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Makes enums/structs/tables unsubclassable (final or sealed) and prevents instantiation of enum classes (which are solely static constants). Tested (Mac OS 10.10.2): 1. run flattests 2. cd tests && ../flatc -c monster_test.fbs && ../flatc -j monster_test.fbs && ../flatc -g monster_test.fbs && ../flatc -n monster_test.fbs # Note deltas for C# and Java. 3. ./JavaTest.sh **Breaking api change** Change-Id: Ie008c941c36d212690da58ddc72c9b228eb7a093
19 lines
332 B
C#
19 lines
332 B
C#
// automatically generated, do not modify
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namespace MyGame.Example
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{
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public sealed class Any
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{
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private Any() { }
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public static readonly byte NONE = 0;
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public static readonly byte Monster = 1;
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private static readonly string[] names = { "NONE", "Monster", };
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public static string Name(int e) { return names[e]; }
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};
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}
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