mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-20 06:05:05 +00:00
* Adds the basic structure for required to add grpc support Added the message implementation Updated the code to confirm to the protocol flatbuffersobject Adds an example for Swift flatbuffers GRPC Started implementing the swift GRPC code Gen Generator generates protocols now Fixing ci issues Migrated the logic to use grpc_generator::File instead of string Refactored swift project Implemented GRPC in swift Finished implementing GRPC in swift Fixes issues Adds contiguousBytes initializer to swift Adds documentation + fixes buffer nameing in tables + structs Adds documentation + fixes buffer nameing in tables + structs Updated tests * Updated version
188 lines
8.4 KiB
Swift
188 lines
8.4 KiB
Swift
import XCTest
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@testable import FlatBuffers
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final class FlatBuffersStructsTests: XCTestCase {
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func testCreatingStruct() {
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let v = createVecWrite(x: 1.0, y: 2.0, z: 3.0)
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let b = FlatBufferBuilder(initialSize: 20)
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let o = b.create(struct: v, type: Vec.self)
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let end = VPointerVec.createVPointer(b: b, o: o)
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b.finish(offset: end)
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XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 0, 0, 6, 0, 4, 0, 4, 0, 6, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64])
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}
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func testReadingStruct() {
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let v = createVecWrite(x: 1.0, y: 2.0, z: 3.0)
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let b = FlatBufferBuilder(initialSize: 20)
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let o = b.create(struct: v, type: Vec.self)
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let end = VPointerVec.createVPointer(b: b, o: o)
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b.finish(offset: end)
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let buffer = b.sizedByteArray
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XCTAssertEqual(buffer, [12, 0, 0, 0, 0, 0, 6, 0, 4, 0, 4, 0, 6, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64])
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let point = VPointerVec.getRootAsCountry(ByteBuffer(bytes: buffer))
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XCTAssertEqual(point.vec?.z, 3.0)
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}
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func testCreatingVectorStruct() {
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let b = FlatBufferBuilder(initialSize: 20)
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let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.0, z: 6)], type: Vec.self)
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let end = VPointerVectorVec.createVPointer(b: b, v: path)
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b.finish(offset: end)
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XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 8, 0, 0, 0, 4, 0, 8, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64])
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}
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func testCreatingVectorStructWithForcedDefaults() {
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let b = FlatBufferBuilder(initialSize: 20, serializeDefaults: true)
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let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.0, z: 6)], type: Vec.self)
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let end = VPointerVectorVec.createVPointer(b: b, v: path)
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b.finish(offset: end)
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XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 12, 0, 4, 0, 8, 0, 8, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64])
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}
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func testCreatingEnums() {
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let b = FlatBufferBuilder(initialSize: 20)
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let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4, y: 5, z: 6)], type: Vec.self)
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let end = VPointerVectorVec.createVPointer(b: b, color: .blue, v: path)
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b.finish(offset: end)
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XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 12, 0, 4, 0, 8, 0, 8, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64])
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}
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func testReadingStructWithEnums() {
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let b = FlatBufferBuilder(initialSize: 20)
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let vec = createVec2(x: 1, y: 2, z: 3, color: .red)
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let o = b.create(struct: vec, type: Vec2.self)
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let end = VPointerVec2.createVPointer(b: b, o: o, type: .vec)
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b.finish(offset: end)
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let buffer = b.sizedByteArray
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XCTAssertEqual(buffer, [16, 0, 0, 0, 0, 0, 10, 0, 12, 0, 12, 0, 11, 0, 4, 0, 10, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0])
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let point = VPointerVec2.getRootAsCountry(ByteBuffer(bytes: buffer))
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XCTAssertEqual(point.vec?.c, Color2.red)
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XCTAssertEqual(point.vec?.x, 1.0)
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XCTAssertEqual(point.vec?.y, 2.0)
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XCTAssertEqual(point.vec?.z, 3.0)
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XCTAssertEqual(point.UType, Test.vec)
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}
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}
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func createVecWrite(x: Float32, y: Float32, z: Float32) -> UnsafeMutableRawPointer{
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let memory = UnsafeMutableRawPointer.allocate(byteCount: Vec.size, alignment: Vec.alignment)
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memory.initializeMemory(as: UInt8.self, repeating: 0, count: Vec.size)
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memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self)
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memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self)
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memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self)
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return memory
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}
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struct Vec: Readable {
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var __buffer: ByteBuffer! { __p.bb }
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static var size = 12
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static var alignment = 4
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private var __p: Struct
