Parsing as bytes produces buffers that are unsafe to access unless passed thru a verifier,
whereas users could reasonably assume that any JSON parsed without errors is safe to access.
Users that still have legacy JSON files with such bytes in it will get a helpful error point them
to the option to turn on to have it work again.
* Enable --gen-onefile in Python
Made it possible to generate all python code in one file. Modified
py_test.py so that it can switch between the multi-file code and
the one-file code.
Updated PythonTest.sh and py_test.py so that the multi-file code
and the one-file code can be tested based on the same test code.
* Sync with google/flatbuffers
* Add --gen-onefile to generate_code.py
* Make idl_parser deterministic
Some golden tests even exercise this [logic](df2df21ec1/tests/prototest/test.golden (L8)). Let's make the parser fully stable not depending on the implementation of std::sort
* Retry the ci
* Fix C/C++ Create<Type>Direct with sorted vectors
If a struct has a key the vector has to be sorted. To sort the vector
you can't use "const".
* Changes due to code review
* Improve code readability
* Add generate of JSON schema to string to lib
* option indent_step is supported
* Remove unused variables
* Fix break in test
* Fix style to be consistent with rest of the code
* [TS] Fix reserved words as arguments (#6955)
* initial hack to get new Lua generator into flatc
* Starting to output enum defs for Lua
* Continue to work on table generation for Lua
* Finished basic getter access for Lua
* Added ability to get object by index
* Finished struct builder
* aliased reflection to r
* finish table builder generation
* register requiring files
* better generated header info
* Tying up loose ends
* Updated reflection to handle struct padding
* Addd type sizes to reflection
* Fixed some vector indirect issues
* Lua tests passed
* Misc cleanup
* ci fixes 1
* ci fixes 2
* renaming
* up size of type sizes
* manually ran clang-format-11 -i src/idl_parser.cpp
* fixed some windows casting
* remove stupid auto import
* more static_casting
* remove std
* update other build environments
* remove scoped enums
* replaced std::to_string with NumToString
* more win fixes
* more win fixes
* replaced old lua with new
* removed auto import
* review responses
* more style fixes
* refactor bfbs_gen_len to use code +=
* added consts
* fix lambda capture for windows
* remove unused return type
When generating code with --grpc, --cpp and using filename-suffix, the generated grpc files where not including the correct header that had the filename-suffix. As a suffix, they used the default "_generated".
Free functions for these were used to get the suffix. FlatBufFile had such methods, but also needed to be into its base File and use these.
- grpc generated files include the correct message header.
- grpc generated files also have the suffix
- grpc generated cc file does not include initial message header
* split flatbuffers.h into separate files
* wrong variable in cmakelists for android
* readded two accidentally deleted includes
* created buffer.h and moved buffer related things over
* Keep methods with struct name and switch them to default
This PR can help fix the following two issues:
1): A set of simplified API (without struct name) was added in
https://github.com/google/flatbuffers/pull/6336. It causes name
conflict when merging all generated python file into a single one
(the primary usage senario in Google).
2): Flatbuffers 2.0 generates absolute import path, which may cause
name space conflicts. See more details in
https://github.com/google/flatbuffers/issues/5840.
The solution for both is to generate the merged Python code, similar
C++. The merged code will not contain the simplied API, but only the
method with struct name. For issue (1), it will mimic the exactly
usage pattern for Google internal. For issue (2), users can generate
the merged flatbuffer code, without worrying about the imports.
The above idea will be implemented in the following steps:
Step 1 (this PR): revert changes in https://github.com/google/flatbuffers/pull/6336
that set the simplified API as default. Remove statements that the
original API will be deprecated, and reset the original API as default.
Step 2 (the following PR): create a flag to generate the merged code.
The Simplified API will be removed from the merged code, otherwise it
will cause name conflict.
* Update the generated sample code
* Update the generated example code
* Reverst the changes of GetRootAs
* Update examples from grpc/example/generate.sh
It seems like `--conform` already works for vectors of unions - there is
just a spurious check that prevents it from running. Fixes#6882
Also, if schemas do not conform, `flatc` no longer prints out the usage
(since the error is not due to bad usage). Fixes#6496
* CPP Default Value Generation in Mutators
If the mutator is for a value that is compatible with having a default value, then the single parameter becomes a default parameter. With this, a value can be mutated to it's default value without storing the default value, as that will be stored with the mutate function.
Fixed Casting When Generating Default for Enum Value
Added support for typecasting an int default value into the correct enum type in the default parameter. This fixed the issue of trying to use set a strongly typed enum parameter to an int which fails type checking.
Fixed Boolean Edge Case
Boolean types generate 0 != 0 when generating the underlying type which appears to be unique to the boolean type so it is now checked and the proper default value generated. It may be beneficial to check if it is instead an enum type, however the seeming edge case nature is why boolean was chosen to be checked.
Updated Generated Files
Regenerated the auto generated files to reflect the new changes.
Updated Remaining Files
Should fix auto generated header files that were not updated.
