// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; import com.google.flatbuffers.BaseVector; import com.google.flatbuffers.BooleanVector; import com.google.flatbuffers.ByteVector; import com.google.flatbuffers.Constants; import com.google.flatbuffers.DoubleVector; import com.google.flatbuffers.FlatBufferBuilder; import com.google.flatbuffers.FloatVector; import com.google.flatbuffers.IntVector; import com.google.flatbuffers.LongVector; import com.google.flatbuffers.ShortVector; import com.google.flatbuffers.StringVector; import com.google.flatbuffers.Struct; import com.google.flatbuffers.UnionVector; import java.nio.ByteBuffer; import java.nio.ByteOrder; public class LargeArrayStructT { private int[] d; private float[] e; private boolean[] f; private MyGame.Example.NestedStructT[] g; private byte[] h; public int[] getD() { return d; } public void setD(int[] d) { if (d != null && d.length == 64) this.d = d; } public float[] getE() { return e; } public void setE(float[] e) { if (e != null && e.length == 64) this.e = e; } public boolean[] getF() { return f; } public void setF(boolean[] f) { if (f != null && f.length == 64) this.f = f; } public MyGame.Example.NestedStructT[] getG() { return g; } public void setG(MyGame.Example.NestedStructT[] g) { if (g != null && g.length == 64) this.g = g; } public byte[] getH() { return h; } public void setH(byte[] h) { if (h != null && h.length == 64) this.h = h; } public LargeArrayStructT() { this.d = new int[64]; this.e = new float[64]; this.f = new boolean[64]; this.g = new MyGame.Example.NestedStructT[64]; this.h = new byte[64]; } }