import * as flatbuffers from 'flatbuffers'; import {OuterStruct, OuterStructT} from '../../my-game/example/outer-struct.js'; import {TestEnum} from '../../my-game/example/test-enum.js'; export declare class NestedStruct implements flatbuffers.IUnpackableObject { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): NestedStruct; a(index: number): number | null; b(): TestEnum; cUnderscore(index: number): TestEnum | null; dOuter(index: number, obj?: OuterStruct): OuterStruct | null; e(index: number): bigint | null; static getFullyQualifiedName(): string; static sizeOf(): number; static createNestedStruct( builder: flatbuffers.Builder, a: number[] | null, b: TestEnum, c_underscore: number[] | null, d_outer: (any | OuterStructT)[] | null, e: bigint[] | null, ): flatbuffers.Offset; unpack(): NestedStructT; unpackTo(_o: NestedStructT): void; } export declare class NestedStructT implements flatbuffers.IGeneratedObject { a: number[]; b: TestEnum; cUnderscore: TestEnum[]; dOuter: OuterStructT[]; e: bigint[]; constructor( a?: number[], b?: TestEnum, cUnderscore?: TestEnum[], dOuter?: OuterStructT[], e?: bigint[], ); pack(builder: flatbuffers.Builder): flatbuffers.Offset; }