With a change introduce in 385dda5c3785ed8d6a35868bc169f07e40e889087fd2edc66,
flatc was not able to emit code for Kotlin if a namespace is specified
and the folders do not exist. The fix create folders if neded.
Additional changes are introduced in gradle files to bring more visibility
to the error messages.
Co-authored-by: Derek Bailey <derekbailey@google.com>
* [Kotlin] Update gradle to 7.4.1 and simplify config files.
* [Kotlin] Add wrapper-validation-action to Kotlin Linux
* [Kotlin] Remove benchmark actions to reduce CI time
* [Kotlin] Move CI js test to Linux action, to increase Mac action speed
* [Kotlin] Generate gradle wrapper in order to be validate
Gradle wrapper from 3.3 to 4.0 are not verifiable because those files
were dynamically generated by Gradle in a non-reproducible way.
So they are now regenerated and will be checked using gitlab action:
gradle/wrapper-validation-action@v1
* Started to migrate to target_compile_options
* combined compile options together. Added Mac CI builds
* remove arm build (not supported). Fixed old-style-casts
* moved to using a ProjectConfig interface library to specify options
* remove the explicit CMAKE_CXX_STANDARD
* initial hack to get new Lua generator into flatc
* Starting to output enum defs for Lua
* Continue to work on table generation for Lua
* Finished basic getter access for Lua
* Added ability to get object by index
* Finished struct builder
* aliased reflection to r
* finish table builder generation
* register requiring files
* better generated header info
* Tying up loose ends
* Updated reflection to handle struct padding
* Addd type sizes to reflection
* Fixed some vector indirect issues
* Lua tests passed
* Misc cleanup
* ci fixes 1
* ci fixes 2
* renaming
* up size of type sizes
* manually ran clang-format-11 -i src/idl_parser.cpp
* fixed some windows casting
* remove stupid auto import
* more static_casting
* remove std
* update other build environments
* remove scoped enums
* replaced std::to_string with NumToString
* more win fixes
* more win fixes
* replaced old lua with new
* removed auto import
* review responses
* more style fixes
* refactor bfbs_gen_len to use code +=
* added consts
* fix lambda capture for windows
* remove unused return type
* removed test/generate_code.{sh|bat}
remove c++0x from generate_code.py
added check generate code script in python
add windows specific call
added flags to generate_code.py
Set c++-0x on BUILD_LEGACY
Skip generating monster_extra if requested
* added option to skip monster extra
* add conditional to skip 2010 check gen
* chore: make flatc artifacts from CI executable
* chore: prepare dart 2.0.0 release
* refactor: update description in pubspec.yaml to make pub.dev happy
"The package description is too long.
Search engines display only the first part of the description. Try to keep the value of the description field in your package's pubspec.yaml file between 60 and 180 characters."
* Revert "avoiding even more NoSuchMethod exceptions (#6729)"
This reverts commit 6fb2c90d9e.
* Revert "avoiding more NoSuchMethod exceptions (#6671)"
This reverts commit 752c7b576d.
* Revert "avoiding NoSuchMethod exception (#6658)"
This reverts commit 813d3632ec.
* Use Java 8 for Kotlin Linux builds to verify
With the changes introduced on #6729, #6671, #6658 it seems that using java
compiler version 8 is no longer possible. We are adjusting our CI build for
Kotlin to use Java 11 as compiler, while still emiting 1.8 bytecode.
The Kotlin CI action is also being breakdown into two: Mac & Linux.
Kotlin mac will test ios & mac builds while Linux will test js and JVM.
This change will improve build times for Kotlin on CI, which is currently
taking long times.