Files
flatbuffers/tests/monster_test_generated.h
Wouter van Oortmerssen 3639032d1e Allow unions of table types with the same name but from different namespaces.
Also fixed most codegenerators using the wrong namespace when multiple
namespace were used in a file, with some files not being generated.

Change-Id: Ib42969221239d7244e431cbd667ef69200fc415f
Tested: on Linux.
Bug: 29338474
2016-06-20 11:47:04 -07:00

488 lines
25 KiB
C++

// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
#include "flatbuffers/flatbuffers.h"
namespace MyGame {
namespace Example2 {
struct Monster;
} // namespace Example2
namespace Example {
struct Test;
struct TestSimpleTableWithEnum;
struct Vec3;
struct Stat;
struct Monster;
enum Color {
Color_Red = 1,
Color_Green = 2,
Color_Blue = 8,
Color_NONE = 0,
Color_ANY = 11
};
inline const char **EnumNamesColor() {
static const char *names[] = { "Red", "Green", "", "", "", "", "", "Blue", nullptr };
return names;
}
inline const char *EnumNameColor(Color e) { return EnumNamesColor()[static_cast<int>(e) - static_cast<int>(Color_Red)]; }
enum Any {
Any_NONE = 0,
Any_Monster = 1,
Any_TestSimpleTableWithEnum = 2,
Any_MyGame_Example2_Monster = 3,
Any_MIN = Any_NONE,
Any_MAX = Any_MyGame_Example2_Monster
};
inline const char **EnumNamesAny() {
static const char *names[] = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster", nullptr };
return names;
}
inline const char *EnumNameAny(Any e) { return EnumNamesAny()[static_cast<int>(e)]; }
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, Any type);
MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
private:
int16_t a_;
int8_t b_;
int8_t __padding0;
public:
Test(int16_t _a, int8_t _b)
: a_(flatbuffers::EndianScalar(_a)), b_(flatbuffers::EndianScalar(_b)), __padding0(0) { (void)__padding0; }
int16_t a() const { return flatbuffers::EndianScalar(a_); }
void mutate_a(int16_t _a) { flatbuffers::WriteScalar(&a_, _a); }
int8_t b() const { return flatbuffers::EndianScalar(b_); }
void mutate_b(int8_t _b) { flatbuffers::WriteScalar(&b_, _b); }
};
STRUCT_END(Test, 4);
MANUALLY_ALIGNED_STRUCT(16) Vec3 FLATBUFFERS_FINAL_CLASS {
private:
float x_;
float y_;
float z_;
int32_t __padding0;
double test1_;
int8_t test2_;
int8_t __padding1;
Test test3_;
int16_t __padding2;
public:
Vec3(float _x, float _y, float _z, double _test1, Color _test2, const Test &_test3)
: x_(flatbuffers::EndianScalar(_x)), y_(flatbuffers::EndianScalar(_y)), z_(flatbuffers::EndianScalar(_z)), __padding0(0), test1_(flatbuffers::EndianScalar(_test1)), test2_(flatbuffers::EndianScalar(static_cast<int8_t>(_test2))), __padding1(0), test3_(_test3), __padding2(0) { (void)__padding0; (void)__padding1; (void)__padding2; }
float x() const { return flatbuffers::EndianScalar(x_); }
void mutate_x(float _x) { flatbuffers::WriteScalar(&x_, _x); }
float y() const { return flatbuffers::EndianScalar(y_); }
void mutate_y(float _y) { flatbuffers::WriteScalar(&y_, _y); }
float z() const { return flatbuffers::EndianScalar(z_); }
void mutate_z(float _z) { flatbuffers::WriteScalar(&z_, _z); }
double test1() const { return flatbuffers::EndianScalar(test1_); }
void mutate_test1(double _test1) { flatbuffers::WriteScalar(&test1_, _test1); }
Color test2() const { return static_cast<Color>(flatbuffers::EndianScalar(test2_)); }
void mutate_test2(Color _test2) { flatbuffers::WriteScalar(&test2_, static_cast<int8_t>(_test2)); }
const Test &test3() const { return test3_; }
Test &mutable_test3() { return test3_; }
};
STRUCT_END(Vec3, 32);
} // namespace Example
namespace Example2 {
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct MonsterBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
auto o = flatbuffers::Offset<Monster>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb) {
MonsterBuilder builder_(_fbb);
return builder_.Finish();
}
} // namespace Example2
namespace Example {
struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_COLOR = 4
};
Color color() const { return static_cast<Color>(GetField<int8_t>(VT_COLOR, 2)); }
bool mutate_color(Color _color) { return SetField(VT_COLOR, static_cast<int8_t>(_color)); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int8_t>(verifier, VT_COLOR) &&
verifier.EndTable();
}
};
struct TestSimpleTableWithEnumBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_color(Color color) { fbb_.AddElement<int8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<int8_t>(color), 2); }
TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &);
flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(fbb_.EndTable(start_, 1));
return o;
}
};
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb,
Color color = Color_Green) {
TestSimpleTableWithEnumBuilder builder_(_fbb);
builder_.add_color(color);
return builder_.Finish();
}
struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_ID = 4,
VT_VAL = 6,
VT_COUNT = 8
};
const flatbuffers::String *id() const { return GetPointer<const flatbuffers::String *>(VT_ID); }
flatbuffers::String *mutable_id() { return GetPointer<flatbuffers::String *>(VT_ID); }
