Files
flatbuffers/tests/MyGame/Example/AnyAmbiguousAliases.py
lu-wang-g 65f8703572 Flatbuffers Python Object API (#5616)
* Flatbuffers Python Object API

Implement the logic to generate the Python object API that can
unpack the data from a buf class into an object class, and pack
the data of an object class to a buf class.

* Fix the build issues

Remove unused parameters and replace auto in the for-loop statement
with std::string to make it compatible with VS2010.

* Fix the build issues.

* Add support for Array type

Added logic to handle Array type in Python Object API. Updated the
generated code accordingly.

* Fix the old style casting from int to char

* Fixed another conversion from int to char

* Fixed the import for typing

Importing typing may cause errors when a machine do not have the
moduel typing installed. This PR fixes the issue by guarding
"import typing" with the "try/except" statement.

* Fix issue of iterating the vector of import list

* Update the generated examples using generate_code.sh

* Fix the import order for typing

The import list was stored in unordered_set, so that each generated
codes may have different import order. Therefore, it failed in the
consistency test where two generated copies need to have exactly the
same apperance.

* Optimize unpack using numpy

Use numpy to unpack vector whenever it is possible to improve unpack
performance.

Also, added codegen command for Python specificly in generate_code.sh,
because --no-includes cannot be turn on for Python.

* Fix the import order

* Update generate_code.bat for windows accordingly

* Replace error message with pass

Avoid printing error message for every Python2 users about typing.
Replace it with pass.
2019-12-02 14:11:28 -08:00

26 lines
839 B
Python

# automatically generated by the FlatBuffers compiler, do not modify
# namespace: Example
class AnyAmbiguousAliases(object):
NONE = 0
M1 = 1
M2 = 2
M3 = 3
def AnyAmbiguousAliasesCreator(unionType, table):
from flatbuffers.table import Table
if not isinstance(table, Table):
return None
if unionType == AnyAmbiguousAliases().M1:
import MyGame.Example.Monster
return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
if unionType == AnyAmbiguousAliases().M2:
import MyGame.Example.Monster
return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
if unionType == AnyAmbiguousAliases().M3:
import MyGame.Example.Monster
return MyGame.Example.Monster.MonsterT.InitFromBuf(table.Bytes, table.Pos)
return None