import * as flatbuffers from 'flatbuffers'; import {AttackerT} from './attacker.js'; import {BookReaderT} from './book-reader.js'; import {Character} from './character.js'; import {RapunzelT} from './rapunzel.js'; export declare class Movie implements flatbuffers.IUnpackableObject { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): Movie; static getRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie; static getSizePrefixedRootAsMovie( bb: flatbuffers.ByteBuffer, obj?: Movie, ): Movie; static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean; mainCharacterType(): Character; mainCharacter( obj: any | string, ): any | string | null; charactersType(index: number): Character | null; charactersTypeLength(): number; charactersTypeArray(): Uint8Array | null; characters(index: number, obj: any | string): any | string | null; charactersLength(): number; static getFullyQualifiedName(): string; static startMovie(builder: flatbuffers.Builder): void; static addMainCharacterType( builder: flatbuffers.Builder, mainCharacterType: Character, ): void; static addMainCharacter( builder: flatbuffers.Builder, mainCharacterOffset: flatbuffers.Offset, ): void; static addCharactersType( builder: flatbuffers.Builder, charactersTypeOffset: flatbuffers.Offset, ): void; static createCharactersTypeVector( builder: flatbuffers.Builder, data: Character[], ): flatbuffers.Offset; static startCharactersTypeVector( builder: flatbuffers.Builder, numElems: number, ): void; static addCharacters( builder: flatbuffers.Builder, charactersOffset: flatbuffers.Offset, ): void; static createCharactersVector( builder: flatbuffers.Builder, data: flatbuffers.Offset[], ): flatbuffers.Offset; static startCharactersVector( builder: flatbuffers.Builder, numElems: number, ): void; static endMovie(builder: flatbuffers.Builder): flatbuffers.Offset; static finishMovieBuffer( builder: flatbuffers.Builder, offset: flatbuffers.Offset, ): void; static finishSizePrefixedMovieBuffer( builder: flatbuffers.Builder, offset: flatbuffers.Offset, ): void; static createMovie( builder: flatbuffers.Builder, mainCharacterType: Character, mainCharacterOffset: flatbuffers.Offset, charactersTypeOffset: flatbuffers.Offset, charactersOffset: flatbuffers.Offset, ): flatbuffers.Offset; unpack(): MovieT; unpackTo(_o: MovieT): void; } export declare class MovieT implements flatbuffers.IGeneratedObject { mainCharacterType: Character; mainCharacter: AttackerT | BookReaderT | RapunzelT | string | null; charactersType: Character[]; characters: (AttackerT | BookReaderT | RapunzelT | string)[]; constructor( mainCharacterType?: Character, mainCharacter?: AttackerT | BookReaderT | RapunzelT | string | null, charactersType?: Character[], characters?: (AttackerT | BookReaderT | RapunzelT | string)[], ); pack(builder: flatbuffers.Builder): flatbuffers.Offset; }