int64_t val() const { return GetField<int64_t>(VT_VAL, 0); }
bool mutate_val(int64_t _val) { return SetField(VT_VAL, _val); }
uint16_t count() const { return GetField<uint16_t>(VT_COUNT, 0); }
bool mutate_count(uint16_t _count) { return SetField(VT_COUNT, _count); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_ID) &&
verifier.Verify(id()) &&
VerifyField<int64_t>(verifier, VT_VAL) &&
VerifyField<uint16_t>(verifier, VT_COUNT) &&
verifier.EndTable();
}
};
struct StatBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(flatbuffers::Offset<flatbuffers::String> id) { fbb_.AddOffset(Stat::VT_ID, id); }
void add_val(int64_t val) { fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0); }
void add_count(uint16_t count) { fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0); }
StatBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
StatBuilder &operator=(const StatBuilder &);
flatbuffers::Offset<Stat> Finish() {
auto o = flatbuffers::Offset<Stat>(fbb_.EndTable(start_, 3));
return o;
}
};
inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> id = 0,
int64_t val = 0,
uint16_t count = 0) {
StatBuilder builder_(_fbb);
builder_.add_val(val);
builder_.add_id(id);
builder_.add_count(count);
return builder_.Finish();
}
/// an example documentation comment: monster object
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_POS = 4,
VT_MANA = 6,
VT_HP = 8,
VT_NAME = 10,
VT_INVENTORY = 14,
VT_COLOR = 16,
VT_TEST_TYPE = 18,
VT_TEST = 20,
VT_TEST4 = 22,
VT_TESTARRAYOFSTRING = 24,
VT_TESTARRAYOFTABLES = 26,
VT_ENEMY = 28,
VT_TESTNESTEDFLATBUFFER = 30,
VT_TESTEMPTY = 32,
VT_TESTBOOL = 34,
VT_TESTHASHS32_FNV1 = 36,
VT_TESTHASHU32_FNV1 = 38,
VT_TESTHASHS64_FNV1 = 40,
VT_TESTHASHU64_FNV1 = 42,
VT_TESTHASHS32_FNV1A = 44,
VT_TESTHASHU32_FNV1A = 46,
VT_TESTHASHS64_FNV1A = 48,
VT_TESTHASHU64_FNV1A = 50,
VT_TESTARRAYOFBOOLS = 52,
VT_TESTF = 54,
VT_TESTF2 = 56,
VT_TESTF3 = 58,
VT_TESTARRAYOFSTRING2 = 60
};
const Vec3 *pos() const { return GetStruct<const Vec3 *>(VT_POS); }
Vec3 *mutable_pos() { return GetStruct<Vec3 *>(VT_POS); }
int16_t mana() const { return GetField<int16_t>(VT_MANA, 150); }
bool mutate_mana(int16_t _mana) { return SetField(VT_MANA, _mana); }
int16_t hp() const { return GetField<int16_t>(VT_HP, 100); }
bool mutate_hp(int16_t _hp) { return SetField(VT_HP, _hp); }
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(VT_NAME); }
flatbuffers::String *mutable_name() { return GetPointer<flatbuffers::String *>(VT_NAME); }
bool KeyCompareLessThan(const Monster *o) const { return *name() < *o->name(); }
int KeyCompareWithValue(const char *val) const { return strcmp(name()->c_str(), val); }
const flatbuffers::Vector<uint8_t> *inventory() const { return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); }
flatbuffers::Vector<uint8_t> *mutable_inventory() { return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); }
Color color() const { return static_cast<Color>(GetField<int8_t>(VT_COLOR, 8)); }
bool mutate_color(Color _color) { return SetField(VT_COLOR, static_cast<int8_t>(_color)); }
Any test_type() const { return static_cast<Any>(GetField<uint8_t>(VT_TEST_TYPE, 0)); }
bool mutate_test_type(Any _test_type) { return SetField(VT_TEST_TYPE, static_cast<uint8_t>(_test_type)); }
const void *test() const { return GetPointer<const void *>(VT_TEST); }
void *mutable_test() { return GetPointer<void *>(VT_TEST); }
const flatbuffers::Vector<const Test *> *test4() const { return GetPointer<const flatbuffers::Vector<const Test *> *>(VT_TEST4); }
flatbuffers::Vector<const Test *> *mutable_test4() { return GetPointer<flatbuffers::Vector<const Test *> *>(VT_TEST4); }
const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING); }
flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() { return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING); }
/// an example documentation comment: this will end up in the generated code
/// multiline too
const flatbuffers::Vector<flatbuffers::Offset<Monster>> *testarrayoftables() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES); }
flatbuffers::Vector<flatbuffers::Offset<Monster>> *mutable_testarrayoftables() { return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES); }
const Monster *enemy() const { return GetPointer<const Monster *>(VT_ENEMY); }
Monster *mutable_enemy() { return GetPointer<Monster *>(VT_ENEMY); }
const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const { return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER); }
flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() { return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER); }
const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const { return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data()); }
const Stat *testempty() const { return GetPointer<const Stat *>(VT_TESTEMPTY); }
Stat *mutable_testempty() { return GetPointer<Stat *>(VT_TESTEMPTY); }
bool testbool() const { return GetField<uint8_t>(VT_TESTBOOL, 0) != 0; }
bool mutate_testbool(bool _testbool) { return SetField(VT_TESTBOOL, static_cast<uint8_t>(_testbool)); }
