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* adds code generation fuzzer target. * add buffer verification * add table verification in codegen fuzzer --------- Co-authored-by: Björn Harrtell <bjornharrtell@users.noreply.github.com>
132 lines
1.2 KiB
Plaintext
132 lines
1.2 KiB
Plaintext
"struct"
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"table"
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"enum"
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"union"
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"include"
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"namespace"
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"attribute"
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"null"
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"NULL"
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"byte"
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"int8"
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"ubyte"
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"uint8"
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"bool"
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"short"
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"int16"
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"ushort"
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"uint16"
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"int"
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"int32"
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"uint"
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"uint32"
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"float"
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"float32"
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"long"
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"int64"
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"ulong"
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"uint64"
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"double"
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"float64"
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"root_type"
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"file_identifier"
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"file_extension"
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"rpc_service"
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"streaming"
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"idempotent"
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"key"
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"hash"
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"fnv1_32"
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"fnv1_64"
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"fnv1a_32"
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"fnv1a_64"
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"deprecated"
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"required"
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"nested_flatbuffer"
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"flexbuffer"
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"native_inline"
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"force_align"
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"bit_flags"
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"csharp_partial"
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"private"
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"cpp_type"
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"cpp_ptr_type"
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"cpp_ptr_type_get"
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"{"
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"}"
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"["
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"]"
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"\""
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"'"
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"\\"
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"//"
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":"
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","
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" "
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"\\n"
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"\\r"
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"/*"
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"*/"
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"true"
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"false"
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"null"
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"\\u"
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"\\b"
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"\\f"
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"\\t"
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"."
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"e"
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"e+"
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"e-"
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"E"
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"E+"
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"E-"
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"0x"
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"p"
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"a"
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"b"
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"Monster"
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"pos"
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"hp"
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"name"
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"weapons"
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"damage"
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"equipped_type"
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"equipped"
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"inventory"
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"vector_of_longs"
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"vector_of_doubles"
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"test_type"
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"test"
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"test1"
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"test2"
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"test4"
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"test3"
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"test5"
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"enemy"
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"Weapon"
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"Green"
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"Red"
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"Blue"
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"testarrayofstring"
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"testarrayofbools"
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"testbool"
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"flex"
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"Color"
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"Vec3"
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"Stat"
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"Referrable"
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"Any"
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"TestSimpleTableWithEnum"
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"Race"
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"LongEnum"
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"Test"
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"Ability"
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"StructOfStructs"
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"StructOfStructsOfStructs"
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"TypeAliases"
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"MonsterStorage"
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"Store"
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"Retrieve"
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"GetMaxHitPoint"
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"GetMinMaxHitPoints" |