Files
flatbuffers/tests/MyGame/Example/Stat.go
gonzaloserrano ec20233fab Make most of the Go code comply with gofmt (except enums).
Enums are not fixed because depending on they have comments or not they
will be aligned alogn the asssignment character.
2016-08-02 18:21:47 +02:00

72 lines
1.6 KiB
Go

// automatically generated by the FlatBuffers compiler, do not modify
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Stat struct {
_tab flatbuffers.Table
}
func GetRootAsStat(buf []byte, offset flatbuffers.UOffsetT) *Stat {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Stat{}
x.Init(buf, n+offset)
return x
}
func (rcv *Stat) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Stat) Id() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Stat) Val() int64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Stat) MutateVal(n int64) bool {
return rcv._tab.MutateInt64Slot(6, n)
}
func (rcv *Stat) Count() uint16 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.GetUint16(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Stat) MutateCount(n uint16) bool {
return rcv._tab.MutateUint16Slot(8, n)
}
func StatStart(builder *flatbuffers.Builder) {
builder.StartObject(3)
}
func StatAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0)
}
func StatAddVal(builder *flatbuffers.Builder, val int64) {
builder.PrependInt64Slot(1, val, 0)
}
func StatAddCount(builder *flatbuffers.Builder, count uint16) {
builder.PrependUint16Slot(2, count, 0)
}
func StatEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}