This is a port of FlatBuffers to Rust. It provides code generation and a
runtime library derived from the C++ implementation. It utilizes the
Rust type system to provide safe and fast traversal of FlatBuffers data.
There are 188 tests, including many fuzz tests of roundtrips for various
serialization scenarios. Initial benchmarks indicate that the canonical
example payload can be written in ~700ns, and traversed in ~100ns.
Rustaceans may be interested in the Follow, Push, and SafeSliceAccess
traits. These traits lift traversals, reads, writes, and slice accesses
into the type system, providing abstraction with no runtime penalty.
Public access to the backing buffer uses Span<T> instead of ArraySegment<T>.
Writing to the buffer now supports Span<T> in addition to T[].
To maintain backwards compatibility ENABLE_SPAN_T must be defined.
* Added preprocessor define for C++ if Template Aliases are supported by the compiler
* Revert "Revert "Performance Increase of Vector of Structures using .NET BlockCopy (#4830)""
This reverts commit 1f5eae5d6a.
* Put<T> method was inside #if UNSAFE_BYTEBUFFER which caused compilation failure when building in unsafe mode
* Revert "Added preprocessor define for C++ if Template Aliases are supported by the compiler"
This reverts commit a75af73521.
* Added Get<vector_name>Array() method for accessing vectors of structures in C# using Buffer.Blockcopy().
* Added Get<vector_name>Array() method for accessing vectors of structures in C# using Buffer.Blockcopy().
Added Create<Name>VectorBlock() method to add a typed array using Buffer.BlockCopy() to speed up creation of vector of arrays
New Lua files for namespace test
* fixed c++ style issue
* Eclipse ignore
* TypeScript support
* Prefixing enums
* Test results
* Merged JS and TS generators
* Fixed AppVeyor build problems
* Fixed more AppVeyor build problems
* Fixed more AppVeyor build problems
* Changed TS flag to options struct
* Storing options by value
* Removed unneeded const
* Re-export support for unions
* Uint support
* Casting bools to numbers for mutation
* TS shell tests
* Reverted generates js test file to original version
* Backing up js tests and properly generating test data
* Not importing flatbuffers for TS test generation
* Not overwriting generated js for tests
* AppVeyor test fixes
* Generating the most strict TS code possible
* Not returning null when creating vectors
* Not returning null from struct contructors
* Vector of unions for ts/js
* Sanity check for languages
* Indentation fix + output test files
* Vectors of unions for php
* Fixes to union vector handling + tests
* Fix for strictPropertyInitialization
* Fix for new aligned operator new for gcc >= 7.1
* Not generating imports/ns prefixes with --gen-all
* TypeScript docs
* Missing imports of enums
* Missing TS links
* Enabled vector of unions for java, since it seems to work
* Added jitpack config
* Added obj to vector of unions getter
* Removed unneeded accessor
* Bumped jdk version in pom.xml
* Vector of unions support for c#
* initial changes to support size prefixed buffers in Java
* add slice equivalent to CSharp ByteBuffer
* resolve TODO for slicing in CSharp code generation
* add newly generated Java and CSharp test sources
* fix typo in comment
* add FinishSizePrefixed methods to CSharp FlatBufferBuilder as well
* add option to allow writing the prefix as well
* generate size-prefixed monster binary as well
* extend JavaTest to test the size prefixed binary as well
* use constants for size prefix length
* fuse common code for getRootAs and getSizePrefixedRootAs
* pulled file identifier out of if
* add FinishSizePrefixed, GetSizePrefixedRootAs support for Python
* Revert "extend JavaTest to test the size prefixed binary as well"
This reverts commit 68be4420dd.
* Revert "generate size-prefixed monster binary as well"
This reverts commit 2939516fdf.
* fix ByteBuffer.cs Slice() method; add proper CSharp and Java tests
* fix unused parameter
* increment version number
* pulled out generated methods into separate utility class
* pulled out generated methods into separate utility class for Python
* fix indentation
* remove unnecessary comment
* fix newline and copyright
* add ByteBufferUtil to csproj compilation
* hide ByteBuffer's internal data; track offset into parent's array
* test unsafe versions as well; compile and run in debug mode
* clarify help text for size prefix
* move ByteBuffer slicing behavior to subclass
* fix protection levels
* add size prefix support for text generation
* add ByteBufferSlice to csproj compilation
* revert size prefix handling for nested buffers
* use duplicate instead of slice for removing size prefix
* remove slice subclass and use duplicate for removing size prefix
* remove slice specific tests
* remove superfluous command line option
* Added '--oneof-union' option.
