Files
flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/FlatBuffersStructsTests.swift
mustiikhalil 34305c4ce4 [Swift] Adds GRPC to Swift (#5758)
* Adds the basic structure for required to add grpc support

Added the message implementation

Updated the code to confirm to the protocol flatbuffersobject

Adds an example for Swift flatbuffers GRPC

Started implementing the swift GRPC code Gen

Generator generates protocols now

Fixing ci issues

Migrated the logic to use grpc_generator::File instead of string

Refactored swift project

Implemented GRPC in swift

Finished implementing GRPC in swift

Fixes issues

Adds contiguousBytes initializer to swift

Adds documentation + fixes buffer nameing in tables + structs

Adds documentation + fixes buffer nameing in tables + structs

Updated tests

* Updated version
2020-02-24 09:27:41 -08:00

188 lines
8.4 KiB
Swift

import XCTest
@testable import FlatBuffers
final class FlatBuffersStructsTests: XCTestCase {
func testCreatingStruct() {
let v = createVecWrite(x: 1.0, y: 2.0, z: 3.0)
let b = FlatBufferBuilder(initialSize: 20)
let o = b.create(struct: v, type: Vec.self)
let end = VPointerVec.createVPointer(b: b, o: o)
b.finish(offset: end)
XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 0, 0, 6, 0, 4, 0, 4, 0, 6, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64])
}
func testReadingStruct() {
let v = createVecWrite(x: 1.0, y: 2.0, z: 3.0)
let b = FlatBufferBuilder(initialSize: 20)
let o = b.create(struct: v, type: Vec.self)
let end = VPointerVec.createVPointer(b: b, o: o)
b.finish(offset: end)
let buffer = b.sizedByteArray
XCTAssertEqual(buffer, [12, 0, 0, 0, 0, 0, 6, 0, 4, 0, 4, 0, 6, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64])
let point = VPointerVec.getRootAsCountry(ByteBuffer(bytes: buffer))
XCTAssertEqual(point.vec?.z, 3.0)
}
func testCreatingVectorStruct() {
let b = FlatBufferBuilder(initialSize: 20)
let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.0, z: 6)], type: Vec.self)
let end = VPointerVectorVec.createVPointer(b: b, v: path)
b.finish(offset: end)
XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 8, 0, 0, 0, 4, 0, 8, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64])
}
func testCreatingVectorStructWithForcedDefaults() {
let b = FlatBufferBuilder(initialSize: 20, serializeDefaults: true)
let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4.0, y: 5.0, z: 6)], type: Vec.self)
let end = VPointerVectorVec.createVPointer(b: b, v: path)
b.finish(offset: end)
XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 12, 0, 4, 0, 8, 0, 8, 0, 0, 0, 1, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64])
}
func testCreatingEnums() {
let b = FlatBufferBuilder(initialSize: 20)
let path = b.createVector(structs: [createVecWrite(x: 1, y: 2, z: 3), createVecWrite(x: 4, y: 5, z: 6)], type: Vec.self)
let end = VPointerVectorVec.createVPointer(b: b, color: .blue, v: path)
b.finish(offset: end)
XCTAssertEqual(b.sizedByteArray, [12, 0, 0, 0, 8, 0, 12, 0, 4, 0, 8, 0, 8, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64])
}
func testReadingStructWithEnums() {
let b = FlatBufferBuilder(initialSize: 20)
let vec = createVec2(x: 1, y: 2, z: 3, color: .red)
let o = b.create(struct: vec, type: Vec2.self)
let end = VPointerVec2.createVPointer(b: b, o: o, type: .vec)
b.finish(offset: end)
let buffer = b.sizedByteArray
XCTAssertEqual(buffer, [16, 0, 0, 0, 0, 0, 10, 0, 12, 0, 12, 0, 11, 0, 4, 0, 10, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0])
let point = VPointerVec2.getRootAsCountry(ByteBuffer(bytes: buffer))
XCTAssertEqual(point.vec?.c, Color2.red)
XCTAssertEqual(point.vec?.x, 1.0)
XCTAssertEqual(point.vec?.y, 2.0)
XCTAssertEqual(point.vec?.z, 3.0)
XCTAssertEqual(point.UType, Test.vec)
}
}
func createVecWrite(x: Float32, y: Float32, z: Float32) -> UnsafeMutableRawPointer{
let memory = UnsafeMutableRawPointer.allocate(byteCount: Vec.size, alignment: Vec.alignment)
