import * as flatbuffers from 'flatbuffers'; import { NestedStruct, NestedStructT, } from '../../my-game/example/nested-struct.js'; import {OuterStruct, OuterStructT} from '../../my-game/example/outer-struct.js'; export declare class ArrayStruct implements flatbuffers.IUnpackableObject { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): ArrayStruct; aUnderscore(): number; bUnderscore(index: number): number | null; c(): number; d(index: number, obj?: NestedStruct): NestedStruct | null; e(): number; f(index: number, obj?: OuterStruct): OuterStruct | null; g(index: number): bigint | null; static getFullyQualifiedName(): string; static sizeOf(): number; static createArrayStruct( builder: flatbuffers.Builder, a_underscore: number, b_underscore: number[] | null, c: number, d: (any | NestedStructT)[] | null, e: number, f: (any | OuterStructT)[] | null, g: bigint[] | null, ): flatbuffers.Offset; unpack(): ArrayStructT; unpackTo(_o: ArrayStructT): void; } export declare class ArrayStructT implements flatbuffers.IGeneratedObject { aUnderscore: number; bUnderscore: number[]; c: number; d: NestedStructT[]; e: number; f: OuterStructT[]; g: bigint[]; constructor( aUnderscore?: number, bUnderscore?: number[], c?: number, d?: NestedStructT[], e?: number, f?: OuterStructT[], g?: bigint[], ); pack(builder: flatbuffers.Builder): flatbuffers.Offset; }