Files
flatbuffers/tests/swift/Tests/Flatbuffers/FlatBuffersUnionTests.swift
mustiikhalil b8db3a9a6a Adds windows swift support (#8622)
Adding support for windows requires the code generations
to add a compiler statement to completely ignore GRPC code
generation on windows

Cleanup the project to use the main Package.swift to run tests
instead of having it separate and includes the imports for GRPC
within it.

Adds windows swift ci
2025-06-30 05:45:48 -07:00

431 lines
15 KiB
Swift

/*
* Copyright 2024 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
@testable import FlatBuffers
final class FlatBuffersUnionTests: XCTestCase {
func testCreateMonstor() {
var b = FlatBufferBuilder(initialSize: 20)
let dmg: Int16 = 5
let str = "Axe"
let axe = b.create(string: str)
let weapon = Weapon.createWeapon(builder: &b, offset: axe, dmg: dmg)
let weapons = b.createVector(ofOffsets: [weapon])
let root = LocalMonster.createMonster(
builder: &b,
offset: weapons,
equipment: .Weapon,
equippedOffset: weapon.o)
b.finish(offset: root)
let buffer = b.sizedByteArray
// swiftformat:disable all
XCTAssertEqual(buffer, [16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 8, 0, 7, 0, 12, 0, 10, 0, 0, 0, 0, 0, 0, 1, 8, 0, 0, 0, 20, 0, 0, 0, 1, 0, 0, 0, 12, 0, 0, 0, 8, 0, 12, 0, 8, 0, 6, 0, 8, 0, 0, 0, 0, 0, 5, 0, 4, 0, 0, 0, 3, 0, 0, 0, 65, 120, 101, 0])
// swiftformat:enable all
let monster = LocalMonster.getRootAsMonster(bb: ByteBuffer(bytes: buffer))
XCTAssertEqual(monster.weapon(at: 0)?.dmg, dmg)
XCTAssertEqual(monster.weapon(at: 0)?.name, str)
XCTAssertEqual(monster.weapon(at: 0)?.nameVector, [65, 120, 101])
let p: Weapon? = monster.equiped()
XCTAssertEqual(p?.dmg, dmg)
XCTAssertEqual(p?.name, str)
XCTAssertEqual(p?.nameVector, [65, 120, 101])
}
func testEndTableFinish() {
var builder = FlatBufferBuilder(initialSize: 20)
let sword = builder.create(string: "Sword")
let axe = builder.create(string: "Axe")
let weaponOne = Weapon.createWeapon(
builder: &builder,
offset: sword,
dmg: 3)
let weaponTwo = Weapon.createWeapon(builder: &builder, offset: axe, dmg: 5)
let name = builder.create(string: "Orc")
let inventory: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
let inv = builder.createVector(inventory, size: 10)
let weapons = builder.createVector(ofOffsets: [weaponOne, weaponTwo])
let path = builder.createVector(ofStructs: [
Vec(x: 4.0, y: 5.0, z: 6.0),
Vec(x: 1.0, y: 2.0, z: 3.0),
])
let orc = FinalMonster.createMonster(
builder: &builder,
position: Vec(x: 1, y: 2, z: 3),
hp: 300,
name: name,
inventory: inv,
color: .red,
weapons: weapons,
equipment: .Weapon,
equippedOffset: weaponTwo,
path: path)
builder.finish(offset: orc)
// swiftformat:disable all
XCTAssertEqual(builder.sizedByteArray, [32, 0, 0, 0, 0, 0, 26, 0, 48, 0, 36, 0, 0, 0, 34, 0, 28, 0, 0, 0, 24, 0, 23, 0, 16, 0, 15, 0, 8, 0, 4, 0, 26, 0, 0, 0, 44, 0, 0, 0, 104, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 76, 0, 0, 0, 0, 0, 44, 1, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 2, 0, 0, 0, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 2, 0, 0, 0, 52, 0, 0, 0, 28, 0, 0, 0, 10, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0, 3, 0, 0, 0, 79, 114, 99, 0, 244, 255, 255, 255, 0, 0, 5, 0, 24, 0, 0, 0, 8, 0, 12, 0, 8, 0, 6, 0, 8, 0, 0, 0, 0, 0, 3, 0, 12, 0, 0, 0, 3, 0, 0, 0, 65, 120, 101, 0, 5, 0, 0, 0, 83, 119, 111, 114, 100, 0, 0, 0])