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init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) }
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var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
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var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
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var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}
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}
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struct VPointerVec {
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private var __t: Table
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private init(_ t: Table) {
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__t = t
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}
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var vec: Vec? { let o = __t.offset(4); return o == 0 ? nil : Vec(__t.bb, o: o + __t.postion) }
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@inlinable static func getRootAsCountry(_ bb: ByteBuffer) -> VPointerVec {
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return VPointerVec(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
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}
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static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 1) }
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static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset<UOffset> { return Offset(offset: b.endTable(at: s)) }
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static func createVPointer(b: FlatBufferBuilder, o: Offset<UOffset>) -> Offset<UOffset> {
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let s = VPointerVec.startVPointer(b: b)
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b.add(structOffset: 0)
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return VPointerVec.finish(b: b, s: s)
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}
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}
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enum Color: UInt32 { case red = 0, green = 1, blue = 2 }
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private let VPointerVectorVecOffsets: (color: VOffset, vector: VOffset) = (0, 1)
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struct VPointerVectorVec {
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static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 2) }
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static func addVector(b: FlatBufferBuilder, v: Offset<UOffset>) { b.add(offset: v, at: VPointerVectorVecOffsets.vector) }
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static func addColor(b: FlatBufferBuilder, color: Color) { b.add(element: color.rawValue, def: 1, at: VPointerVectorVecOffsets.color) }
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static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset<UOffset> { return Offset(offset: b.endTable(at: s)) }
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static func createVPointer(b: FlatBufferBuilder, color: Color = .green, v: Offset<UOffset>) -> Offset<UOffset> {
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let s = VPointerVectorVec.startVPointer(b: b)
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VPointerVectorVec.addVector(b: b, v: v)
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VPointerVectorVec.addColor(b: b, color: color)
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return VPointerVectorVec.finish(b: b, s: s)
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}
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}
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enum Color2: Int32 { case red = 0, green = 1, blue = 2 }
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enum Test: Byte { case none = 0, vec = 1 }
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func createVec2(x: Float32 = 0, y: Float32 = 0, z: Float32 = 0, color: Color2) -> UnsafeMutableRawPointer {
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let memory = UnsafeMutableRawPointer.allocate(byteCount: Vec2.size, alignment: Vec2.alignment)
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memory.initializeMemory(as: UInt8.self, repeating: 0, count: Vec2.size)
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memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self)
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memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self)
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memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self)
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return memory
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}
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struct Vec2: Readable {
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var __buffer: ByteBuffer! { __p.bb }
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static var size = 13
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static var alignment = 4
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private var __p: Struct
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init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) }
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var c: Color2 { return Color2(rawValue: __p.readBuffer(of: Int32.self, at: 12)) ?? .red }
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var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
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var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
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var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}
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}
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struct VPointerVec2 {
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private var __t: Table
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private init(_ t: Table) {
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__t = t
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}
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var vec: Vec2? { let o = __t.offset(4); return o == 0 ? nil : Vec2( __t.bb, o: o + __t.postion) }
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var UType: Test? { let o = __t.offset(6); return o == 0 ? Test.none : Test(rawValue: __t.readBuffer(of: Byte.self, at: o)) }
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@inlinable static func getRootAsCountry(_ bb: ByteBuffer) -> VPointerVec2 {
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return VPointerVec2(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
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}
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static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 3) }
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static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset<UOffset> { return Offset(offset: b.endTable(at: s)) }
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static func createVPointer(b: FlatBufferBuilder, o: Offset<UOffset>, type: Test) -> Offset<UOffset> {
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let s = VPointerVec2.startVPointer(b: b)
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b.add(structOffset: 0)
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b.add(element: type.rawValue, def: Test.none.rawValue, at: 1)
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b.add(offset: o, at: 2)
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return VPointerVec2.finish(b: b, s: s)
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}
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}
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