Files
flatbuffers/tests/MyGame/Example2/Monster.java
Kulikov Alexey 4e5152d886 Java: Calculation of vtable and vtable size moved to the __init method. (#5210)
vtable and vtable size depends only on `Table#bb_pos` but calculated in
`Table#_offset` method on each field lookup.
Doing this with every call of `Table#__offset` is redundant.

These values can be read once with change of `Table#bb_pos` and reused
for any field lookup.
2019-02-25 23:45:29 +01:00

25 lines
995 B
Java

// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example2;
import java.nio.*;
import java.lang.*;
import java.util.*;
import com.google.flatbuffers.*;
@SuppressWarnings("unused")
public final class Monster extends Table {
public static Monster getRootAsMonster(ByteBuffer _bb) { return getRootAsMonster(_bb, new Monster()); }
public static Monster getRootAsMonster(ByteBuffer _bb, Monster obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; vtable_start = bb_pos - bb.getInt(bb_pos); vtable_size = bb.getShort(vtable_start); }
public Monster __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public static void startMonster(FlatBufferBuilder builder) { builder.startObject(0); }
public static int endMonster(FlatBufferBuilder builder) {
int o = builder.endObject();
return o;
}
}