlatBuffers.Test.csproj"
- ".tmp\\FlatBuffers.Test.exe"
# TODO: add more languages.
- "cd ..\\.."
artifacts:
- path: $(CONFIGURATION)\flatc.exe
name: flatc.exe
- path: tests\GeneratedMyGameCode.zip
name: GeneratedMyGameCode.zip