memory.initializeMemory(as: UInt8.self, repeating: 0, count: Vec.size)
memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self)
memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self)
memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self)
return memory
}
struct Vec: Readable {
var __buffer: ByteBuffer! { __p.bb }
static var size = 12
static var alignment = 4
private var __p: Struct
init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) }
var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}
}
struct VPointerVec {
private var __t: Table
private init(_ t: Table) {
__t = t
}
var vec: Vec? { let o = __t.offset(4); return o == 0 ? nil : Vec(__t.bb, o: o + __t.postion) }
@inlinable static func getRootAsCountry(_ bb: ByteBuffer) -> VPointerVec {
return VPointerVec(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 1) }
static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset<UOffset> { return Offset(offset: b.endTable(at: s)) }
static func createVPointer(b: FlatBufferBuilder, o: Offset<UOffset>) -> Offset<UOffset> {
let s = VPointerVec.startVPointer(b: b)
b.add(structOffset: 0)
return VPointerVec.finish(b: b, s: s)
}
}
enum Color: UInt32 { case red = 0, green = 1, blue = 2 }
private let VPointerVectorVecOffsets: (color: VOffset, vector: VOffset) = (0, 1)
struct VPointerVectorVec {
static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 2) }
static func addVector(b: FlatBufferBuilder, v: Offset<UOffset>) { b.add(offset: v, at: VPointerVectorVecOffsets.vector) }
static func addColor(b: FlatBufferBuilder, color: Color) { b.add(element: color.rawValue, def: 1, at: VPointerVectorVecOffsets.color) }
static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset<UOffset> { return Offset(offset: b.endTable(at: s)) }
static func createVPointer(b: FlatBufferBuilder, color: Color = .green, v: Offset<UOffset>) -> Offset<UOffset> {
let s = VPointerVectorVec.startVPointer(b: b)
VPointerVectorVec.addVector(b: b, v: v)
VPointerVectorVec.addColor(b: b, color: color)
return VPointerVectorVec.finish(b: b, s: s)
}
}
enum Color2: Int32 { case red = 0, green = 1, blue = 2 }
enum Test: Byte { case none = 0, vec = 1 }
func createVec2(x: Float32 = 0, y: Float32 = 0, z: Float32 = 0, color: Color2) -> UnsafeMutableRawPointer {
let memory = UnsafeMutableRawPointer.allocate(byteCount: Vec2.size, alignment: Vec2.alignment)
memory.initializeMemory(as: UInt8.self, repeating: 0, count: Vec2.size)
memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self)
memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self)
memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self)
return memory
}
struct Vec2: Readable {
var __buffer: ByteBuffer! { __p.bb }
static var size = 13
static var alignment = 4
private var __p: Struct
init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) }
var c: Color2 { return Color2(rawValue: __p.readBuffer(of: Int32.self, at: 12)) ?? .red }
var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}
}
struct VPointerVec2 {
private var __t: Table
private init(_ t: Table) {
__t = t
}
var vec: Vec2? { let o = __t.offset(4); return o == 0 ? nil : Vec2( __t.bb, o: o + __t.postion) }
var UType: Test? { let o = __t.offset(6); return o == 0 ? Test.none : Test(rawValue: __t.readBuffer(of: Byte.self, at: o)) }
@inlinable static func getRootAsCountry(_ bb: ByteBuffer) -> VPointerVec2 {
return VPointerVec2(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
static func startVPointer(b: FlatBufferBuilder) -> UOffset { b.startTable(with: 3) }
static func finish(b: FlatBufferBuilder, s: UOffset) -> Offset<UOffset> { return Offset(offset: b.endTable(at: s)) }
static func createVPointer(b: FlatBufferBuilder, o: Offset<UOffset>, type: Test) -> Offset<UOffset> {
let s = VPointerVec2.startVPointer(b: b)
b.add(structOffset: 0)
b.add(element: type.rawValue, def: Test.none.rawValue, at: 1)
b.add(offset: o, at: 2)
return VPointerVec2.finish(b: b, s: s)
}
}