// automatically generated, do not modify namespace NamespaceA.NamespaceB { using System; using FlatBuffers; public sealed class TableInNestedNS : Table { public static TableInNestedNS GetRootAsTableInNestedNS(ByteBuffer _bb) { return GetRootAsTableInNestedNS(_bb, new TableInNestedNS()); } public static TableInNestedNS GetRootAsTableInNestedNS(ByteBuffer _bb, TableInNestedNS obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public TableInNestedNS __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; } public int Foo { get { int o = __offset(4); return o != 0 ? bb.GetInt(o + bb_pos) : (int)0; } } public bool MutateFoo(int foo) { int o = __offset(4); if (o != 0) { bb.PutInt(o + bb_pos, foo); return true; } else { return false; } } public static Offset CreateTableInNestedNS(FlatBufferBuilder builder, int foo = 0) { builder.StartObject(1); TableInNestedNS.AddFoo(builder, foo); return TableInNestedNS.EndTableInNestedNS(builder); } public static void StartTableInNestedNS(FlatBufferBuilder builder) { builder.StartObject(1); } public static void AddFoo(FlatBufferBuilder builder, int foo) { builder.AddInt(0, foo, 0); } public static Offset EndTableInNestedNS(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset(o); } }; }