Files
flatbuffers/tests/MyGame/Example/AnyAmbiguousAliases.go
iceboy 32254b7acd [Go] Object API support (#5339)
* start

* works for current usages!

* unpack: vector of struct

* optimize byte slice

* support nested struct

* support null table

* support struct

* support union

* update generated code

* grumble

* fix compiler warning

* update generated code

* wrap type in namespace

* bug

* wrap in namespace

* enum byte arrays

* generate struct for unions

* basic testing

* remove branching

* fix assert

* pack vector of fixed structs correctly

* omit null vectors

* Refactor Union Pack and UnPack methods

Remove append usage to increase code efficiency when dealing with large vectors

* generate goldens
2019-10-31 11:13:45 -07:00

75 lines
2.0 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package Example
import (
"strconv"
flatbuffers "github.com/google/flatbuffers/go"
)
type AnyAmbiguousAliasesT struct {
Type AnyAmbiguousAliases
Value interface{}
}
func AnyAmbiguousAliasesPack(builder *flatbuffers.Builder, t *AnyAmbiguousAliasesT) flatbuffers.UOffsetT {
if t == nil {
return 0
}
switch t.Type {
case AnyAmbiguousAliasesM1:
return MonsterPack(builder, t.Value.(*MonsterT))
case AnyAmbiguousAliasesM2:
return MonsterPack(builder, t.Value.(*MonsterT))
case AnyAmbiguousAliasesM3:
return MonsterPack(builder, t.Value.(*MonsterT))
}
return 0
}
func AnyAmbiguousAliasesUnPack(t AnyAmbiguousAliases, table flatbuffers.Table) *AnyAmbiguousAliasesT {
switch t {
case AnyAmbiguousAliasesM1:
x := Monster{_tab: table}
return &AnyAmbiguousAliasesT{ Type: AnyAmbiguousAliasesM1, Value: x.UnPack() }
case AnyAmbiguousAliasesM2:
x := Monster{_tab: table}
return &AnyAmbiguousAliasesT{ Type: AnyAmbiguousAliasesM2, Value: x.UnPack() }
case AnyAmbiguousAliasesM3:
x := Monster{_tab: table}
return &AnyAmbiguousAliasesT{ Type: AnyAmbiguousAliasesM3, Value: x.UnPack() }
}
return nil
}
type AnyAmbiguousAliases byte
const (
AnyAmbiguousAliasesNONE AnyAmbiguousAliases = 0
AnyAmbiguousAliasesM1 AnyAmbiguousAliases = 1
AnyAmbiguousAliasesM2 AnyAmbiguousAliases = 2
AnyAmbiguousAliasesM3 AnyAmbiguousAliases = 3
)
var EnumNamesAnyAmbiguousAliases = map[AnyAmbiguousAliases]string{
AnyAmbiguousAliasesNONE: "NONE",
AnyAmbiguousAliasesM1: "M1",
AnyAmbiguousAliasesM2: "M2",
AnyAmbiguousAliasesM3: "M3",
}
var EnumValuesAnyAmbiguousAliases = map[string]AnyAmbiguousAliases{
"NONE": AnyAmbiguousAliasesNONE,
"M1": AnyAmbiguousAliasesM1,
"M2": AnyAmbiguousAliasesM2,
"M3": AnyAmbiguousAliasesM3,
}
func (v AnyAmbiguousAliases) String() string {
if s, ok := EnumNamesAnyAmbiguousAliases[v]; ok {
return s
}
return "AnyAmbiguousAliases(" + strconv.FormatInt(int64(v), 10) + ")"
}