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16 lines
289 B
C++
16 lines
289 B
C++
#ifndef VECTOR3D_PACK_H
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#define VECTOR3D_PACK_H
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#include "vector3d.h"
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namespace Geometry {
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struct Vector3D;
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}
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namespace flatbuffers {
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Geometry::Vector3D Pack(const Native::Vector3D& obj);
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const Native::Vector3D UnPack(const Geometry::Vector3D& obj);
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}
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#endif // VECTOR3D_PACK_H
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