Used with the .proto -> .fbs converter, will translate protobuff oneofs to flatbuffer unions.
Updated proto test to check both methods of converting oneofs.
* Added '--oneof-union' option.
Used with the .proto -> .fbs converter, will translate protobuff oneofs to flatbuffer unions.
Updated proto test to check both methods of converting oneofs.
* FlatBuffers: Moved MakeCamel() into idl_parser.cpp
Removes library dependency on Java/C# generator code.
* grpc bindings generator for Java and a few minor supporting changes in improvements
* restored formatting before my previous changes for ease of review
* Fixed grpc java code generation bug resulting in duplicate extractor declarations in case the same is used in more than a single RPC method
* fixed previous merge issue
* removed extra space
* restored extra space
* restored extra space
* fixed java codegen bug documented in https://github.com/google/flatbuffers/issues/4563
A Namespace object is now guaranteed unique.
This cleaned up some old workarounds and latent bugs.
Change-Id: Ic3f12d89947871b03b2c449ba51b3186f953adde
Tested: on Linux.
Bug: 21336857
* added bool for nested_flatbuffer
setting bool flag nested_flatbuffer according to attributes
setting nested type
* added JSON serialization for nested flatbuffers
* simplified lookup of nested_flatbuffer StructDef
* added nested_flatbuffer parsing workound relying on flexbuffers
* moved nested flatbuffer parsing into its own function for clarity
removed flexbuffers workound to simplify and speed up nested_flatbuffer parsing
added support for 'legacy' nested_flatbuffers, ubyte arrays
* inlined functions for nested parser init/clean since only used once
* whitespace formatting
* changed type of FieldDef.nested_flatbuffer from bool to StructDef*
removed subsequent type lookups
* removed copies of unrequired data when initializing nested parser
* applied changes requested by reviewer
* removed superfluous lookup of nested_flatbuffer field attributes
* renamed camelCased variables to snake_case
* Added internal - limited - implementation of flatbuffers::unique_ptr
for STLs that don't ship with std::unique_ptr. In C++11 and beyond
this is just an alias for std::unique_ptr.
* Aliased used type traits structs is_scalar is_floating_point is_unsigned
into flatbuffers namespace so they can be replaced in C++98 implementations.
Right now these point at stlport's TR1 implementations.
* Wrapped vector::data() in vector_data().
* Wrapped vector::emplace_back() in vector_emplace_back().
* Wrapper string::back() in string_back().
* Added variants of FlatBufferBuilder::CreateVector() and
FlatBufferBuilder::CreateVectorOfStructs() that allow the use of plain
function pointers.
Generated code has also been modified to use plain functions to build objects
rather than std::function() so all generated code will work in C++98
applications.
* Added flexbuffers::Builder::Vector(), flexbuffers::Builder::TypedVector()
and flexbuffers::Builder::Map() methods that allow the use of plain function
pointers.
* Changed Parser to internally use plain function pointers when parsing table
and vector delimiters.
* Added specializations of NumToString() for 64-bit types that aren't supported
by stringstream in stlport.
* Overloaded numeric_limits for 64-bit types not supported by stlport.
* Replaced build_apk.sh (which was broken by deprecation of the
"android" tool in the Android SDK) with build.gradle and the
appropriate gradle wrapper to build an APK.
* Switched Android build to build against all STL variants.
* Updated travis configuration to build Android test and sample.
Tested:
* Verified all tests continue to work on Linux, OSX and Android.
* Verified Travis build is green.
Change-Id: I9e634363793f85b9f141d21454b10686020a2065
The ByteBufferFactory interface gives the user an option to specify
the method in which the internal ByteBuffer is allocated. This provides
flexibility in the type of ByteBuffer that can be used.
The sizedInputStream method is an alternative to sizedByteArray that
does not make a copy of the data in memory.
* Added <autogenerated> in cs generator file header comment
#4287
* CS: Added xml-correct file header comment including "<auto-generated>...</auto-generated>"
code_generators.cpp: FlatBuffersGeneratedWarning() function replaced by compile time constant "GeneratedWarning"
also removed extra newlines at end of GeneratedWarning to be able to generate a xml well formed file comment for cs files
#4291
* code_generators: Changed static string GeneratedWarning back to function FlatBuffersGeneratedWarning()
#4291
* Added modified Unit-Test files
#4291
* idl_gen_general: Add autogenerated only in C# code
#4291
GCC gained a new warning, -Wimplicit-fallthrough, which warns about
implicitly falling through a case statement. The regular expressions
used at the default level (-Wimplicit-fallthrough=3) don't match with
a colon at the end. The comment also needs to be followed (after
optional whitespace and other comments) by a 'case' or 'default'
keyword, i.e. it will not be recognized with a '}' between the comment
and the keyword.