int32_t testhashs32_fnv1() const { return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0); }
bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) { return SetField(VT_TESTHASHS32_FNV1, _testhashs32_fnv1); }
uint32_t testhashu32_fnv1() const { return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0); }
bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) { return SetField(VT_TESTHASHU32_FNV1, _testhashu32_fnv1); }
int64_t testhashs64_fnv1() const { return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0); }
bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) { return SetField(VT_TESTHASHS64_FNV1, _testhashs64_fnv1); }
uint64_t testhashu64_fnv1() const { return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0); }
bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) { return SetField(VT_TESTHASHU64_FNV1, _testhashu64_fnv1); }
int32_t testhashs32_fnv1a() const { return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0); }
bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) { return SetField(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a); }
uint32_t testhashu32_fnv1a() const { return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0); }
bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) { return SetField(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a); }
int64_t testhashs64_fnv1a() const { return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0); }
bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) { return SetField(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a); }
uint64_t testhashu64_fnv1a() const { return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0); }
bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) { return SetField(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a); }
const flatbuffers::Vector<uint8_t> *testarrayofbools() const { return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS); }
flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() { return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS); }
float testf() const { return GetField<float>(VT_TESTF, 3.14159f); }
bool mutate_testf(float _testf) { return SetField(VT_TESTF, _testf); }
float testf2() const { return GetField<float>(VT_TESTF2, 3.0f); }
bool mutate_testf2(float _testf2) { return SetField(VT_TESTF2, _testf2); }
float testf3() const { return GetField<float>(VT_TESTF3, 0.0f); }
bool mutate_testf3(float _testf3) { return SetField(VT_TESTF3, _testf3); }
const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2); }
flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() { return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
VerifyField<int16_t>(verifier, VT_MANA) &&
VerifyField<int16_t>(verifier, VT_HP) &&
VerifyFieldRequired<flatbuffers::uoffset_t>(verifier, VT_NAME) &&
verifier.Verify(name()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_INVENTORY) &&
verifier.Verify(inventory()) &&
VerifyField<int8_t>(verifier, VT_COLOR) &&
VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TEST) &&
VerifyAny(verifier, test(), test_type()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TEST4) &&
verifier.Verify(test4()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFSTRING) &&
verifier.Verify(testarrayofstring()) &&
verifier.VerifyVectorOfStrings(testarrayofstring()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFTABLES) &&
verifier.Verify(testarrayoftables()) &&
verifier.VerifyVectorOfTables(testarrayoftables()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_ENEMY) &&
verifier.VerifyTable(enemy()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTNESTEDFLATBUFFER) &&
verifier.Verify(testnestedflatbuffer()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTEMPTY) &&
verifier.VerifyTable(testempty()) &&
VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFBOOLS) &&
verifier.Verify(testarrayofbools()) &&
VerifyField<float>(verifier, VT_TESTF) &&
VerifyField<float>(verifier, VT_TESTF2) &&
VerifyField<float>(verifier, VT_TESTF3) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFSTRING2) &&
verifier.Verify(testarrayofstring2()) &&
verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
verifier.EndTable();
}
};
struct MonsterBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_pos(const Vec3 *pos) { fbb_.AddStruct(Monster::VT_POS, pos); }
void add_mana(int16_t mana) { fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150); }
void add_hp(int16_t hp) { fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100); }
void add_name(flatbuffers::Offset<flatbuffers::String> name) { fbb_.AddOffset(Monster::VT_NAME, name); }
void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) { fbb_.AddOffset(Monster::VT_INVENTORY, inventory); }
void add_color(Color color) { fbb_.AddElement<int8_t>(Monster::VT_COLOR, static_cast<int8_t>(color), 8); }
void add_test_type(Any test_type) { fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0); }
void add_test(flatbuffers::Offset<void> test) { fbb_.AddOffset(Monster::VT_TEST, test); }
