// automatically generated by the FlatBuffers compiler, do not modify /* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, * @typescript-eslint/no-non-null-assertion */ import {Monster} from '../../my-game/example/monster.js'; import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js'; import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js'; export var Any; (function(Any) { Any[Any['NONE'] = 0] = 'NONE'; Any[Any['Monster'] = 1] = 'Monster'; Any[Any['TestSimpleTableWithEnum'] = 2] = 'TestSimpleTableWithEnum'; Any[Any['MyGame_Example2_Monster'] = 3] = 'MyGame_Example2_Monster'; })(Any || (Any = {})); export function unionToAny(type, accessor) { switch (Any[type]) { case 'NONE': return null; case 'Monster': return accessor(new Monster()); case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum()); case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster()); default: return null; } } export function unionListToAny(type, accessor, index) { switch (Any[type]) { case 'NONE': return null; case 'Monster': return accessor(index, new Monster()); case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum()); case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster()); default: return null; } }