Files
flatbuffers/tests/MyGame/Example/Stat.go
iceboy 32254b7acd [Go] Object API support (#5339)
* start

* works for current usages!

* unpack: vector of struct

* optimize byte slice

* support nested struct

* support null table

* support struct

* support union

* update generated code

* grumble

* fix compiler warning

* update generated code

* wrap type in namespace

* bug

* wrap in namespace

* enum byte arrays

* generate struct for unions

* basic testing

* remove branching

* fix assert

* pack vector of fixed structs correctly

* omit null vectors

* Refactor Union Pack and UnPack methods

Remove append usage to increase code efficiency when dealing with large vectors

* generate goldens
2019-10-31 11:13:45 -07:00

101 lines
2.1 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type StatT struct {
Id string
Val int64
Count uint16
}
func StatPack(builder *flatbuffers.Builder, t *StatT) flatbuffers.UOffsetT {
if t == nil { return 0 }
idOffset := builder.CreateString(t.Id)
StatStart(builder)
StatAddId(builder, idOffset)
StatAddVal(builder, t.Val)
StatAddCount(builder, t.Count)
return StatEnd(builder)
}
func (rcv *Stat) UnPack() *StatT {
if rcv == nil { return nil }
t := &StatT{}
t.Id = string(rcv.Id())
t.Val = rcv.Val()
t.Count = rcv.Count()
return t
}
type Stat struct {
_tab flatbuffers.Table
}
func GetRootAsStat(buf []byte, offset flatbuffers.UOffsetT) *Stat {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Stat{}
x.Init(buf, n+offset)
return x
}
func (rcv *Stat) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Stat) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *Stat) Id() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Stat) Val() int64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Stat) MutateVal(n int64) bool {
return rcv._tab.MutateInt64Slot(6, n)
}
func (rcv *Stat) Count() uint16 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.GetUint16(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Stat) MutateCount(n uint16) bool {
return rcv._tab.MutateUint16Slot(8, n)
}
func StatStart(builder *flatbuffers.Builder) {
builder.StartObject(3)
}
func StatAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0)
}
func StatAddVal(builder *flatbuffers.Builder, val int64) {
builder.PrependInt64Slot(1, val, 0)
}
func StatAddCount(builder *flatbuffers.Builder, count uint16) {
builder.PrependUint16Slot(2, count, 0)
}
func StatEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}