// swiftformat:enable all
}
func testEnumVector() {
let vectorOfEnums: [ColorsNameSpace.RGB] = [.blue, .green]
var builder = FlatBufferBuilder(initialSize: 1)
let off = builder.createVector(vectorOfEnums)
let start = ColorsNameSpace.Monster.startMonster(&builder)
ColorsNameSpace.Monster.add(colors: off, &builder)
let end = ColorsNameSpace.Monster.endMonster(&builder, start: start)
builder.finish(offset: end)
// swiftformat:disable all
XCTAssertEqual(builder.sizedByteArray, [12, 0, 0, 0, 0, 0, 6, 0, 8, 0, 4, 0, 6, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0])
// swiftformat:enable all
let monster = ColorsNameSpace.Monster
.getRootAsMonster(bb: builder.sizedBuffer)
XCTAssertEqual(monster.colorsCount, 2)
XCTAssertEqual(monster.colors(at: 0), .blue)
XCTAssertEqual(monster.colors(at: 1), .green)
}
func testUnionVector() {
var fb = FlatBufferBuilder()
let swordDmg: Int32 = 8
let attackStart = Attacker.startAttacker(&fb)
Attacker.add(swordAttackDamage: swordDmg, &fb)
let attack = Attacker.endAttacker(&fb, start: attackStart)
let characterType: [Character] = [.belle, .mulan, .bookfan]
let characters = [
fb.create(struct: BookReader(booksRead: 7)),
attack,
fb.create(struct: BookReader(booksRead: 2)),
]
let types = fb.createVector(characterType)
let characterVector = fb.createVector(ofOffsets: characters)
let end = Movie.createMovie(
&fb,
charactersTypeVectorOffset: types,
charactersVectorOffset: characterVector)
Movie.finish(&fb, end: end)
var buffer = fb.sizedBuffer
var movie: Movie = getRoot(byteBuffer: &buffer)
XCTAssertEqual(movie.charactersTypeCount, Int32(characterType.count))
XCTAssertEqual(movie.charactersCount, Int32(characters.count))
for i in 0..<movie.charactersTypeCount {
XCTAssertEqual(movie.charactersType(at: i), characterType[Int(i)])
}
XCTAssertEqual(
movie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead,
7)
XCTAssertEqual(
movie.characters(at: 1, type: Attacker.self)?.swordAttackDamage,
swordDmg)
XCTAssertEqual(
movie.characters(at: 2, type: BookReader_Mutable.self)?.booksRead,
2)
var objc: MovieT? = movie.unpack()
XCTAssertEqual(
movie.charactersTypeCount,
Int32(objc?.characters.count ?? 0))
XCTAssertEqual(
movie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead,
(objc?.characters[0]?.value as? BookReader)?.booksRead)
fb.clear()
let newMovie = Movie.pack(&fb, obj: &objc)
fb.finish(offset: newMovie)
var _buffer = fb.sizedBuffer
let packedMovie: Movie = getRoot(byteBuffer: &_buffer)
XCTAssertEqual(
packedMovie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead,
movie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead)
XCTAssertEqual(
packedMovie.characters(at: 1, type: Attacker.self)?.swordAttackDamage,
movie.characters(at: 1, type: Attacker.self)?.swordAttackDamage)
XCTAssertEqual(
packedMovie.characters(at: 2, type: BookReader_Mutable.self)?.booksRead,
movie.characters(at: 2, type: BookReader_Mutable.self)?.booksRead)
}
func testStringUnion() {
let string = "Awesome \\\\t\t\nstring!"
