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I updated idl_gen_general.cpp to add support for generating a Get Bytes method for a vector to the generated C# source code. Given a byte vector field named Foo, a method named GetFooBytes() will be generated in the C# source code that will return an ArraySegment<byte> value referencing the vector data in the underlying ByteBuffer. I added a method to Table.cs named __vector_as_arraysegment that is used by the code generated by the change to the C# generator. __vector_as_arraysegment will take the offset of the vector and will return the ArraySegment<byte> value corresponding to the bytes that store the vector data. I updated FlatBuffersExampleTests.cs to add tests to validate my implementation of Table.__vector_as_arraysegment. I added tests to demonstrate that the bytes for the monster's name can be extracted from the underlying byte array. I also added tests to show that Table.__vector_as_arraysegment returns a null value if the vector is not present in the FlatBuffer. I used the updated flatc.exe program to regenerate the C# source files for the MyGame example. The new Monster class includes the GetXXXBytes methods to return the byte arrays containing data for vectors.
137 lines
3.6 KiB
C#
137 lines
3.6 KiB
C#
/*
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* Copyright 2014 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace FlatBuffers.Test
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{
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public class AssertFailedException : Exception
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{
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private readonly object _expected;
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private readonly object _actual;
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public AssertFailedException(object expected, object actual)
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{
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_expected = expected;
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_actual = actual;
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}
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public override string Message
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{
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get { return string.Format("Expected {0} but saw {1}", _expected, _actual); }
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}
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}
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public class AssertArrayFailedException : Exception
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{
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private readonly int _index;
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private readonly object _expected;
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private readonly object _actual;
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public AssertArrayFailedException(int index, object expected, object actual)
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{
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_index = index;
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_expected = expected;
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_actual = actual;
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}
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public override string Message
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{
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get { return string.Format("Expected {0} at index {1} but saw {2}", _expected, _index, _actual); }
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}
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}
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public class AssertUnexpectedThrowException : Exception
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{
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private readonly object _expected;
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public AssertUnexpectedThrowException(object expected)
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{
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_expected = expected;
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}
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public override string Message
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{
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get { return string.Format("Expected exception of type {0}", _expected); }
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}
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}
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public static class Assert
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{
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public static void AreEqual<T>(T expected, T actual)
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{
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if (!expected.Equals(actual))
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{
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throw new AssertFailedException(expected, actual);
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}
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}
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public static void ArrayEqual<T>(T[] expected, T[] actual)
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{
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if (expected.Length != actual.Length)
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{
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throw new AssertFailedException(expected, actual);
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}
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for(var i = 0; i < expected.Length; ++i)
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{
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if (!expected[i].Equals(actual[i]))
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{
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throw new AssertArrayFailedException(i, expected, actual);
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}
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}
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}
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public static void IsTrue(bool value)
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{
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if (!value)
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{
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throw new AssertFailedException(true, value);
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}
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}
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public static void IsFalse(bool value)
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{
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if (value)
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{
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throw new AssertFailedException(false, value);
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}
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}
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public static void Throws<T>(Action action) where T : Exception
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{
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var caught = false;
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try
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{
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action();
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}
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catch (T)
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{
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caught = true;
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}
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if (!caught)
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{
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throw new AssertUnexpectedThrowException(typeof (T));
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}
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}
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}
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}
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