Files
flatbuffers/tests/MyGame/Example/Test.go
rw 74d5f3701f Port FlatBuffers to Go.
Implement code generation and runtime library for Go, derived from the
Java implementation. Additionally, the test suite verifies:

 - the exact bytes in the Builder buffer during object construction,
 - vtable deduplication, and
 - table construction, via a fuzzer derived from the C++ implementation.

Change-Id: Ib95a019c684891def2b50281e570b4843fea7baa
2014-07-21 16:40:39 -07:00

27 lines
673 B
Go

// automatically generated, do not modify
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Test struct {
_tab flatbuffers.Struct
}
func (rcv *Test) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Test) A() int16 { return rcv._tab.GetInt16(rcv._tab.Pos + flatbuffers.UOffsetT(0)) }
func (rcv *Test) B() int8 { return rcv._tab.GetInt8(rcv._tab.Pos + flatbuffers.UOffsetT(2)) }
func CreateTest(builder *flatbuffers.Builder, a int16, b int8) flatbuffers.UOffsetT {
builder.Prep(2, 4)
builder.Pad(1)
builder.PrependInt8(b)
builder.PrependInt16(a)
return builder.Offset()
}