* C#: Fixed possible conflicts between usings and user-supplied namespace
C#: Added the global qualifier to using directives to prevent possible conflicts with the user-supplied namespace. Also prevents unintentional type hiding. Resolves issue #4242.
* Updated C# generated code files
* Support binary search for struct in cpp
CreateVectorOfSortedStruct is provided for convenience.
* fix continuous-integration error
* add generated files
* compile Ability.cs in csharp test
* compile Ability.cs in csharp
* modify according to code review
Helps simplify code generation code. Instead of this:
code += "inline const " + cpp_qualified_name + " *Get";
code += name;
code += "(const void *buf) {\n return flatbuffers::GetRoot<";
code += cpp_qualified_name + ">(buf);\n}\n\n";
You do this:
code.SetValue("NAME", struct_def.name);
code.SetValue("CPP_NAME", cpp_qualified_name);
code += "inline const {{CPP_NAME}} *Get{{NAME}}(const void *buf) {";
code += " return flatbuffers::GetRoot<{{CPP_NAME}}>(buf);";
code += "}";
code += "";
Updated the CPP code generator to use the CodeWriter class. Most of the
changes in the generated code are white-space changes, esp. around new
lines (since the code generator class automatically appends new lines
when appending a string). Actual code changes include:
* Renamed "rehasher" to "_rehasher" for consistency with other args in
Pack function.
* Renamed "union_obj" to "obj: in UnPack function.
* Always do "(void)_o;" to prevent unused variable warning in Create
function (instead of only doing it if there are no fields) in order
to avoid two-passes.
* Renamed padding variables from __paddingX to paddingX__.
"Each name that contains a double underscore (_ _) [...] is reserved
to the implementation for any use." C++ standards 17.4.3.1.2.
* Add braces around switch cases.
* Calculate index as a separate statement in EnumName function, eg.
const size_t index = ...;
return EnumNamesX()[index];
vs.
return EnumNamesX()[...];
* Stored end table offset in variable in Finish() functions, eg.
const auto end = fbb_.EndTable(start_, ...);
auto o = flatbuffers::Offset<T>(end);
vs.
auto o = flatbuffers::Offset<T>(fbb_.EndTable(start, ...));
* Separate reinterpret_cast calls from function calls in Union
functions, eg.
auto ptr = reinterpret_cast<const T *>(obj);
return ptr->UnPack(resolver);
vs.
return reinterpret_cast<const T *>(obj)->UnPack(resolver);
* Removed unecessary (void)(padding__X) no-ops from constructors, eg.
Test(int16_t a, int8_t b) : ... {
(void)__padding0; // <-- Removed this line.
}
In the idl_gen_cpp.cpp file itself, I refactored some code generation into
new functions: GenParam, GenNativeTable, GenVerifyCall, GenBuilders,
GenUnpackFieldStatement, and GenCreateParam.
Change-Id: I727b1bd8719d05b7ce33cbce00eb58fda817b25d
- Update to be const-correct where possible.
- Consistently pass |code| as pointer instead of non-const-ref.
- No newlines (\n) characters in the middle of code strings.
- Use if-else if-else statements instead of nested ternary operators.
- Ensure all lines end at 80 chars.
- Make utility functions static.
From cl/143505731.
Change-Id: If0fab9ee75de5af963367a948dddf53af93f73b4
* Java: emit "signed" equivalent of unsigned default value in generated code and add "L" suffix to long default value.
* Updated generated code
* Only convert ulong to "signed" equivalent. ubyte and ushort don't need specific handling as "user facing" type is int. uint need 'L' suffix as "user facing" type is long.
* Added missing cast to primitive type of default value which is in "user facing" type in builder.add<type>() calls.
* Do not cast default value to actual type in C#.
* Fix flatc generating incorrect java/c# code for namespace_test2.fbs. In code for TableInC, method referToA2() returned type SecondTableInA instead of NamespaceA.SecondTableInA.
* Updated generated code.
* Fixed indendation.