* Additional accessors for fields of union types.
* Reveal the hidden parameter.
* External explicit specializations for templated accessors.
* Changes according to code style. Generated code included as well.
* Update idl_gen_cpp.cpp
Fix for: error C2668: 'Service::Version2::CreateServiceValues' : ambiguous call to overloaded function #4145
* Update idl_gen_cpp.cpp
Also needed the same change in the getPostTable
* Add files via upload
New generation from running generate_test.bat
* Add files via upload
Lets try this without added line feeds
* Added a test for a potential "ambiguous call to overloaded function"
* Change to a better name of the table.
Didn't like the Service in the name.
* Reverted back to the original
It passed all scalar ints thru a int64_t, which would truncate
uint64_t values with the upper bit set.
Change-Id: I38fb8c68c911ae44d9863f8e35c2429ca0ab51e5
Tested: on Linux.
Allow tables to be mapped to native types directly. For example, a table
representing a vector3 (eg. table Vec3 { x:float; y:float; z:float; }) can
be mapped to a "mathfu::vec3" native type in NativeTables. This requires
users to provide Pack and UnPack functions that convert between the
Table and native types. This is done by adding the "native_type" attribute
to the table definition.
To support user-defined flatbuffers::Pack and flatbuffers::UnPack functions,
support a "native_include" markup that will generate a corresponding
Also add an UnPackTo function which allows users to pass in a pointer to
a NativeTable object into which to UnPack the Table. The existing UnPack
function is now simply:
NativeTable* UnPack() {
NativeTable* obj = new NativeTable();
Table::UnPackTo(obj);
return obj;
}
Finally, allow native types to be given a default value as well which are
set in the NativeTable constructor. This is done by providing a
"native_default" attribute to the member of a table.
Change-Id: Ic45cb48b0e6d7cfa5734b24819e54aa96d847cfd
Helps simplify code generation code. Instead of this:
code += "inline const " + cpp_qualified_name + " *Get";
code += name;
code += "(const void *buf) {\n return flatbuffers::GetRoot<";
code += cpp_qualified_name + ">(buf);\n}\n\n";
You do this:
code.SetValue("NAME", struct_def.name);
code.SetValue("CPP_NAME", cpp_qualified_name);
code += "inline const {{CPP_NAME}} *Get{{NAME}}(const void *buf) {";
code += " return flatbuffers::GetRoot<{{CPP_NAME}}>(buf);";
code += "}";
code += "";
Updated the CPP code generator to use the CodeWriter class. Most of the
changes in the generated code are white-space changes, esp. around new
lines (since the code generator class automatically appends new lines
when appending a string). Actual code changes include:
* Renamed "rehasher" to "_rehasher" for consistency with other args in
Pack function.
* Renamed "union_obj" to "obj: in UnPack function.
* Always do "(void)_o;" to prevent unused variable warning in Create
function (instead of only doing it if there are no fields) in order
to avoid two-passes.
* Renamed padding variables from __paddingX to paddingX__.
"Each name that contains a double underscore (_ _) [...] is reserved
to the implementation for any use." C++ standards 17.4.3.1.2.
* Add braces around switch cases.
* Calculate index as a separate statement in EnumName function, eg.
const size_t index = ...;
return EnumNamesX()[index];
vs.
return EnumNamesX()[...];
* Stored end table offset in variable in Finish() functions, eg.
const auto end = fbb_.EndTable(start_, ...);
auto o = flatbuffers::Offset<T>(end);
vs.
auto o = flatbuffers::Offset<T>(fbb_.EndTable(start, ...));
* Separate reinterpret_cast calls from function calls in Union
functions, eg.
auto ptr = reinterpret_cast<const T *>(obj);
return ptr->UnPack(resolver);
vs.
return reinterpret_cast<const T *>(obj)->UnPack(resolver);
* Removed unecessary (void)(padding__X) no-ops from constructors, eg.
Test(int16_t a, int8_t b) : ... {
(void)__padding0; // <-- Removed this line.
}
In the idl_gen_cpp.cpp file itself, I refactored some code generation into
new functions: GenParam, GenNativeTable, GenVerifyCall, GenBuilders,
GenUnpackFieldStatement, and GenCreateParam.
Change-Id: I727b1bd8719d05b7ce33cbce00eb58fda817b25d
- Update to be const-correct where possible.
- Consistently pass |code| as pointer instead of non-const-ref.
- No newlines (\n) characters in the middle of code strings.
- Use if-else if-else statements instead of nested ternary operators.
- Ensure all lines end at 80 chars.
- Make utility functions static.
From cl/143505731.
Change-Id: If0fab9ee75de5af963367a948dddf53af93f73b4
Unions own the NativeTable* value member because they need to destroy them
when the Union goes out of scope. Currently, the data is destroyed by calling
delete, which means that the member needs to be allocated with new. However,
making the allocation the responsibility of the client and the destruction
the responsibility of the Union can lead to potential errors. Adding a
Set function will ensure that the memory is allocated correctly so that it
can be deleted later.
From cl/142161569.
Change-Id: I4605f26d2749164819bfae0140e5fae08442b50a
* Changes for verifying a buffer dynamically using reflection.
* Fixing build issues on linux and applied code reformatting.
* Fixing the file order in cmake file that was messing up the macro based code inclusion.
Added tests for reflection based verification.
* Changes for verifying a buffer dynamically using reflection.
Fixing build issues on linux and applied code reformatting.
Fixing the file order in cmake file that was messing up the macro based code inclusion.
Added tests for reflection based verification.
* Incorporated the code review changes that were requested:
1. Changed the Verify function signature.
2. Changed the variable names to use snake_case.
3. Added better comments.
4. Refactored duplicate code.
5. Changed the verifier class so that it has the same size when compiled with or without FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE macro.
* Setting FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE and FLATBUFFERS_DEBUG_VERIFICATION_FAILURE through cmake for flattests so that it gets propagted to all translation units of flattests.
* Making the Verifier struct fields the same in all cases. Also reverting the target_compile_definitions change in cmake file because build machine on travis does not have cmake version 3.0 or higher which was the version when target_compile_definitions was added in cmake.
* Defining macros through cmake in a portable way using functions that are available in cmake 2.8.
* support for grpc golang
* refactored grpc go generator
* added grpc-go test and refactored
* refactored idl_gen_grpc.cpp
* fixed grpc generate method name
* refactored flatc and fixed line length issue
* added codec to go lib and fixed formatting issues
* fixed spacing issues
The following changes have been made to the C++ codegen to enable writing generic code
that uses the Table and NativeTable types.
- Adds TableType and NativeTableType typedefs to NativeTable and Table structs.
- Adds GetFullyQualifiedName() to NativeTables if --gen-name-strings is set.
- Adds a static Pack function to Tables that simply calls the global CreateX functions.
See cr/140391505 as an example of improved usage.
From cl/140529288.
Change-Id: Idec137c16129e15c1783f94fabdcea24aeeaaef6
Introduce a "native_inline" attribute that can be applied on fields that are structs.
This results in NativeTable code generation that sets the struct "inline" rather than
storing it in a pointer.
From cl/140527470.
Change-Id: I208724f552b8b921b20923e0bf82f42cb3582416
* Java: emit "signed" equivalent of unsigned default value in generated code and add "L" suffix to long default value.
* Updated generated code
* Only convert ulong to "signed" equivalent. ubyte and ushort don't need specific handling as "user facing" type is int. uint need 'L' suffix as "user facing" type is long.
* Added missing cast to primitive type of default value which is in "user facing" type in builder.add<type>() calls.
* Do not cast default value to actual type in C#.