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Adding support for windows requires the code generations to add a compiler statement to completely ignore GRPC code generation on windows Cleanup the project to use the main Package.swift to run tests instead of having it separate and includes the imports for GRPC within it. Adds windows swift ci
152 lines
5.0 KiB
Swift
152 lines
5.0 KiB
Swift
// automatically generated by the FlatBuffers compiler, do not modify
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// swiftlint:disable all
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// swiftformat:disable all
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import FlatBuffers
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public struct Property: NativeStruct, Verifiable, FlatbuffersInitializable, NativeObject {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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private var _property: Bool
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public init(_ bb: ByteBuffer, o: Int32) {
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let _accessor = Struct(bb: bb, position: o)
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_property = _accessor.readBuffer(of: Bool.self, at: 0)
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}
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public init(property: Bool) {
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_property = property
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}
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public init() {
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_property = false
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}
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public init(_ _t: inout Property_Mutable) {
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_property = _t.property
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}
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public var property: Bool { _property }
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public static func verify<T>(_ verifier: inout Verifier, at position: Int, of type: T.Type) throws where T: Verifiable {
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try verifier.inBuffer(position: position, of: Property.self)
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}
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}
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extension Property: Encodable {
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enum CodingKeys: String, CodingKey {
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case property = "property"
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}
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public func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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if property != false {
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try container.encodeIfPresent(property, forKey: .property)
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}
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}
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}
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public struct Property_Mutable: FlatBufferObject {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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private var _accessor: Struct
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
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public var property: Bool { return _accessor.readBuffer(of: Bool.self, at: 0) }
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@discardableResult public func mutate(property: Bool) -> Bool { return _accessor.mutate(property, index: 0) }
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public mutating func unpack() -> Property {
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return Property(&self)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Property?) -> Offset {
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guard var obj = obj else { return Offset() }
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return pack(&builder, obj: &obj)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Property) -> Offset {
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return builder.create(struct: obj)
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}
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}
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public struct TestMutatingBool: FlatBufferObject, Verifiable, ObjectAPIPacker {
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static func validateVersion() { FlatBuffersVersion_25_2_10() }
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public var __buffer: ByteBuffer! { return _accessor.bb }
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private var _accessor: Table
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private init(_ t: Table) { _accessor = t }
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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private enum VTOFFSET: VOffset {
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case b = 4
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var v: Int32 { Int32(self.rawValue) }
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var p: VOffset { self.rawValue }
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}
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public var b: Property? { let o = _accessor.offset(VTOFFSET.b.v); return o == 0 ? nil : _accessor.readBuffer(of: Property.self, at: o) }
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public var mutableB: Property_Mutable? { let o = _accessor.offset(VTOFFSET.b.v); return o == 0 ? nil : Property_Mutable(_accessor.bb, o: o + _accessor.position) }
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public static func startTestMutatingBool(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
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public static func add(b: Property?, _ fbb: inout FlatBufferBuilder) { guard let b = b else { return }; fbb.create(struct: b, position: VTOFFSET.b.p) }
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public static func endTestMutatingBool(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
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public static func createTestMutatingBool(
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_ fbb: inout FlatBufferBuilder,
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b: Property? = nil
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) -> Offset {
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let __start = TestMutatingBool.startTestMutatingBool(&fbb)
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TestMutatingBool.add(b: b, &fbb)
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return TestMutatingBool.endTestMutatingBool(&fbb, start: __start)
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}
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public mutating func unpack() -> TestMutatingBoolT {
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return TestMutatingBoolT(&self)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout TestMutatingBoolT?) -> Offset {
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guard var obj = obj else { return Offset() }
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return pack(&builder, obj: &obj)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout TestMutatingBoolT) -> Offset {
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let __root = TestMutatingBool.startTestMutatingBool(&builder)
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TestMutatingBool.add(b: obj.b, &builder)
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return TestMutatingBool.endTestMutatingBool(&builder, start: __root)
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}
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public static func verify<T>(_ verifier: inout Verifier, at position: Int, of type: T.Type) throws where T: Verifiable {
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var _v = try verifier.visitTable(at: position)
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try _v.visit(field: VTOFFSET.b.p, fieldName: "b", required: false, type: Property.self)
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_v.finish()
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}
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}
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extension TestMutatingBool: Encodable {
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enum CodingKeys: String, CodingKey {
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case b = "b"
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}
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public func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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try container.encodeIfPresent(b, forKey: .b)
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}
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}
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public class TestMutatingBoolT: NativeObject {
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public var b: Property?
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public init(_ _t: inout TestMutatingBool) {
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b = _t.b
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}
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public init() {
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b = Property()
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}
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public func serialize() -> ByteBuffer { return serialize(type: TestMutatingBool.self) }
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}
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