from __future__ import annotations import flatbuffers import numpy as np import typing from MyGame.Example.NestedStruct import NestedStruct, NestedStructT from MyGame.Example.TestEnum import TestEnum uoffset: typing.TypeAlias = flatbuffers.number_types.UOffsetTFlags.py_type class ArrayStruct(object): @classmethod def SizeOf(cls) -> int: ... def Init(self, buf: bytes, pos: int) -> None: ... def A(self) -> float: ... def B(self, i: int) -> typing.List[int]: ... def BAsNumpy(self) -> np.ndarray: ... def BLength(self) -> int: ... def BIsNone(self) -> bool: ... def C(self) -> int: ... def D(self, i: int) -> NestedStruct | None: ... def DLength(self) -> int: ... def DIsNone(self) -> bool: ... def E(self) -> int: ... def F(self, i: int) -> typing.List[int]: ... def FAsNumpy(self) -> np.ndarray: ... def FLength(self) -> int: ... def FIsNone(self) -> bool: ... class ArrayStructT(object): a: float b: typing.List[int] c: int d: typing.List[NestedStructT] e: int f: typing.List[int] def __init__( self, a: float = ..., b: typing.List[int] | None = ..., c: int = ..., d: typing.List['NestedStructT'] | None = ..., e: int = ..., f: typing.List[int] | None = ..., ) -> None: ... @classmethod def InitFromBuf(cls, buf: bytes, pos: int) -> ArrayStructT: ... @classmethod def InitFromPackedBuf(cls, buf: bytes, pos: int = 0) -> ArrayStructT: ... @classmethod def InitFromObj(cls, arrayStruct: ArrayStruct) -> ArrayStructT: ... def _UnPack(self, arrayStruct: ArrayStruct) -> None: ... def Pack(self, builder: flatbuffers.Builder) -> None: ... def CreateArrayStruct(builder: flatbuffers.Builder, a: float, b: int, c: int, d_a: int, d_b: typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C], d_c: typing.Literal[TestEnum.A, TestEnum.B, TestEnum.C], d_d: int, e: int, f: int) -> uoffset: ...