void add_test4(flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4) { fbb_.AddOffset(Monster::VT_TEST4, test4); }
void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) { fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring); }
void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables) { fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables); }
void add_enemy(flatbuffers::Offset<Monster> enemy) { fbb_.AddOffset(Monster::VT_ENEMY, enemy); }
void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) { fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer); }
void add_testempty(flatbuffers::Offset<Stat> testempty) { fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty); }
void add_testbool(bool testbool) { fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0); }
void add_testhashs32_fnv1(int32_t testhashs32_fnv1) { fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0); }
void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) { fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0); }
void add_testhashs64_fnv1(int64_t testhashs64_fnv1) { fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0); }
void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) { fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0); }
void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) { fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0); }
void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) { fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0); }
void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) { fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0); }
void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) { fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0); }
void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) { fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools); }
void add_testf(float testf) { fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f); }
void add_testf2(float testf2) { fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f); }
void add_testf3(float testf3) { fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f); }
void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) { fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2); }
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
auto o = flatbuffers::Offset<Monster>(fbb_.EndTable(start_, 29));
fbb_.Required(o, Monster::VT_NAME); // name
return o;
}
};
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
flatbuffers::Offset<flatbuffers::String> name = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4 = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables = 0,
flatbuffers::Offset<Monster> enemy = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
builder_.add_testhashu64_fnv1(testhashu64_fnv1);
builder_.add_testhashs64_fnv1(testhashs64_fnv1);
builder_.add_testarrayofstring2(testarrayofstring2);
builder_.add_testf3(testf3);
builder_.add_testf2(testf2);
builder_.add_testf(testf);
builder_.add_testarrayofbools(testarrayofbools);
builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
builder_.add_testhashu32_fnv1(testhashu32_fnv1);
builder_.add_testhashs32_fnv1(testhashs32_fnv1);
builder_.add_testempty(testempty);
builder_.add_testnestedflatbuffer(testnestedflatbuffer);
builder_.add_enemy(enemy);
builder_.add_testarrayoftables(testarrayoftables);
builder_.add_testarrayofstring(testarrayofstring);
builder_.add_test4(test4);
builder_.add_test(test);
builder_.add_inventory(inventory);
builder_.add_name(name);
builder_.add_pos(pos);
builder_.add_hp(hp);
builder_.add_mana(mana);
builder_.add_testbool(testbool);
builder_.add_test_type(test_type);
builder_.add_color(color);
return builder_.Finish();
}
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, Any type) {
switch (type) {
case Any_NONE: return true;
case Any_Monster: return verifier.VerifyTable(reinterpret_cast<const Monster *>(union_obj));
case Any_TestSimpleTableWithEnum: return verifier.VerifyTable(reinterpret_cast<const TestSimpleTableWithEnum *>(union_obj));
case Any_MyGame_Example2_Monster: return verifier.VerifyTable(reinterpret_cast<const MyGame::Example2::Monster *>(union_obj));
default: return false;
}
}
inline const MyGame::Example::Monster *GetMonster(const void *buf) { return flatbuffers::GetRoot<MyGame::Example::Monster>(buf); }
inline Monster *GetMutableMonster(void *buf) { return flatbuffers::GetMutableRoot<Monster>(buf); }
inline bool VerifyMonsterBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<MyGame::Example::Monster>(); }
inline const char *MonsterIdentifier() { return "MONS"; }
inline bool MonsterBufferHasIdentifier(const void *buf) { return flatbuffers::BufferHasIdentifier(buf, MonsterIdentifier()); }
inline const char *MonsterExtension() { return "mon"; }
inline void FinishMonsterBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<MyGame::Example::Monster> root) { fbb.Finish(root, MonsterIdentifier()); }
} // namespace Example
} // namespace MyGame
#endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_