* Unified Repeated Code
Relocated identical append code to outside of conditional. Also changed 'casted' default value name from FIELD to INTERFACE to more accurately describe it.
* Moved Field Name Outside Conditional
Removed duplicate _{{FIELD_NAME}} and moved to unified append.
* Update idl_gen_csharp.cpp
Change csharp generator to use "global::" for it's qualifying_start_ to disambiguate namespaces
* regenerate testing files
regenerate testing files
* Missed TableInC.cs
updated with global prefix
* Remove "global::" from qualifying_start_ for csharp generator
* C# global alias
* Tests and docs for --cs-global-alias
Add tests for --cs-global-alias to demonstrate use case for why it's needed.
Add documentation to Compiler.md
* Add also to help text
Add also to help text
* Test to make sure optional enum is written properly
* Handle optional enum codegen: when cast optional enum add `?`
* Run `tests/generate_code.sh` to generate code from schema
* Fix type casting in case of CreateXXXTypeVector
* Reason why vector's type is not optional
* Changes to support binary schema file loading and parsing (flatc)
- parser.reset() is also called if binary schema file is given
- code flow changed to not try to load a binary schema as textual schema
* Removed unneeded braces
* flattests_cpp17 doesn't compile with Visual Studio 2017: warning C4100: 'indent': unreferenced formal parameter
stringify_util.h(127): error C2220: warning treated as error - no 'object' file generated
stringify_util.h(127): warning C4100: 'indent': unreferenced formal parameter
stringify_util.h(85): warning C4100: 'indent': unreferenced formal parameter
stringify_util.h(85): warning C4100: 'fbs': unreferenced formal parameter
* [C++] Add GetMutableSizePrefixedRoot() and generate a GetMutableSizePrefixed function
When using the mutable API together with size prefixed buffers these functions should be present.
* clang-format
* Cleanup branch for PR
Revert "flattests_cpp17 doesn't compile with Visual Studio 2017: warning C4100: 'indent': unreferenced formal parameter"
This reverts commit a92055203e.
* Remove dead code in idl_gen_rust
* Use 2space indentation in mod.rs
* use In/DecrementIdentValue in idl_gen_rust
Fix some whitespace too in generated code.
* make default fn 2space ident
* More 2space formatting
* git clang format
* make vs2015 happy
Co-authored-by: Casper Neo <cneo@google.com>
* Handle keywords in C#
C# should handle keywords similarly to other languages by appending an underscore after the keyword.
* Fix clang-format for idl_gen_csharp.cpp
* Fix spacing clang-format issue
* Make CSharp use the command line parameter for file name extension and suffix
* Default file name now has _generated in it,
so we need to rename all the generated test files
tests/namespace_test/NamespaceA/TableInC.* are no
longer used, so these can be deleted
* Fix C# testing projects so that they reference
the new _generated.cs files
* Revert "Fix C# testing projects so that they reference"
This reverts commit cf62b9c5d4.
* Revert "Default file name now has _generated in it,"
This reverts commit 042aa81f10.
* Revert "Make CSharp use the command line parameter for file name extension and suffix"
This reverts commit ba8cd06646.
* Make CSharp use the command line parameter for file name extension and suffix
* Fixup clang tidy
* Fix more clang-tidy
Causes generated code to check for existing pointers in an object (when using the object based api) and use UnPackTo(existingPointer) rather than just using UnPack() to replace the pointer. This is a performance issue when unpacking to existing objects when using large buffer fields (e.g. image frames)
Co-authored-by: RobWauson <robwauson@gmail.com>
* Fix C/C++ Create<Type>Direct with sorted vectors
If a struct has a key the vector has to be sorted. To sort the vector
you can't use "const".
* Changes due to code review
* Improve code readability
* Add generate of JSON schema to string to lib
* option indent_step is supported
* Remove unused variables
* Fix break in test
* Fix style to be consistent with rest of the code
* [C#] Fix field name struct name collision (#6744)
* [C#] add union constructor utility.
* add union utility test.
* std::tolower -> CharToLower
* use std::transform instead
* rebase to master. and regenerate test code
* Refactored Rust Generated code into a module directory.
Each symbol will be generated into one file and then
imported into a module. This breaks the "out_dir"
pattern where some users would generate code in their
target/ directory. Also, these objects are best used
in their own module. It will be hard for users to share
their own module structure with flatbuffers namespaces.
There may be solutions to these drawbacks but that should
be discussed. I don't want to overengineer here.
* shadow error
* try fix .bat file
* fix .bat 2
* Restore accidentally deleted files
* Fixed some DONOTSUBMITs and made Rust outdir pattern use symlinks.
* fixed binary files
* git clang format
* make generated onefiles not public and fix .bat
* reduced diff with master in generate_code.sh
* fix shadowed variable
* add object api flags to .bat
* space
* Removed extern crate and extra &
* use statement
* more clippy lints
* format
* Undo extern crate -> use change, it actually matters to our tests
Co-authored-by: Casper Neo <cneo@google.com>