var fb = FlatBufferBuilder()
let stringOffset = fb.create(string: string)
let characterType: [Character] = [.bookfan, .other]
let characters = [
fb.create(struct: BookReader(booksRead: 7)),
stringOffset,
]
let types = fb.createVector(characterType)
let characterVector = fb.createVector(ofOffsets: characters)
let end = Movie.createMovie(
&fb,
mainCharacterType: .other,
mainCharacterOffset: Offset(offset: stringOffset.o),
charactersTypeVectorOffset: types,
charactersVectorOffset: characterVector)
Movie.finish(&fb, end: end)
var buffer = fb.sizedBuffer
var movie: Movie = getRoot(byteBuffer: &buffer)
XCTAssertEqual(movie.mainCharacter(type: String.self), string)
XCTAssertEqual(
movie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead,
7)
XCTAssertEqual(movie.characters(at: 1, type: String.self), string)
var objc: MovieT? = movie.unpack()
XCTAssertEqual(objc?.mainCharacter?.value as? String, string)
XCTAssertEqual((objc?.characters[0]?.value as? BookReader)?.booksRead, 7)
XCTAssertEqual(objc?.characters[1]?.value as? String, string)
fb.clear()
let newMovie = Movie.pack(&fb, obj: &objc)
fb.finish(offset: newMovie)
var _buffer = fb.sizedBuffer
let packedMovie: Movie = getRoot(byteBuffer: &_buffer)
XCTAssertEqual(packedMovie.mainCharacter(type: String.self), string)
XCTAssertEqual(
packedMovie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead,
7)
XCTAssertEqual(packedMovie.characters(at: 1, type: String.self), string)
}
func testEncoding() {
let string = "Awesome \\\\t\t\nstring!"
var fb = FlatBufferBuilder()
let stringOffset = fb.create(string: string)
let swordDmg: Int32 = 8
let attackStart = Attacker.startAttacker(&fb)
Attacker.add(swordAttackDamage: swordDmg, &fb)
let attack = Attacker.endAttacker(&fb, start: attackStart)
let characterType: [Character] = [.belle, .mulan, .bookfan, .other]
let characters = [
fb.create(struct: BookReader(booksRead: 7)),
attack,
fb.create(struct: BookReader(booksRead: 2)),
stringOffset,
]
let types = fb.createVector(characterType)
let characterVector = fb.createVector(ofOffsets: characters)
let end = Movie.createMovie(
&fb,
charactersTypeVectorOffset: types,
charactersVectorOffset: characterVector)
Movie.finish(&fb, end: end)
var sizedBuffer = fb.sizedBuffer
do {
let reader: Movie = try getCheckedRoot(byteBuffer: &sizedBuffer)
let encoder = JSONEncoder()
encoder.keyEncodingStrategy = .convertToSnakeCase
_ = try encoder.encode(reader)
} catch {
XCTFail(error.localizedDescription)
}
}
var jsonData: String {
"{\"characters_type\":[\"Belle\",\"MuLan\",\"BookFan\",\"Other\"],\"characters\":[{\"books_read\":7},{\"sword_attack_damage\":8},{\"books_read\":2},\"Awesome \\\\\\\\t\\t\\nstring!\"]}"
}
}
public enum ColorsNameSpace {
enum RGB: Int32, Enum {
typealias T = Int32
static var byteSize: Int { MemoryLayout<Int32>.size }
var value: Int32 { rawValue }
case red = 0, green = 1, blue = 2
}
struct Monster: FlatBufferObject {
var __buffer: ByteBuffer! { _accessor.bb }
private var _accessor: Table
static func getRootAsMonster(bb: ByteBuffer) -> Monster { Monster(Table(
bb: bb,
position: Int32(bb.read(def: UOffset.self, position: bb.reader)) +
Int32(bb.reader))) }
init(_ t: Table) { _accessor = t }
init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
public var colorsCount: Int32 {
let o = _accessor.offset(4); return o == 0 ? 0 : _accessor
.vector(count: o) }
public func colors(at index: Int32) -> ColorsNameSpace
.RGB?
