Files
flatbuffers/tests/ts/union_vector/movie.d.ts
Björn Harrtell ef76b5ece4 [TS/JS] Entry point per namespace and reworked 1.x compatible single file build (#7510)
* [TS/JS] Entry point per namespace

* Fix handling of outputpath and array_test

* Attempt to fix generate_code

* Fix cwd for ts in generate_code

* Attempt to fixup bazel and some docs

* Add --ts-flat-files to bazel build to get bundle

* Move to DEFAULT_FLATC_TS_ARGS

* Attempt to add esbuild

* Attempt to use npm instead

* Remove futile attempt to add esbuild

* Attempt to as bazel esbuild

* Shuffle

* Upgrade bazel deps

* Revert failed attempts to get bazel working

* Ignore flatc tests for now

* Add esbuild dependency

* `package.json` Include esbuild

* `WORKSPACE` Add fetching esbuild binary

* Update WORKSPACE

* Unfreeze Lockfile

* Update WORKSPACE

* Update BUILD.bazel

* Rework to suggest instead of running external bundler

* Add esbuild generation to test script

* Prelim bundle test

* Run test JavaScriptTest from flatbuffers 1.x

* Deps upgrade

* Clang format fix

* Revert bazel changes

* Fix newline

* Generate with type declarations

* Handle "empty" root namespace

* Adjust tests for typescript_keywords.ts

* Separate test procedure for old node resolution module output

* Fix rel path for root level re-exports

* Bazel support for esbuild-based flatc

Unfortunately, we lose typing information because the new esbuild method
of generating single files does not generate type information.

The method used here is a bit hack-ish because it relies on parsing the
console output of flatc to figure out what to do.

* Try to fix bazel build for when node isn't present on host

* Auto formatting fixes

* Fix missing generated code

Co-authored-by: Derek Bailey <derekbailey@google.com>
Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
2023-01-21 12:22:22 -08:00

45 lines
3.0 KiB
TypeScript

import * as flatbuffers from 'flatbuffers';
import { AttackerT } from './attacker.js';
import { BookReaderT } from './book-reader.js';
import { Character } from './character.js';
import { RapunzelT } from './rapunzel.js';
export declare class Movie implements flatbuffers.IUnpackableObject<MovieT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Movie;
static getRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie;
static getSizePrefixedRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie;
static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
mainCharacterType(): Character;
mainCharacter<T extends flatbuffers.Table>(obj: any | string): any | string | null;
charactersType(index: number): Character | null;
charactersTypeLength(): number;
charactersTypeArray(): Uint8Array | null;
characters(index: number, obj: any | string): any | string | null;
charactersLength(): number;
static getFullyQualifiedName(): string;
static startMovie(builder: flatbuffers.Builder): void;
static addMainCharacterType(builder: flatbuffers.Builder, mainCharacterType: Character): void;
static addMainCharacter(builder: flatbuffers.Builder, mainCharacterOffset: flatbuffers.Offset): void;
static addCharactersType(builder: flatbuffers.Builder, charactersTypeOffset: flatbuffers.Offset): void;
static createCharactersTypeVector(builder: flatbuffers.Builder, data: Character[]): flatbuffers.Offset;
static startCharactersTypeVector(builder: flatbuffers.Builder, numElems: number): void;
static addCharacters(builder: flatbuffers.Builder, charactersOffset: flatbuffers.Offset): void;
static createCharactersVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startCharactersVector(builder: flatbuffers.Builder, numElems: number): void;
static endMovie(builder: flatbuffers.Builder): flatbuffers.Offset;
static finishMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
static finishSizePrefixedMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
static createMovie(builder: flatbuffers.Builder, mainCharacterType: Character, mainCharacterOffset: flatbuffers.Offset, charactersTypeOffset: flatbuffers.Offset, charactersOffset: flatbuffers.Offset): flatbuffers.Offset;
unpack(): MovieT;
unpackTo(_o: MovieT): void;
}
export declare class MovieT implements flatbuffers.IGeneratedObject {
mainCharacterType: Character;
mainCharacter: AttackerT | BookReaderT | RapunzelT | string | null;
charactersType: (Character)[];
characters: (AttackerT | BookReaderT | RapunzelT | string)[];
constructor(mainCharacterType?: Character, mainCharacter?: AttackerT | BookReaderT | RapunzelT | string | null, charactersType?: (Character)[], characters?: (AttackerT | BookReaderT | RapunzelT | string)[]);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}