{ let o = _accessor.offset(4); return o == 0 ? ColorsNameSpace
.RGB(rawValue: 0)! : ColorsNameSpace.RGB(rawValue: _accessor.directRead(
of: Int32.self,
offset: _accessor.vector(at: o) + index * 4)) }
static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb
.startTable(with: 1) }
static func add(colors: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(
offset: colors,
at: 4) }
static func endMonster(
_ fbb: inout FlatBufferBuilder,
start: UOffset)
-> Offset
{ let end = Offset(offset: fbb.endTable(at: start)); return end
}
}
}
enum Equipment: Byte { case none, Weapon }
enum Color3: Int8 { case red = 0, green, blue }
struct FinalMonster {
@inlinable
static func createMonster(
builder: inout FlatBufferBuilder,
position: Vec,
hp: Int16,
name: Offset,
inventory: Offset,
color: Color3,
weapons: Offset,
equipment: Equipment = .none,
equippedOffset: Offset,
path: Offset) -> Offset
{
let start = builder.startTable(with: 11)
builder.create(struct: position, position: 4)
builder.add(element: hp, def: 100, at: 8)
builder.add(offset: name, at: 10)
builder.add(offset: inventory, at: 14)
builder.add(element: color.rawValue, def: Color3.green.rawValue, at: 16)
builder.add(offset: weapons, at: 18)
builder.add(
element: equipment.rawValue,
def: Equipment.none.rawValue,
at: 20)
builder.add(offset: equippedOffset, at: 22)
builder.add(offset: path, at: 24)
return Offset(offset: builder.endTable(at: start))
}
}
struct LocalMonster {
private var __t: Table
init(_ fb: ByteBuffer, o: Int32) { __t = Table(bb: fb, position: o) }
init(_ t: Table) { __t = t }
func weapon(at index: Int32) -> Weapon? { let o = __t
.offset(4); return o == 0 ? nil : Weapon.assign(
__t.indirect(__t.vector(at: o) + (index * 4)),
__t.bb) }
func equiped<T: FlatBufferObject>() -> T? {
let o = __t.offset(8); return o == 0 ? nil : __t.union(o)
}
static func getRootAsMonster(bb: ByteBuffer) -> LocalMonster {
LocalMonster(Table(
bb: bb,
position: Int32(bb.read(def: UOffset.self, position: 0))))
}
@inlinable
static func createMonster(
builder: inout FlatBufferBuilder,
offset: Offset,
equipment: Equipment = .none,
equippedOffset: UOffset) -> Offset
{
let start = builder.startTable(with: 3)
builder.add(element: equippedOffset, def: 0, at: 8)
builder.add(offset: offset, at: 4)
builder.add(
element: equipment.rawValue,
def: Equipment.none.rawValue,
at: 6)
return Offset(offset: builder.endTable(at: start))
}
}
struct Weapon: FlatBufferObject {
var __buffer: ByteBuffer! { __t.bb }
static let offsets: (name: VOffset, dmg: VOffset) = (4, 6)
private var __t: Table
init(_ t: Table) { __t = t }
init(_ fb: ByteBuffer, o: Int32) { __t = Table(bb: fb, position: o)}
var dmg: Int16 { let o = __t.offset(6); return o == 0 ? 0 : __t.readBuffer(
of: Int16.self,
at: o) }
var nameVector: [UInt8]? { __t.getVector(at: 4) }
var name: String? {
let o = __t.offset(4); return o == 0 ? nil : __t.string(at: o) }
static func assign(_ i: Int32, _ bb: ByteBuffer) -> Weapon { Weapon(Table(
bb: bb,
position: i)) }
@inlinable
static func createWeapon(
builder: inout FlatBufferBuilder,
offset: Offset,
dmg: Int16) -> Offset
{
let _start = builder.startTable(with: 2)
Weapon.add(builder: &builder, name: offset)
Weapon.add(builder: &builder, dmg: dmg)
return Weapon.end(builder: &builder, startOffset: _start)
}
@inlinable
static func end(
builder: inout FlatBufferBuilder,
startOffset: UOffset) -> Offset
{
Offset(offset: builder.endTable(at: startOffset))
}
@inlinable
static func add(builder: inout FlatBufferBuilder, name: Offset) {
builder.add(offset: name, at: Weapon.offsets.name)
}
@inlinable
static func add(builder: inout FlatBufferBuilder, dmg: Int16) {
builder.add(element: dmg, def: 0, at: Weapon.offsets.dmg)
}
}